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Everything posted by Radix2309

  1. Is owning everything really the appeal? The appeal to me is that you know what you are buying. As for rotation, we get about 250 cards or so a year. so for a 2 year rotation you have 500 cards, plus the evergreen cards like core set. That brings it to about 800 give or take a few hundred cards. That is a relatively deep card pool.
  2. 3 year at the very least. And my idea is this: Core set with singleton faction cards and playsets of neutrals. Then follow up with faction packs that finish off the faction cards, and have playsets of some new ones. The core set is to get you to try it out and give a taste of each of the factions, the faction packs to finish off your start. I think they also need to rethink how they do cycles. Make it 1 cycle a year and have the cycle rotate. They already rotate 2 in pairs anyways. This is basically what Legion does. So rotation occurs after the winter court when they release a new deluxe that sets the theme for the year. And then follow it up with releases of product. Some Dynasty packs that provide cards for all factions, but also "vs packs" that represent the conflicts of 2 clans. Like release a pack that has the Lion and Unicorn strongholds that just came out to represent their battle there. It is only Lion and Unicorn cards. Make more specialized stuff like that.
  3. Honestly if I found 2 decks that were very similar I would treasure them. When everything is different, similarity is a novelty. Besides, even if 20 of the cards are the same, you still have 16 different ones. and those 16 can alter how you play and what you can do. Especially since they will likely be the rares which are more swingy.
  4. Feels like a worse Imperial Storehouse. Would probably want something else to make it a bit more interesting as well.
  5. That would be awesome. If they don't I imagine someone will make their own printable version
  6. I don't care about race per se, but more their ethnicity or background. We have enough middle-classish white people from Arkham. Show us some different stuff. Native American, southwest seems likely. Codetalker is just me personally, but it is quickly growin on me. An Asian male, we don't exactly have a Japanese character yet so I could see a Yakuza member or something. A South American member from Brazil or Chile maybe. Perhaps a female Bounty Hunter of sorts. Do we have any Arabic characters? It seems odd that there aren't considering the Necronomicon's origin with the "Mad Arab" Neither is there an Indian character.
  7. How is it broken? All it means is that you can just use the damage prevention on its own.
  8. Neither is Deisetsu meek. He seems quite cunning and strong willed.
  9. The LCG model isn't done. At least not for co-ops. LotR is still running and Arkham has a lot of room for a decade or more. And there is potential for other coop LCGs. Like Android, or maybe a new setting. As for competitive LCGs, there is still room. 3 seems like a sweet spot. Maybe 4 during a transition.
  10. That really just sounds like a problem of living in a rural area. Not FFGs problem. That is the consequence of not living in a city, you don't get the luxury of picking a specific board game component, or major concerts, etc.
  11. That is also the point you keep ignoring: if you want a specific component, you dont have to keep buying blind. You can buy or trade for an opened deck or box. You can't do that with lootboxes.
  12. Well that is you setting your own criteria. You can turn almost anything into gambling, doesn't mean it is inherently gambling.
  13. I mean it may not be Cuthluh, but st some point there will probably be a faction of cultists worshipping a pseudo-god.
  14. FFG originally had some CCGs with CoC and AGoT. They then switched to LCGs because they were more effective that way. Unique seems like a new way to do things that fits a different niche in the market.
  15. They can probably pair up characters to certain biomes. So that lumberjack is always somewhere with wood.
  16. Actually you don't need to keep purchasing to get a specific faction. You can buy or trade a specific copy from someone else. That is the distinctive feature that definitely makes it not a lootbox.
  17. It's in the comment I posted up there. In the Keyforge forum.
  18. God seriously? Here as well? I think this discussion was covered very well in the Keyforge thread. This isn't a lootbox, nor is it inherently gambling. There is no wager, nor is there stakes. If you want to continue this discussion, do it there. Nothing is gained by repeating this thread over here.
  19. I would love a code talker Native character. Could be an interesting space with the focus on words and names.
  20. I don't see why there being some old cards in a set matters. It isn't any different from getting a new deck in an old set. What I expect is that they keep the 350 card sets and use 7 houses. That seems to provide lots of variance while still having familiarity. They will probably rotate old houses with new houses. So 3 or 4 new ones and the rest old for the 2nd set. Then 2 or 3 houses from there on out with different old houses mixed in. Depending on how many themes they have. Old houses will have a mix of new cards that work in their theme eith some old cards. Even if one of your houses is all old cards, There is still 2 other houses. In the AMA Garfield said there were whole mechanics they excluded because they diluted the themes of the houses. They can create variants that are similar but distinct.
  21. How does this target completionists? No way is someone going to try and complete a game that very obviously cannot be completer. You can also very easily buy secondhand copies that are known. No one is forcing you to buy blind.
  22. Well of course some will be the same. But you probably have dozens of characters, multiple map biomes, multiple scenarios, etc. If 1 copy costs 60, the full set of 3-5 different archetypes would easily be 20p. Obviously there will be copies that are similar with desert tiles, But they will have different characters and scenarios.
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