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Karneck

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  1. Haha
    Karneck reacted to Ginkapo in Would you like to know about Armada 1.5!?!?   
    I withdraw my thanks from @shmitty Garm sucks. 
  2. Like
    Karneck reacted to Mala in Home One & Quad Turbolaser Cannons Interaction   
    Your upgrade combo would work as described as long as you are modifying the die of another ship (not Home One itself). You can even modify the dice further afterwards (for example re-roll one of the accuracies with a concfire token if you don't need both accuracies).
     

     
     
    Home One can not affect its own dice rolls, only friendly ships. The key word in the text is "While another friendly ship." Another means the effect cannot be used on the ship the upgrade is equipped to.
     
  3. Haha
    Karneck got a reaction from Norell in Depowered Armament & Extreme Range   
    Sir! We've been jammed!
    *shakes fist*
    Lonestar!!!!
  4. Like
    Karneck got a reaction from Bertie Wooster in The Definitive Imperial Squadron Rankings   
    Decimator, so good its listed twice! 
  5. Like
    Karneck got a reaction from eliteone in Depowered Armament & Extreme Range   
    Currently in Armada, there are 4 "ranges".
    "Close", "Medium", "Long", and "Extreme".

    As stated, Depowered armament means you "Cannot" attack at "Long" range. What this means, is that when you measure from ship to ship (or squadron), when conducting an attack, if that attack would be conducted at "long" range. The attack cannot happen. If the range is at "close", "medium", or "extreme", the attack can be conducted.
  6. Haha
    Karneck got a reaction from thestag in Depowered Armament & Extreme Range   
    Sir! We've been jammed!
    *shakes fist*
    Lonestar!!!!
  7. Like
    Karneck got a reaction from Formynder4 in Depowered Armament & Extreme Range   
    Currently in Armada, there are 4 "ranges".
    "Close", "Medium", "Long", and "Extreme".

    As stated, Depowered armament means you "Cannot" attack at "Long" range. What this means, is that when you measure from ship to ship (or squadron), when conducting an attack, if that attack would be conducted at "long" range. The attack cannot happen. If the range is at "close", "medium", or "extreme", the attack can be conducted.
  8. Like
    Karneck got a reaction from lunitic501 in Depowered Armament & Extreme Range   
    Currently in Armada, there are 4 "ranges".
    "Close", "Medium", "Long", and "Extreme".

    As stated, Depowered armament means you "Cannot" attack at "Long" range. What this means, is that when you measure from ship to ship (or squadron), when conducting an attack, if that attack would be conducted at "long" range. The attack cannot happen. If the range is at "close", "medium", or "extreme", the attack can be conducted.
  9. Like
    Karneck got a reaction from Gadsden in LVO 2021 Star Wars: Armada Grand Championship   
    July 11th update
    Ian and I are still working on getting everything we’ve submitted approved with our LVO Contact and one of the head head organizers, Pablo.
    Be assured we are working hard to update this as quickly as possible. I expect to announce full details by no later than by the end of July. We will be sure to shout loud and clear across the Armada community here, on discord communities, and facebook when it is ready.
    We are just as excited as all of you about Armada!
    Players are required to bring a tournament-legal, 400-point fleet and all the components needed for their game. Each player must submit a fleet list detailing all ships, squadrons, upgrades, objectives, commander, and total fleet points to the Event Lead before the start of the tournament. Players must use that fleet for the duration of the tournament. Updated Star Wars™: Armada Rules Reference and Tournament Regulations can be found on the Star Wars™: Armada support page.
    Day 1 will consist of 4 Swiss rounds. Each Swiss round will be 135 minutes long.
    The top 16 players will advance to Day 2 for a new set of 3 Swiss rounds.
    Plans are in the works for a community side event during Finals Day 2 and another community event for Sunday. More details to come about those!
  10. Like
    Karneck got a reaction from Gadsden in LVO 2021 Star Wars: Armada Grand Championship   
    Hello everybody! Very excited to announce that Las Vegas Open 2021 held at Bally’s Casino over January 29th through the 31st, 2021, will be hosting a Star Wars: Armada Grand Championship!* (*Pandemic Permitting) 

    Consider this the main topic regarding event information. Please feel free to ask questions, just know that I may not have answers for them (yet).
    This topic will be updated with new information leading up to the event.

    Ian Cross and I will be co-organizing the event together, and we are both working really hard to get information finalized as quickly as possible. So please be patient with us! We are hoping to have this information finalized with-in two weeks as we both only found out last weekend that we would be organizing the event.

    Currently our plan is to have at 4 swiss rounds on Day 1, then a cut of top 16 that will advance to Day 2 for a fresh 3 rounds of swiss.

    You are capable of buying a ticket to the event right now, and we encourage it if you absolutely know you plan to attend! Ticket count numbers early on really help with being able to advocate for the game to the head LVO organizers. If your unsure  attending, its totally fine to hold off.

    Here is the link to the event page
    https://www.lasvegasopen.net/shop/lvo-2020-star-wars-armada-grand-championship-zzw88

    If you click on the Bolded "Player Pack, here" letters, it will link you to the official player packet. Not much in there right now, but thats were more information about the event will be found once it is finalized. But don't fear, we'll be posting here, across facebook and discord when it is finalized. 
  11. Like
    Karneck got a reaction from Gilarius in LVO 2021 Star Wars: Armada Grand Championship   
    July 11th update
    Ian and I are still working on getting everything we’ve submitted approved with our LVO Contact and one of the head head organizers, Pablo.
    Be assured we are working hard to update this as quickly as possible. I expect to announce full details by no later than by the end of July. We will be sure to shout loud and clear across the Armada community here, on discord communities, and facebook when it is ready.
    We are just as excited as all of you about Armada!
    Players are required to bring a tournament-legal, 400-point fleet and all the components needed for their game. Each player must submit a fleet list detailing all ships, squadrons, upgrades, objectives, commander, and total fleet points to the Event Lead before the start of the tournament. Players must use that fleet for the duration of the tournament. Updated Star Wars™: Armada Rules Reference and Tournament Regulations can be found on the Star Wars™: Armada support page.
    Day 1 will consist of 4 Swiss rounds. Each Swiss round will be 135 minutes long.
    The top 16 players will advance to Day 2 for a new set of 3 Swiss rounds.
    Plans are in the works for a community side event during Finals Day 2 and another community event for Sunday. More details to come about those!
  12. Like
    Karneck got a reaction from Skitch_ in Star Wars Armada Explained (SWAE) Rule explanations, Interviews and Battles   
    How-to use Squadron "YV-666" (and Uniques) - Star Wars Armada Explained (SWAE)
     
     
  13. Like
    Karneck got a reaction from Skitch_ in Star Wars Armada Explained (SWAE) Rule explanations, Interviews and Battles   
    How-to use Squadron "VCX-100 Freighter" (and Uniques) - Star Wars Armada Explained (SWAE)
     
     
  14. Like
    Karneck got a reaction from Admiral Calkins in Star Wars Armada Explained (SWAE) Rule explanations, Interviews and Battles   
    How-to use Squadron "TIE Defender" (and Unique) - Star Wars Armada Explained (SWAE)
     
     
  15. Like
    Karneck got a reaction from Admiral Calkins in Star Wars Armada Explained (SWAE) Rule explanations, Interviews and Battles   
    How-to use Squadron "E-wing" (and Unique) - Star Wars Armada Explained (SWAE)
     
     
  16. Like
    Karneck got a reaction from CoffeeMinion in Solo - An Underappreciated Gem   
    A note on Alden Ehrenreich, on my first viewing of Solo, I had no idea how I felt about Alden. It was clear that some parts needed more work.
    As to what was done by the original director and the new director before and after he got an Acting coach. I don't know.

    After the 3rd and 4th viewing of the movie though, I love that it is clear that Alden embraces the essence of Han and does his best to convey that. Honestly some of the smaller tip offs that he "gets" it are harder to notice, but I love it all the more as I found more and more of them on reviewings.
  17. Like
    Karneck got a reaction from scipio83 in LVO 2021 Star Wars: Armada Grand Championship   
    Hello everybody! Very excited to announce that Las Vegas Open 2021 held at Bally’s Casino over January 29th through the 31st, 2021, will be hosting a Star Wars: Armada Grand Championship!* (*Pandemic Permitting) 

    Consider this the main topic regarding event information. Please feel free to ask questions, just know that I may not have answers for them (yet).
    This topic will be updated with new information leading up to the event.

    Ian Cross and I will be co-organizing the event together, and we are both working really hard to get information finalized as quickly as possible. So please be patient with us! We are hoping to have this information finalized with-in two weeks as we both only found out last weekend that we would be organizing the event.

    Currently our plan is to have at 4 swiss rounds on Day 1, then a cut of top 16 that will advance to Day 2 for a fresh 3 rounds of swiss.

    You are capable of buying a ticket to the event right now, and we encourage it if you absolutely know you plan to attend! Ticket count numbers early on really help with being able to advocate for the game to the head LVO organizers. If your unsure  attending, its totally fine to hold off.

    Here is the link to the event page
    https://www.lasvegasopen.net/shop/lvo-2020-star-wars-armada-grand-championship-zzw88

    If you click on the Bolded "Player Pack, here" letters, it will link you to the official player packet. Not much in there right now, but thats were more information about the event will be found once it is finalized. But don't fear, we'll be posting here, across facebook and discord when it is finalized. 
  18. Like
    Karneck got a reaction from eliteone in Salvo and obstruction   
    Card effects, range, and obstruction still work.
    Salvo is treated the same as any other attack except you can never add dice (Replace is fine).
  19. Like
    Karneck got a reaction from chrismcw in LVO 2021 Star Wars: Armada Grand Championship   
    Hello everybody! Very excited to announce that Las Vegas Open 2021 held at Bally’s Casino over January 29th through the 31st, 2021, will be hosting a Star Wars: Armada Grand Championship!* (*Pandemic Permitting) 

    Consider this the main topic regarding event information. Please feel free to ask questions, just know that I may not have answers for them (yet).
    This topic will be updated with new information leading up to the event.

    Ian Cross and I will be co-organizing the event together, and we are both working really hard to get information finalized as quickly as possible. So please be patient with us! We are hoping to have this information finalized with-in two weeks as we both only found out last weekend that we would be organizing the event.

    Currently our plan is to have at 4 swiss rounds on Day 1, then a cut of top 16 that will advance to Day 2 for a fresh 3 rounds of swiss.

    You are capable of buying a ticket to the event right now, and we encourage it if you absolutely know you plan to attend! Ticket count numbers early on really help with being able to advocate for the game to the head LVO organizers. If your unsure  attending, its totally fine to hold off.

    Here is the link to the event page
    https://www.lasvegasopen.net/shop/lvo-2020-star-wars-armada-grand-championship-zzw88

    If you click on the Bolded "Player Pack, here" letters, it will link you to the official player packet. Not much in there right now, but thats were more information about the event will be found once it is finalized. But don't fear, we'll be posting here, across facebook and discord when it is finalized. 
  20. Like
    Karneck got a reaction from Commodore Gardner in LVO 2021 Star Wars: Armada Grand Championship   
    Hello everybody! Very excited to announce that Las Vegas Open 2021 held at Bally’s Casino over January 29th through the 31st, 2021, will be hosting a Star Wars: Armada Grand Championship!* (*Pandemic Permitting) 

    Consider this the main topic regarding event information. Please feel free to ask questions, just know that I may not have answers for them (yet).
    This topic will be updated with new information leading up to the event.

    Ian Cross and I will be co-organizing the event together, and we are both working really hard to get information finalized as quickly as possible. So please be patient with us! We are hoping to have this information finalized with-in two weeks as we both only found out last weekend that we would be organizing the event.

    Currently our plan is to have at 4 swiss rounds on Day 1, then a cut of top 16 that will advance to Day 2 for a fresh 3 rounds of swiss.

    You are capable of buying a ticket to the event right now, and we encourage it if you absolutely know you plan to attend! Ticket count numbers early on really help with being able to advocate for the game to the head LVO organizers. If your unsure  attending, its totally fine to hold off.

    Here is the link to the event page
    https://www.lasvegasopen.net/shop/lvo-2020-star-wars-armada-grand-championship-zzw88

    If you click on the Bolded "Player Pack, here" letters, it will link you to the official player packet. Not much in there right now, but thats were more information about the event will be found once it is finalized. But don't fear, we'll be posting here, across facebook and discord when it is finalized. 
  21. Like
    Karneck reacted to Crabbok in LVO 2021 Star Wars: Armada Grand Championship   
    I'll be there!
  22. Like
    Karneck got a reaction from Irate Pooka in LVO 2021 Star Wars: Armada Grand Championship   
    Hello everybody! Very excited to announce that Las Vegas Open 2021 held at Bally’s Casino over January 29th through the 31st, 2021, will be hosting a Star Wars: Armada Grand Championship!* (*Pandemic Permitting) 

    Consider this the main topic regarding event information. Please feel free to ask questions, just know that I may not have answers for them (yet).
    This topic will be updated with new information leading up to the event.

    Ian Cross and I will be co-organizing the event together, and we are both working really hard to get information finalized as quickly as possible. So please be patient with us! We are hoping to have this information finalized with-in two weeks as we both only found out last weekend that we would be organizing the event.

    Currently our plan is to have at 4 swiss rounds on Day 1, then a cut of top 16 that will advance to Day 2 for a fresh 3 rounds of swiss.

    You are capable of buying a ticket to the event right now, and we encourage it if you absolutely know you plan to attend! Ticket count numbers early on really help with being able to advocate for the game to the head LVO organizers. If your unsure  attending, its totally fine to hold off.

    Here is the link to the event page
    https://www.lasvegasopen.net/shop/lvo-2020-star-wars-armada-grand-championship-zzw88

    If you click on the Bolded "Player Pack, here" letters, it will link you to the official player packet. Not much in there right now, but thats were more information about the event will be found once it is finalized. But don't fear, we'll be posting here, across facebook and discord when it is finalized. 
  23. Thanks
    Karneck got a reaction from flatpackhamster in Rift Ambush objective questions   
    Lemmi, you got them all correct. A cookie for you good sir! 🍪

    Only one point of order, is that the Rift Ambush special rule maneuver is exempt from the reduced speed. So even if you are speed 0 on the rift, the special rule maneuver would force you to make a speed 1 maneuver.

    Flatpack, feel free to ask questions. Its why this forum is here.
  24. Like
    Karneck reacted to Admiral Calkins in Screed's Onager and Demolisher vs. Pietts's Super Star Destroyer Bombers   
    For the 3rd and final game of the day, @ArmadaMatt and I finished a game on Vassal that we started earlier in the week.  He wanted to try the Onager and ignition attacks while I tested out Admiral Piett in the commander's chair.  We decided to take a much needed break from our string of Task Force games and it was much appreciated (if you haven't figured it out yet from my BATREPs, @ArmadaMatt is just amazing at Task Force games, as I'm pretty sure I have yet to best him in that format).  Here are the lists:
    Name: Screed's Onager and Demolisher
    Faction: Imperial
    Commander: Admiral Screed
    Onager Star Destroyer (110)
    • Admiral Screed (26)
    • Strategic Adviser (4)
    • Weapons Battery Techs (5)
    • XI7 Turbolasers (6)
    • Superheavy Composite Beam Turbolasers (7)
    • Rakehell (4)
    = 162 Points
    Gladiator I (56)
    • Skilled First Officer (1)
    • Ordnance Experts (4)
    • Engine Techs (8)
    • Assault Proton Torpedoes (5)
    • Demolisher (10)
    = 84 Points
    Raider II (48)
    • Disposable Capacitors (3)
    • Heavy Ion Emplacements (9)
    = 60 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Squadrons:
    • Ciena Ree (17)
    • Mauler Mithel (15)
    • Tempest Squadron (13)
    • Valen Rudor (13)
    = 58 Points
    Total Points: 389
    We never really talked about his plan for this fleet (as I never saw his objectives), but it seemed that he was going to use the Onager and Raider to soften up a target before Demolisher came in to finish the job.  All the while the squadrons would provide a screen to any heavy squadron list.
    ----------
    Name: Piett's SSD Bombers
    Faction: Imperial
    Commander: Admiral Piett
    Assault: Surprise Attack
    Defense: Contested Outpost
    Navigation: Solar Corona
    SSD Command Prototype (220)
    • Admiral Piett (22)
    • Wulff Yularen (7)
    • Damage Control Officer (5)
    • Emperor Palpatine (3)
    • Gunnery Team (7)
    • Boosted Comms (4)
    • Leading Shots (4)
    • Quad Battery Turrets (5)
    • Eclipse (3)
    = 280 Points
    Gozanti Cruisers (23)
    • Hondo Ohnaka (2)
    • Comms Net (2)
    = 27 Points
    Squadrons:
    • Major Rhymer (16)
    • Captain Jonus (16)
    • Tempest Squadron (13)
    • 4 x TIE Bomber Squadron (36)
    = 81 Points
    Total Points: 388
    My plan was to overwhelm my opponent's ships with bombers and hope that they didn't show up with Ciena to make them useless all game (I waivered on taking Dengar or not just for this reason, but @ArmadaMatt seemed to just play Rebels, so why should I be worried?).  Piett was my third to last commander to try (when we started this game on Thursday), and I'll be honest, I was still looking up how he works up until about an hour before our game started (Thanks, @Karneck, as always, for your excellent video on how he works and what you can and can't do with him).  Combined with the Comms Net Gozanti, I was planning to use full squadron commands on the SSD while pushing a Navigate, Concentrate Fire, and Repair token to the SSD so I could use any I want at will for Piett (and getting it back with Wulff).
    I had initiative and chose to be second player.  My opponent chose Solar Corona as the objective.

    Deployment: I placed the station in the center, but other than him placing a debris field directly in front of the station, there as no importance to how the obstacles were laid out.  He had to deploy all his ships and squadrons first, placing Rakehell in the center his deployment zone, with Demolisher to its right by about a ruler's length.  He placed the Raider the furthest to the left he could in the deployment zone, with the Gozanti and squadrons being between his flagship and the Raider.  Trying to keep my Bombers as far away from his squadrons as possible, I deployed my SSD closer to the left part of my deployment zone, with a clear path to move towards the station (after some Navigate commands); I wanted to make sure I had both Rakehell and Demolisher in my front arc, which meant that I could bomb Demolisher without fear of his squadrons locking me down if it chose to skirt around my left side.  The left side of the board (from my perspective) was the Solar Corona (the side where the card is on the playmat).

    Round 1: Rakehell dropped to Speed 0 and turned towards my SSD.  Demolisher came around the left side of the SSD, staying out of long range until I moved forward.  The Comms Net Gozanti gave a Navigate token to the SSD, which then revealed a wasted Squadron command (in hopes that Demolisher got too close), which I came out of with just a token.  His Gonzanti gave a Navigate token to his flagship while the Raider tried to get into the fight from the opposite edge of the board.

    Round 2: In a long range double arc of the SSD, Demolisher activated first, which allowed it to get completely out of the SSD's range.  After the obligatory Pass token / Strategic Advisor back and forth, I activated the Gozanti and passed a Repair token to the SSD.  The SSD activated and sent six TIE Bombers over to Demolisher to, aided by Major Rhymer, attack at close range.  I then exhausted Piett and spent a Navigate token to maneuver to the right (Wulff got the token back).  Rakehell then activated and fired an ignition shot at the SSD, who braced it and redirected a damage to the left side.  His squadrons moved to the right of his flagship while I threw Tempest Squadron on a debris field to keep it from getting locked down too early.

    Round 3: After a pass and the other activations, Demolisher activated to try to get away from my bombers.  When I activated the SSD, the Bombers severely damaged Demolisher before the SSD was able to destroy it out the rear firing arc (Thank you, Captain Jonus, for the much-needed accuracy on his Evade).  The SSD did significant shield damage to the Onager out the front arc, including one hull damage, and then rammed it for another damage card.  I then exhausted Piett and spent a Navigate token to drop down to Speed 1.  He activated Rakehell to get it out of the SSD's front arc, but was unable to do significant damage to its shields. Unfortunately for Rakehell, the SSD was just out of its ignition arc after the maneuver.  Tempest Squadron got placed due to being bumped by Rakehell, allowing Mauler to jump on him for damage and engagement.  Tempest retaliated for one damage.

    Round 4: His Gozanti activated to try to get out of the SSD's front arc, to no avail.  The SSD activated, destroyed the Gozanti, and further damaged Rakehell's shields.  I used Piett again to maneuver to the left.  The Raider used Disposable Capacitors to attack the Gozanti at long range, giving it a single damage card to the hull (which it immediately discarded after landing on the station).  While he moved his squadrons forward to protect his Onager's front hull zone, this allowed me to move all my bombers to the rear of the SSD and out of Ciena's range.

    Round 5: He activated Rakehell (which was able to flak and destroy Tempest Squadron), which was then immediately destroyed by my Bombers and the SSD's left auxiliary and rear arcs.  After that, we decided to call the game, with the results being 271-13 (9-2, 258 MoV).
    Thoughts: Talking to my opponent after the game, he immediately regretted placing his Raider and his squadrons so far away from the middle of his deployment zone, with them both taking most of the game getting into position.  He also had not realized that, other than Major Rhymer and Tempest Squadron, Ciena alone could have locked down my entire TIE Bomber wing without me being able to do anything about it except to take damage from her attacks.  I thought he did an excellent job of maneuvering with the Onager, as I just could not get him in double arc until the final round.  I really enjoyed playing with Admiral Piett, which was not what I was expecting.  Being just perfect for the SSD (I mean, he did come with it after all), it was great being able to execute two command dials a turn so long as I had the requisite token (Thank you, Comms Net Gozanti and Colonel Yularen!).  The SSD doesn't necessarily suit my playstyle (I prefer MSUs), but if I run one again, Piett with most likely be my commander of choice.
    Hope you enjoyed the BATREP!
  25. Thanks
    Karneck got a reaction from Bertie Wooster in Fleet Commands and spending tokens   
    when you spend a token as part of the cost of a card Effect it does not also Grant the resolution of a command or other card effects.
     
    Also the timing isn't the same as you must spend tokens at the start of the ship phase before any ships have activated to generate its effect while resolving a command is later in that ships activation
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