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Radix2309

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Everything posted by Radix2309

  1. Radix2309

    Please include a guestbook

    That would be awesome. If they don't I imagine someone will make their own printable version
  2. I don't care about race per se, but more their ethnicity or background. We have enough middle-classish white people from Arkham. Show us some different stuff. Native American, southwest seems likely. Codetalker is just me personally, but it is quickly growin on me. An Asian male, we don't exactly have a Japanese character yet so I could see a Yakuza member or something. A South American member from Brazil or Chile maybe. Perhaps a female Bounty Hunter of sorts. Do we have any Arabic characters? It seems odd that there aren't considering the Necronomicon's origin with the "Mad Arab" Neither is there an Indian character.
  3. Radix2309

    Can you heal a creature that hasn't been damaged?

    How is it broken? All it means is that you can just use the damage prevention on its own.
  4. Radix2309

    A Tiger Stalks His Prey Lore Discussion

    Neither is Deisetsu meek. He seems quite cunning and strong willed.
  5. Radix2309

    Will FFG debut a new LCG at Gen Con 2018?

    The LCG model isn't done. At least not for co-ops. LotR is still running and Arkham has a lot of room for a decade or more. And there is potential for other coop LCGs. Like Android, or maybe a new setting. As for competitive LCGs, there is still room. 3 seems like a sweet spot. Maybe 4 during a transition.
  6. Radix2309

    Gambling Loot Box - FFG the new EA - Part 2

    That really just sounds like a problem of living in a rural area. Not FFGs problem. That is the consequence of not living in a city, you don't get the luxury of picking a specific board game component, or major concerts, etc.
  7. Radix2309

    Gambling Loot Box - FFG the new EA - Part 2

    That is also the point you keep ignoring: if you want a specific component, you dont have to keep buying blind. You can buy or trade for an opened deck or box. You can't do that with lootboxes.
  8. Radix2309

    Gambling Loot Box - FFG the new EA - Part 2

    Well that is you setting your own criteria. You can turn almost anything into gambling, doesn't mean it is inherently gambling.
  9. Radix2309

    Future expansions

    I mean it may not be Cuthluh, but st some point there will probably be a faction of cultists worshipping a pseudo-god.
  10. Radix2309

    What is the point of this game being "unique"?

    FFG originally had some CCGs with CoC and AGoT. They then switched to LCGs because they were more effective that way. Unique seems like a new way to do things that fits a different niche in the market.
  11. Radix2309

    What is the point of this game being "unique"?

    They can probably pair up characters to certain biomes. So that lumberjack is always somewhere with wood.
  12. Radix2309

    Gambling Loot Box - FFG the new EA - Part 2

    Actually you don't need to keep purchasing to get a specific faction. You can buy or trade a specific copy from someone else. That is the distinctive feature that definitely makes it not a lootbox.
  13. Radix2309

    Gambling Loot Box - FFG the new EA - Part 2

    It's in the comment I posted up there. In the Keyforge forum.
  14. Radix2309

    Gambling Loot Box - FFG the new EA - Part 2

    God seriously? Here as well? I think this discussion was covered very well in the Keyforge thread. This isn't a lootbox, nor is it inherently gambling. There is no wager, nor is there stakes. If you want to continue this discussion, do it there. Nothing is gained by repeating this thread over here.
  15. I would love a code talker Native character. Could be an interesting space with the focus on words and names.
  16. Radix2309

    Future expansions

    I don't see why there being some old cards in a set matters. It isn't any different from getting a new deck in an old set. What I expect is that they keep the 350 card sets and use 7 houses. That seems to provide lots of variance while still having familiarity. They will probably rotate old houses with new houses. So 3 or 4 new ones and the rest old for the 2nd set. Then 2 or 3 houses from there on out with different old houses mixed in. Depending on how many themes they have. Old houses will have a mix of new cards that work in their theme eith some old cards. Even if one of your houses is all old cards, There is still 2 other houses. In the AMA Garfield said there were whole mechanics they excluded because they diluted the themes of the houses. They can create variants that are similar but distinct.
  17. This isn't random. It is procedurally generated.
  18. Radix2309

    What is the point of this game being "unique"?

    How does this target completionists? No way is someone going to try and complete a game that very obviously cannot be completer. You can also very easily buy secondhand copies that are known. No one is forcing you to buy blind.
  19. Radix2309

    What is the point of this game being "unique"?

    Well of course some will be the same. But you probably have dozens of characters, multiple map biomes, multiple scenarios, etc. If 1 copy costs 60, the full set of 3-5 different archetypes would easily be 20p. Obviously there will be copies that are similar with desert tiles, But they will have different characters and scenarios.
  20. Trade or buy an opened copy from someone else.
  21. Radix2309

    What is the point of this game being "unique"?

    I think the full number of components for this game in a single box would easily cost 200 or more. Besides you can do stuff in Keyforge in Magic via players on their own. What these games do is make it easier for players.
  22. Radix2309

    How much do you expect to spend?

    The usual reason for power creep is to get players to play the new cards and buy sets. That or they rotate every few years. But with this format you don't need either. The deck doesn't change. You just release a new set with new cards and just stop producing the old one. The old decks are still valid. The only change is what new decks you can open. New houses are almost certain if we get more expansions. It allows them to mix themes and mechanics, as well as create new mechanics that don't fit current houses. But they can still keep old houses as well, with some new cards mixed in. Have 3 new houses, And use 4 old houses with about 25-50% old cards and the rest new. There is only an 11% chance of even getting a combination of only old houses. Add in the new cards and even smaller chance of a duplicate. Besides, if I was them I would have a database of every deck we printed. Every time a new deck list is generated check it against this database, if there is a match just scrap it and run again. Thus you get a set with about 150 new cards or so, And <100 reprints.
  23. Radix2309

    A Tiger Stalks His Prey Lore Discussion

    Small question. How does Daisetsu murder his father? First he needs to get near him without all the various guards that follow either of them. That is a challenge. Then he needs to murder him in a way where he isn't immediately implicated. Which is hard since even if the guards aren't in the room, they are outside it.
  24. Radix2309

    L5R Miniatures game

    I agree. Start with a release as a skirmish game, with room to turn into a skirmish. Correct me if I am wrong, but don't Imp *** and Legion use uncoloured miniatures? That would enable generic Bushi and Ashigaru to start. Maybe start with 7 characters: a Lion Samurai, a Dragon Monk, a Phoenix Shugenja, a Crane Courtier, a Scorpion Shinobi, a Unicorn scout or something, and a Crab Berserker. Add a few generic troops, and expand from there. Or just go straight to a skrimish game and release the factions piecemeal.
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