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Qualitypunk

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About Qualitypunk

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    London ON Canada

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  1. Liberation Front of Rodia calls the RLF splitters
  2. Those trees look good. I recommend watching some Bob Ross for inspiration https://www.youtube.com/channel/UCxcnsr1R5Ge_fbTu5ajt8DQ
  3. Qualitypunk

    Sith Stout

    Embrace the Dark Flavour
  4. White armour seems so wrong so I painted my first squad inspired by 1934 Italian camouflage. Carl hasn't painted his replacement shin guard yet.
  5. Deserts get really cold at night, nothing to keep the heat in. I remember reading about desert and jungle operations where people froze/died of hypothermia because some supply genius knew better. Canadians going to Afghanistan took snowshoes and arctic warfare just incase. I'd recommend looking at high res desert images online to get some inspiration. When painting vehicles and planes in WW2 pastels and pink were common, maybe that will work. Rebels don't have uniformity like Imperials, that's why I paint my Rebels with different camo patterns, stuff they brought from home or scavenged, and traditional patterns from nomadic or semi-nomadic cultures.
  6. I knew the USAAF had Mosquitos but didn't know they had Spitfires. Good paint job.
  7. Series epilogue Sabine:
  8. True, but Strat Advisor doesn't hand out tokens.
  9. My Vader build gets an extra activation: Command Prototype 262 Vader 36 Eclipse 3 Emperor P 3 Gozanti 25 Comms Net 2 ISD Kuat Refit 112 I've only played this once and it lost but was really fun for a first SSD build. Might tweak this for Avenger on ISD I and drop Eclipse.
  10. I won my last SSD game even after losing my SSD. Contest Outpost using Grav Shift Reroute to pull the station closer to my SSD really helped get my points up as did half points for the opposing SSD. I changed the list to add Officer Palpatine and swap around some other enhancements. Current build is posted in the build threads. Winning and losing in Armada is more player, build, and objective than ship. I suspect the SSD to dominate for a bit until the Star Hawk comes out and people go with the shiny and new. Right now the SSD hasn't been around long enough to show its potential.
  11. The fun starts with the looks people have when seeing it at your FLGS. From there it's fun like any other ship in the game but without having the meta restrictions, at least while people experiment with it. All 3 ames I've had with it have been great, even the two losses. The cards that come with it are worth a try, Palpatine Officer along with Damage Control Officer should always be on it. Have a Comms Net flotilla feeding it tokens with Piett and it is very versatile.
  12. For some Imperial fun I came up with an Interdictor list: Gravity Well (399/400) Empire - Author: Qualitypunk Commander: Admiral Piett Objectives: Advanced Gunnery, Contested Outpost, Solar Corona [flagship] Star Dreadnought Command Prototype (220) - Admiral Piett (22) - Ravager (4) - SW-7 Ion Batteries (5) - Phylon Q7 Tractor Beams (6) - Damage Control Officer (5) - Emperor Palpatine (3) - XI7 Turbolasers (6) = 271 total points Interdictor Suppression Refit (90) - Interdictor (3) - G-8 Experimental Projector (8) - Grav Shift Reroute (2) = 103 total points Gozanti-class Cruisers (23) - Comms Net (2) = 25 total points Suggestions to tweek this are welcome
  13. I like the desert scout trooper and the rest looks great too
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