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  1. A few friends and I just picked up this game and have played a couple sessions together. We recently bought all the specialization books that have come out and are going to have a lot of fun with them in our next campaign, but part of the Technician Modder just seems weird to me. When choosing the signature vehicle, why would you want it to be up to 2 silhouette sizes larger? From the little my friends and I have done with starship combat, we've come to realize that smaller silhouettes give combat bonuses and larger ones give penalties. When you increase the silhouette of a ship, do you gain hard points, armor, something else? I'm looking through the core book as well as Special Modifications and I found some sections on silhouette, but none of them answer my question.
  2. Do you already have a dedicated pilot? Going technician mechanic gives a lot of useful mechanic skills which let you repair droids, weapons, vehicles, starships, etc. That career and specialization combo also gives you access to space and planetary piloting as career skills. I'm fairly new to the game myself, but the thing I love about it is that you don't need a character who can do everything. You need to be able to rely on your companions. Your companions already seem to be good in fights, so you can go do something else. Does one of you have any social skills yet? That's another good category for 1 or 2 people to pick up. Just being able to kill stuff isn't great if you don't have someone to find your bounties or increase the payment so that they're actually worthwhile. But if you're going to be the pilot, then you want some points in agility because piloting is agility based and astrogation is intelligence based which you're already covering.
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