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Everything posted by Radix2309

  1. Was your feedback a game design? It is a legal thing not to take unsolicited ideas.
  2. They wont be reading this. Pretty sure they cant legally speaking. Also the 90s aesthetic you are shooting for doesnt fit the tone of the game.
  3. They are cards by different name. Set numbers are always unique. When cards are in encounter sets such as Cap or Cap's nemesis, they also have an Encounter Set number. We know there are 9 distinct Cap cards plus Cap (Cap's Shield 9). Then 10-11 distinct Leadership (Falcon 11), and 4-5 distinct Basic cards (Honorary Avenger 25). Then we have the Obligation (26) and 4 distinct Nemesis cards (Zemo 28). That leaves 3, maybe 4 distinct cards of other aspects (Expert Defense 32, Follow 33). There are total 15 Cap cards plus cap. 17 Leadership, 8 basic in the deck. 1 Obligation, 5 Nemesis, and 12 other cards. Plus a single divider card that likely has the Cap intro deck list on it. There are 33, maybe 34 distinct cards in the pack. -9 from Cap and set, -5 from Obligation and Nemesis, for 14 total. That leaves 19-20 distinct cards.
  4. There are multiples of cards. There are 15 non-Cap cards in the deck. Plus 3 or 4 other cards. And then the 10 Cap cards.
  5. The packs come with 37 non-Hero specific cards. On average that should be 15ish new cards. Arkham usually has 9-12 new cards per pack. The Hero packs come out seemingly 66% of the time that Arkham packs come out. But keep in mind that you are ignoring a whole part of the pack that adds increasing diversity. If you are only playing Spider-man of course a large portion of the cardpool will decrease for you. And if even 1 Hero interests you, there are enough cards to compensate for the reduced number of packs. Most people aren't going to commit to a single hero forever.
  6. They bought only the rights, but Sony didnt have the option to pay more money and get other rights. They would have to full negotiate all over. And Marvel isnt close to bankruptcy, and has no need to split up their characters.
  7. Agree. But this game is more thanjust buying new cards. I dont want to buy a strictly worse Avengers Mansion. Nor do I want the Avengers Mansion I already have to become obsolete by power creep. And there are only so many ways to create a balanced variant of it. Of course sometimes they will make something new. But I see no reason to flood with new cards if it doesnt need it. It lets them conserve design space for when they need it.
  8. You means you the player. You thwart usimg the allies. The wording for Daredevil is because it doesmt wamt to do 1 damage every time you thwart, it is only when Daredevil thwarts. Compare to whwre it describes defending in the LTP. It says a player can defend ny either exausting thwir Hero card or an ally. You are defending with an ally.
  9. New cards? We are easily getting 30 new cards worth of design. How much do you need in a set? We are getting way more player cards design space than cycles in Arkham, and that isnt even counting the Hero cards. What card are they going to add to the Cap deck instead of Av Mansion? They want a card that gives you some draw.
  10. As for reprints. It would be boring to get Strength-but-different for the 8th time. Just printing Strength when needed conserves deck space and prevents deck builders from breaking decks. So what if 2-5 cards are reprints. Would you not buy a 55 card pack? Lot of times you would buy a pack and not use something. Not every card in every pack is going to be used by you. Someone who doesn't play Protection won't care about Expert Defense. They don't call it a rip off. It helps make the game accessible out of the pack, which is good for picking up new players. You can take an old deck, crack this new one and play with someone new without forcing them to deckbuild. They just grab the pack and play. And yes, the Resources are relatively important for deck building. They are how you pay for good cards easier. they are twice as efficient as normal cards and worth it.
  11. Obligation and Nemesis form cards 26-30: 26 Man out of Time; 27 Scheme; Baron Zemo; Encounter card times 2; Encounter card. 31 Aggression; 32 Followed; 33 Expert Defense; 34 an extra Basic.
  12. Leadership & Basic 17 total leadership cards. Starting with Falcon at 11, and ending by 24, likely by 20. Falcon is the first Leadership card as an ally. So no allies that come before him in the alphabet. Avengers Assemble is likely the first event, so that gives 4 allies. Each of these is probably unique. We haven't seen a non-unique ally yet, it is unclear if those fit with their current design philosophy. So that is 17-4=13 remainder. We will be getting full playsets, so Avengers Assemble takes out 3 more, leaving us with 10. We likely get at least 2 more Events with 3 copies. That leaves 4 cards with resources, supports, and upgrades. Avengers Tower was mentioned in the video, that could be a unique support. Then I think we get an upgrade. 11 Falcon; 12 ally; 13 ally; 14 ally; 15 Avengers Assemble; 16 event; 17 event; 18 Avengers Tower; 19 Upgrade. Honorary Avenger is 25, and likely the only basic upgrade. 3 copies out of 8, leaving 5 cards. Coincidentally we need 5 unique cards. I am thinking Avengers Mansion, Nick Fury, Strength, Genius, and Energy. Each at 1 copy. 20 Nick Fury; 21 Energy; 22 Genius; 23 Strength; 24 Avengers Mansion; 25 Honorary Avenger.
  13. Cap's Cards Cards are ordered by Aspect First. The Aspects are in alphabetical when not in the Hero deck. Second is Type: Hero, Ally, Event, Resource, Support, Upgrade. Finally in alphabetical order within type. Shield Block is the first known card, 5th unique in the pack, 7th card in Cap's set, or 5|7. Shield Throw is 6|9. So we know that at least Shield Throw or Shield Block is 2x. When FFG previews cards that have different numbers in a set, they don't always show the earliest one. So there is no way to tell whether cap 8 is Block or Throw. Captain America's Shield is 9|13. It is unique so only 1 copy. There is only room for 1 unique card with 2 copies after it. There are 2 unique cards between the Shield and Shield Throw, and 3 cards in the set. Every other Hero has at least 1 unique support, so we are likely getting 1 here. There is also a possible 3rd unique upgrade that comes before the Shield alphabetically. If not, an event. Before shield block are 3 unique cards, and 6 cards in Cap's set. 2|1 is going to be an ally for sure. 3|2 could be a second ally. No hero has had 2 allies so far, but no hero has had an ally ability yet. Unique card 4 is definitely going to be an event. I see the following as most likely: 1 ally (Bucky); 2 second ally; 3-5 event; 6-7 Shield Block; 8-9 Shield Throw; 10-11 Event; 12 Support; 13 Captain America's Shield; 14-15 upgrade. If 2 is an event, it probably has 3 as a second copy. There is a lot of wiggle room with the events for exact number of copies. But I expect probably 4 events, 2 allies, 2 upgrades, and a support.
  14. Those are the current Avengers in the comics. Onlt notable commission is Black Panther, who is the current chairman. Thor is definitely coming, and probably aggression. A justice Ghost Rider wouldnt be that surprising I think.
  15. I think it is interesting flavourfully. You have the Avengers... and Ultron. Why is Ultron working with the Avengers? Is he a good guy now? Is he going to betray them? Is it merely an alliance of convenience?
  16. Doom teams up with the FF plenty of times. Spider-man teamed up with Sandman and other villains plenty of times. Magneto joined the X-men. Part of the fun of Marvel is the various team ups. I like how it gives freedom to try out different combos, especially from a mechanical perspective. But it also provides tools to encourage a mostly flavourful team with the Leadership.
  17. Based on some of the interviews given, I think the tv show actually distracted George from finishing the novels in a big way. Especially early on when he was more involved. But they always have something that gets him in, and he becomes distracted. He seems to need periods of time to focus. I agree that it seems like L5R missed its window here. Even getting regular product and events won't make it more popular than keyforge. The distribution model, and even the game makes it hard to pick up.
  18. It is. Now all they need to do is dpuble down and properly support it.
  19. Yeah I know colour pie theory. I was just curious what the division for LotR was.
  20. I dont really play LotR that much. Mostly when a friend brings it out. What is the difference in the pies?
  21. Co-op LCGs have it even better for new editions. Old stuff is 100% playable. Just regard the game as coming to a natural end. I see some 2nd editions as acceptable. Stuff like Thrones and X-wing where they were pioneers. It lets them work out the kinks they picked up while experimenting and really streamline things.
  22. They started out in Thor. Since then they branch out like most Marvel villains.
  23. Ms Marvel is their most popupar new hero. And She-Hulk is a classic Avenger who fits the agressive brick role they want.
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