Jump to content


  • Content Count

  • Joined

  • Last visited

Everything posted by direweasel

  1. I'm a somewhat more casual player generally, but would like some constructive criticism on tweaks to this list that I might be missing. It's my first time with Seperatists, and I don't really know what I'm doing. I've played around with them a little on Fly Casual and I sort of at least get the concept of the power of shared Calculates in large-ish numbers. What's non-negotiable on the list is that it needs to be Darth Maul and a mini-swarm of Vultures. I own 5 of them total, but the list as it is now, features 4. Would be willing to go 3, 4, or 5, although 5 would not leave a ton of wiggle room. I also wanted to try out all the new toys, so that's why you see the Discord Missiles, Shell Charges, and Probe Droids. Would be willing to drop or modify those if convinced of the reasoning for it. Anyway, without further ado, here is my list. Thank you for your help: Darth Maul (65) Hate (3) DRK-1 Probe Droids (6) Scimitar (4) Kraken (10) Precise Hunter (26) Energy-Shell Charges (4) Precise Hunter (26) Energy-Shell Charges (4) Precise Hunter (26) Discord Missiles (6) Trade Federation Drone (20) Total: 200 View in Yet Another Squad Builder 2.0
  2. Our local group has gone from about 10 regulars down to about 6...but I think only 2 of those are just from a lack of conversion and/or lack of interest, and one or both of those might come around. I'm pretty sure one of them is an old Republic junkie, and won't be able to say no once they see Naboo fighters flying around. One of the others is in the military and got deployed, and the other is still getting settled after a recent move and just has not been able to get to events. I think once it builds back up a little it will be better than ever.
  3. I can't believe I still have to ask for this, but I do. I want K2SO in the game as a crew, or as a pilot, or both. I was shocked when he wasn't in the Saw's Renegades upgrade in any fashion, that was their big chance to get him in the game. He was the best thing about Rogue One imo, and he definitely was a capable pilot and copilot. How is he not represented?! I'd also like to see Tycho back as well. And as others have said, an A Wing Ace or two. And maybe a few more droids.
  4. I flew this exact same list again tonight in a 3 round mini-tourney, and actually played by the rules this time I went 2-1. All 3 results were VERY convincing. I did really well in the wins and EVERYTHING went wrong in the loss. So the list has potential with a little practice, and I need to get better at the game in general anyway. The Shara/Saw combo is vicious. I'm still up in the air about the HLCs...I only get a few chances to use them each game, but I think that will improve as I learn to fly better. I'm going to keep flying this one a while longer before moving on, and I very much appreciate all the helpful commentary.
  5. A-ha! It says "primary attack" on Predator. Missed that on the first read-through. Glad I didn't take it then! As for the other one, I asked about that - our tourney judge said linked actions were "an action" for rules purposes, meaning I could do that with Advanced Sensors. So that's how we played it. Is that incorrect?
  6. OK I flew this list 3 times this weekend. 1 fairly convincing win and 2 close losses. I need to practice with it to get better, because at least one of the losses was for sure my fault because I used the Advanced Sensors to chain into a red move (focus/barrel roll), and then remembered that I had put in a red maneuver with one of the Bs. OOPSIE. I also forgot about Shara's ability at least once that was really important. I'll keep playing and tweaking, but the Sensors are definitely very strong on them. Probably won't miss the Predators much either, but when I get better with the list, I might get more bulls-eyes too, so if that happens then as suggested, I'll back up to a hull upgrade on the Bs to free up the points to put it back on Ten. Thanks for the help again guys.
  7. Great idea! Thanks again for the help to you both!
  8. Thanks for the comments! I have taken your advice into consideration, and I've juggled things around some and now I am at 204 points. Help me figure out what to take off. I could change the B-Wing Shield Upgrades to Hull Upgrades, and remove Predator, or I could just remove one of the B-Wing Shield Upgrades entirely (but which one, and I like the symmetry of having both of them)...or I could do something I haven't thought of at all yet. Thanks in advance Shara Bey (53) Predator (2) Saw Gerrera (8) R3 Astromech (3) Shield Upgrade (4) Braylen Stramm (50) Advanced Sensors (8) Heavy Laser Cannon (4) Shield Upgrade (4) Ten Numb (50) Predator (2) Advanced Sensors (8) Heavy Laser Cannon (4) Shield Upgrade (4) Total: 204 View in Yet Another Squad Builder 2.0
  9. I've only played a few games of 2.0 so still trying to feel my way around the meta. This list is partly meant to dish out pain, and partly meant to test out some mechanics. I feel like these 3 ships are very tanky and should be able to put out some substantial damage. The idea with the Bs is to use HLC whenever in Bullseye Arc (which I'm hoping their decent Init, barrel rolling, and Predator will help with even more), Tractor beaming people into obstacles when they're near those, and then just shooting them the rest of the time. Shara should be pretty self explanatory. The weaknesses I see are that they're all AG1 so they will soak up damage like a sponge, and there are a LOT of points spent on upgrades that might not see tons of use. I'm open to other upgrades, especially things to replace the tail gunner and/or the shield upgrades on the Bs. I want to keep the shield upgrade on Shara if possible so her first usage of Saw is "prepaid", as it were. Ideas and input welcome! Shara Bey (53) Predator (2) Saw Gerrera (8) Veteran Tail Gunner (4) R3 Astromech (3) Shield Upgrade (4) Braylen Stramm (50) Predator (2) Heavy Laser Cannon (4) Tractor Beam (3) Shield Upgrade (4) Ten Numb (50) Predator (2) Heavy Laser Cannon (4) Tractor Beam (3) Shield Upgrade (4) Total: 200 View in Yet Another Squad Builder 2.0
  10. direweasel


    Their dials got better too...that speed 1 segnor's loop is GREAT! And as you said, they certainly don't mind the stress.
  11. Or dip it in icewater once you have it in the position you want it in - then you don't have to wait for it to cool.
  12. I do OK in my local group but I don't even try to break into the competitive scene. This isn't my game for that. So I said "no". As of my vote, the poll is exactly 50/50.
  13. I'm in the process of converting my stuff. I think I actually like some of the 1st ed tokens better than the 2nd ed ones, like the ship numbering markers and target locks and such, so I might keep some of those in with the current stuff. Also since there aren't nearly enough of the new shield markers I'll be keeping a bunch of them around too. I'm taking all the old stuff out of the SW-themed FFG sleeves and putting them in older plain sleeves. Those, along with all the dials and tokens and other stuff I'm not going to keep using will go in a big shoebox (this is one of those times I'm thankful to have fairly big feet!) and stored in my basement. It is POSSIBLE that I sell it off down the road if demand on eBay reaches a certain level, but it's more likely that I just keep it down there indefinitely, along with a bunch of other semi-obsolete gaming stuff I've collected over the years.
  14. Wow, I had no idea there was a charge involved...frustrating.
  15. I was under the impression that everyone who pre-ordered the 2nd Ed core set would get an extra promo damage deck. However, my FLGS had no idea what I was talking about when I went in there today to get my pre-ordered copy. Anybody else know what's up with that, or had a similar experience, or something helpful to share in that regard? Thanks!
  16. It's cool. I realized in hindsight that my post DID sound like I was a poor sport, which wasn't my intention either.
  17. Fair point actually...and I will probably have spares most days. So I'll clarify. If they insist on using their hand-drawn ones and won't use others if offered, then I wouldn't play.
  18. If somebody showed up at my table with templates they hand-drew lines on, I would walk away. Just saying. Maybe your crew is different.
  19. https://www.fantasyflightgames.com/en/products/x-wing-second-edition/ Go to support tab, you will see the pdfs under "points lists".
  20. I'm not actually BUYING anything today. I've had Core set and 2 Conversion Kits (Rebel and Empire) on pre-order for a while though, and I'll be picking them up, assuming the order comes in OK and all.
  21. There's just no Rhymer reason for it. ? I can't believe I'm the first person to do that. You've all let me down.
  22. I'm sure it will be substantially cheaper than that on eBay. That's not necessarily to defend FFG, just to make sure you are aware of the option. Based on past precedent on 1e cards, I'll bet afterburners run in the $5-7 range on eBay for just the card. Not ideal certainly, but I did it for a few cards in 1e, and I don't doubt I'll do it again in 2e.
  23. Big asteroid-inhabiting space worm - "Hey, I think that freighter I ate must have had a wookie co-pilot." Deathrain - "Yeah, how could you tell?" Worm - "It was a little Chewie." Deathrain - "I'll just see myself out."
  24. Yeah sorry, totally misread your post. I went back and reread it, and it makes sense. Sorry for the confusion ?
  25. Man this one seems pretty solid too. I think the only way for me to really nail it down, will be to fly them all a few times, and see which one works best. Thanks!
  • Create New...