Jump to content

django042

Members
  • Content Count

    67
  • Joined

  • Last visited

Everything posted by django042

  1. So your campaign is complete? I prefer playing campaigns in one go.
  2. The new FAQ clarifies that the card returns to your hand. Amandas ability only prevents the card to be discarded. It can enter other play areas or leave play for different reasons.
  3. Some examples for double or nothing combos (or exploits): - Commit Watch this, quick thinking, All in, Eureka, Perception, deduction 2, sharp vision... - Draw 10 cards (all in), gain 2 actions (quick thinking), 9 ressources (watch this), gain 8 clues (deduction 2, sharp vision),... - If your deck is small you could do this again right now or next turn. In this case All In is the main problem and it had it's own mutation (remove after using i think) - To guarantee success, initiate an easy test or difficulty 0 (flashlight on shroud 1-2 or player cards like alchemic transmutation 2). Or use seal of the elder sign, will to survive, pnakotc manuscript. Or seal autofail. - Archaic Glyphs (guiding stones) + higher education + double or nothing: take ridicuous amount of clues from one location in 1 action. 1 clue basically costs 0,5 ressources (Higher Education gives +2 INT per 1 ressources, guiding stones means you get another clue for every 2 points you succeed by and double or nothing doubles the total).
  4. I like the cover of "War of the outer gods", anyone know where i can get a larger version of it? Or of any FFG art (as wallpaper for PC)?
  5. Let's assume amanda gets a Grisly Totem 3 (survivor) through teamwork. What happens if she uses it on the card beneath her and fails? WOuld the card stay there or return to her hand?
×
×
  • Create New...