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Pollux85

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  1. Like
    Pollux85 got a reaction from Mandalore of the Rings in The tale of Imperial Assault is not done!   
    I think whatever we get going forward is going to look more like Legends of the Dark, JiME, and Arkham games than IA. That is to say, it'll be app based.
    With Descent, Lord of the Rings, and Arkham all having games with pretty robust apps, Star Wars is looking like the odd man out, and FFG seems more willing to make new editions of things than we thought. 
    Here's my prediction: By the end of 2021, we get an announcement about either a new app-driven edition of Imperial Assault, or we get an app-driven Clone Wars box, or one product that does both. It'll likely incorporate elements from the original IA and expansions in some capacity. 
    The drought is gonna be a long while, but something is coming eventually. 
  2. Like
    Pollux85 got a reaction from El_Lalotreto in So do you think we will ever get more campaigns?   
    I'm holding out hope that we will see an app update that gives us HotE, or a completely new campaign. If we got a new campaign, I know I'd want it to be set on Endor or Dagobah (or both), and I'd happily pay money for it. 
    Anything beyond that gets pretty deep into the realm of fantasy though. I don't think we're going to see a new Core Box campaign they way Descent 2nd Edition did, and if we were going to get something from Rogue One, you'd think they would have released it within a year of when they did the Death Troopers. 
  3. Like
    Pollux85 got a reaction from Frank56 in The tale of Imperial Assault is not done!   
    Hey guys, 
    Not sure if there's still anyone left here, but I remember how about a year ago, the IA Community made a courageous last stand and comment bombed the AMA with Andrew Navaro. We were rewarded for our valiant efforts with the confirmation that IA is in fact "completed", but then also had confirmation in March that "the story of IA is not finished." 
    Any plans to do the same this year for the FFG In-Flight report on July 29th? I know that if we all rally and show up in force in the comments prior to the Report, we may be able to force some kind of clarification on what's next for IA. I don't see any forum thread to do so though. Any ideas?
  4. Like
    Pollux85 got a reaction from angelman2 in The tale of Imperial Assault is not done!   
    Hey guys, 
    Not sure if there's still anyone left here, but I remember how about a year ago, the IA Community made a courageous last stand and comment bombed the AMA with Andrew Navaro. We were rewarded for our valiant efforts with the confirmation that IA is in fact "completed", but then also had confirmation in March that "the story of IA is not finished." 
    Any plans to do the same this year for the FFG In-Flight report on July 29th? I know that if we all rally and show up in force in the comments prior to the Report, we may be able to force some kind of clarification on what's next for IA. I don't see any forum thread to do so though. Any ideas?
  5. Like
    Pollux85 reacted to Ace_of_Spades in If there were a Clone Wars Box...   
    This is a little side project for me:

    0,12 USD and 3 minutes /"figure"
  6. Like
    Pollux85 got a reaction from angelman2 in Still worth it and if so what to get   
    Here's my opinion on the highs and lows of each boxed expansion.
    TLDR: Get Jabba's Realm first, then either Return to Hoth or Heart of the Empire, depending on how much you want to get into either the app or Skirmish, respectively. Any of the small box expansions are good, but have different downsides. You definitely want Hired Guns, Alliance Rangers, and some of the later blister pack units if you want to get into Skirmish.
    Twin Shadows - generally regarded as one of the weaker expansions. The mini-campaign is solid, but the heroes are just not as fun to play as the Core Box.  FFG was still getting the balance fine-tuned with this one. You really don't see many of the units used much in skirmish either, save for R2-D2 and C3P0, which you can buy separately.
    Return to Hoth - The setting never did much to excite me, and the bane/boon system actually decreases replay value on the campaign, but the missions themselves are well structured, and the heroes are a blast to play. This box doesn't have much for Skirmish either, especially for the Imperials. Leia is good for Rebels in skirmish, but you can buy her separately as well. The app also has a campaign on it that uses this box, so there's some extra value there if you want to play that. 
    Bespin Gambit - Setting is cool. Mini-campaign is great, but challenging for the Rebels. Murne is a great Rebel hero, but Davith is not. Once again, the Imperials and get very little to diversify your Skirmish lists. Scum gets a little more thanks to Bossk. 
    Jabba's Realm - if you want expansions, this is the first one I'd get. The game really hit its stride here. Lots of great heroes with different playstyles, multiple units for Imperials, Rebels, and especially Scum to add to their Skirmish lists, some good rule changes that people started incorporating into all their campaigns are added here, and it's supported by the app. Great buy
    Heart of the Empire - another great campaign with great heroes and Imperial units. Some other interesting mechanics and rule changes introduced. As far as Skirmish, this box did for the Imperials what Jabba's Realm did for Scum. It's not supported by the app, but recent communication from FFG means that may change in the future. 
    Tyrants of Lothal - A good campaign, and very strong (perhaps too strong??) heroes, but it may not be your cup of tea if you don't like or watch the Rebels TV show. Some people feel this box tilted the balance of Skirmish battles towards the Rebels with all the Spectre cell units. Others disagree. 
    Other blister pack units I'd pick up: Hired Guns (very fun unit to put in campaign, and kind of a must buy for Skirmish), Wookie Warriors, Stomtroopers, Bantha Rider, Bossk, and pretty much any of the blister units released from Wave 7 onwards (Obi-Wan, Greedo, and the Inquisitor)
  7. Like
    Pollux85 got a reaction from crimsonsun in Still worth it and if so what to get   
    Here's my opinion on the highs and lows of each boxed expansion.
    TLDR: Get Jabba's Realm first, then either Return to Hoth or Heart of the Empire, depending on how much you want to get into either the app or Skirmish, respectively. Any of the small box expansions are good, but have different downsides. You definitely want Hired Guns, Alliance Rangers, and some of the later blister pack units if you want to get into Skirmish.
    Twin Shadows - generally regarded as one of the weaker expansions. The mini-campaign is solid, but the heroes are just not as fun to play as the Core Box.  FFG was still getting the balance fine-tuned with this one. You really don't see many of the units used much in skirmish either, save for R2-D2 and C3P0, which you can buy separately.
    Return to Hoth - The setting never did much to excite me, and the bane/boon system actually decreases replay value on the campaign, but the missions themselves are well structured, and the heroes are a blast to play. This box doesn't have much for Skirmish either, especially for the Imperials. Leia is good for Rebels in skirmish, but you can buy her separately as well. The app also has a campaign on it that uses this box, so there's some extra value there if you want to play that. 
    Bespin Gambit - Setting is cool. Mini-campaign is great, but challenging for the Rebels. Murne is a great Rebel hero, but Davith is not. Once again, the Imperials and get very little to diversify your Skirmish lists. Scum gets a little more thanks to Bossk. 
    Jabba's Realm - if you want expansions, this is the first one I'd get. The game really hit its stride here. Lots of great heroes with different playstyles, multiple units for Imperials, Rebels, and especially Scum to add to their Skirmish lists, some good rule changes that people started incorporating into all their campaigns are added here, and it's supported by the app. Great buy
    Heart of the Empire - another great campaign with great heroes and Imperial units. Some other interesting mechanics and rule changes introduced. As far as Skirmish, this box did for the Imperials what Jabba's Realm did for Scum. It's not supported by the app, but recent communication from FFG means that may change in the future. 
    Tyrants of Lothal - A good campaign, and very strong (perhaps too strong??) heroes, but it may not be your cup of tea if you don't like or watch the Rebels TV show. Some people feel this box tilted the balance of Skirmish battles towards the Rebels with all the Spectre cell units. Others disagree. 
    Other blister pack units I'd pick up: Hired Guns (very fun unit to put in campaign, and kind of a must buy for Skirmish), Wookie Warriors, Stomtroopers, Bantha Rider, Bossk, and pretty much any of the blister units released from Wave 7 onwards (Obi-Wan, Greedo, and the Inquisitor)
  8. Like
    Pollux85 got a reaction from Mandalore of the Rings in The tale of Imperial Assault is not done!   
    I think a new app update may be coming, but I think that if it was just an app update, he would have just said "Well, we do have a new app update." That's news, but it's not big enough news to warrant the hush-hush he's giving it here. But we also know that Imperial Assault is for all intents and purposes a "finished product line."
    To me, there's only two ways to reconcile these two statements in a way that fits with FFG's "new" direction of "doing less, but making it count for more." 
    1. The app update is truly gargantuan and is set behind a paywall. Like, a campaign with 20 - 30 missions that also perhaps includes support for players to make their own fixes or edits to units, and to publish those edits - essentially a mod kit for the IACP community.
    2. A new Gloomhaven sized game under a different product name that features a conversation kit for certain IA figures? I would absolutely buy a Gloomhaven sized "Republic Assault" box set in the Clone Wars with 60 - 80+ mission, had new heroes, attributes, conditions, tiles, Seperatists  and had a compatibility kit to incorporate the old heroes. Or a similarly sized box set in the Original Trilogy that incorporated rules for heroes, allies, and Imperial figures too. That could be the send-off that IA truly deserves. 
  9. Like
    Pollux85 reacted to ClassicalMoser in The tale of Imperial Assault is not done!   
    The more I think about it, the more I see the clues from the interview itself.
    1. The Miniatures games are being separated from the Board Games
    2. Fewer, bigger releases with more "staying power"
    3. The story of Imperial Assault is not done
    4. More Star Wars Board Games in the future
     
    I really can't read this saying anything but "Imperial Assault is getting a rework." And if it gets a rework, that means they'll be putting it in its proper place as a board game and not a miniatures game (it was never really a proper miniatures game anyway – a good thing IMO). If you look at the original core set, it sells itself as a self-contained big box board game for $100 MSRP. Given the changes within the market, they could easily add the wave one minis to that box without a setback, and it it would probably sell better.
    Add fully cooperative app-based gameplay and unit rebalances, and you have a killer product. And each box expansion after that can be around $80 (just look at Journeys in Middle Earth), including new heroes and allies, plus plenty of new villains. Fewer SKUs helps offset Asmodees logistical issues, fewer purchases reduces the barrier of entry and some of the major criticisms, more balanced (and probably more streamlined) gameplay means the fanbase will strengthen and grow, and who knows what they have in mind for PVP?
    I can easily see a very bright and hopeful future for Imperial Assault.
  10. Like
    Pollux85 got a reaction from FrogTrigger in Recommend a game nights worth of content for new players to experience   
    I'd give them the classic line up of Aftermath + a Character mission or ally mission + Under Siege. That gives you a tutorial, plus two other missions that can give you a wide range of variety to let them find their preferred playstyle, and gives you enough freedom to sculpt a bit of a story. Or if you think you can get through 3 missions, you might as well just pick a mini-campaign. You could probably convince them to do a 4th at a later date, even if they hate it. 
    I'd strongly recommend going in hard and making sure they lose at least one mission, perhaps even the first one. If you want them to play a campaign, especially the newbie, they need to understand that losing happens, and it's not something that is impossible to recover from. 
     
  11. Like
    Pollux85 got a reaction from FrogTrigger in Recommend a game nights worth of content for new players to experience   
    What is your day job? Have you considered a career in law? 
  12. Like
    Pollux85 got a reaction from subtrendy2 in Recommend a game nights worth of content for new players to experience   
    I'd give them the classic line up of Aftermath + a Character mission or ally mission + Under Siege. That gives you a tutorial, plus two other missions that can give you a wide range of variety to let them find their preferred playstyle, and gives you enough freedom to sculpt a bit of a story. Or if you think you can get through 3 missions, you might as well just pick a mini-campaign. You could probably convince them to do a 4th at a later date, even if they hate it. 
    I'd strongly recommend going in hard and making sure they lose at least one mission, perhaps even the first one. If you want them to play a campaign, especially the newbie, they need to understand that losing happens, and it's not something that is impossible to recover from. 
     
  13. Haha
    Pollux85 got a reaction from subtrendy2 in Recommend a game nights worth of content for new players to experience   
    What is your day job? Have you considered a career in law? 
  14. Like
    Pollux85 reacted to Bitterman in Is Imperial Assault Dead?   
    Yes, I did something quite similar (but a bit more adventurous) recently, and will be doing just this for all future campaigns our gaming group plays going forwards. We've played every campaign once, but that's covered less than half the available missions...
    It just needs the Imperial player to be a bit creative on the spot, weaving the mission objectives into a fresh storyline.
    Finished, clearly. Complete... not while there's no Yoda, Scout Troopers, Ewoks, 4-LOM, or Zuckuss, it isn't.
  15. Haha
    Pollux85 got a reaction from Deathseed in SWL dead???   
    You should check out the Imperial Assault boards. 
  16. Haha
    Pollux85 got a reaction from ninclouse2000 in SWL dead???   
    You should check out the Imperial Assault boards. 
  17. Haha
    Pollux85 got a reaction from AldousSnow in SWL dead???   
    You should check out the Imperial Assault boards. 
  18. Haha
    Pollux85 got a reaction from Krakus in SWL dead???   
    You should check out the Imperial Assault boards. 
  19. Haha
    Pollux85 got a reaction from joewrightgm in SWL dead???   
    You should check out the Imperial Assault boards. 
  20. Like
    Pollux85 got a reaction from Elrath' in The Circle Is Now Complete   
    Pure speculation, but...
    I think the "business reasons" they encountered with IA was that they were running out of Original Trilogy figures to sell for skirmish (I know some of us were looking forward to Zuckuss or Ewoks, but I think we all understand that General Grevious would probably sell better), they had minimal data that campaign mode was actually driving sales, and they didn't realize the market potential until it was too late to introduce factions from the Clone Wars.
    FFG could have developed factions for the Republic and the Separatists, but there's just not enough material there to allow them to have as much product as was already out there for the Empire and the Rebels. Their solution was to launch a whole new product line that made a much stronger play for the wargaming crowd with a more staggered release for all four factions from the first two trilogies. 
    I can't tell if this is FFG bending over backwards to get the IA skirmish crowd on board with Legion, or just giving us leftovers as an afterthought. Either way, as a campaign-only player, I still wish there was a SW themed "guys-on-a-grid" or dungeon crawler campaign game being produced. 
  21. Haha
    Pollux85 got a reaction from Rtannu in How did FFG get away with it.   
    I wish to explain the error of your position further. But in a friendly and collaborative way. That way it's like a really annoying party your roommate threw, but also invited you to so that you can't get mad. 
    Perhaps I shall start by building two tables - one for how strongly to disagree with you, and the other for my reasoning why. I'll roll a D20, and if I get an 11 or higher, I'll roll 2D10 to decide what options on the table I should go with. I get bonus points if I can engage you enough to debate whether the method would be better if I used 2D12.
    Or, to make things more crunchy, I could do a regression analysis and scatter plot of the wrongness of all your posts over the last 4 years. Then I can create a predictive modeling app that tells me when I should disagree with you with a 3% margin of error. This will be ever so much fun.
  22. Like
    Pollux85 got a reaction from Majushi in How did FFG get away with it.   
    I wish to explain the error of your position further. But in a friendly and collaborative way. That way it's like a really annoying party your roommate threw, but also invited you to so that you can't get mad. 
    Perhaps I shall start by building two tables - one for how strongly to disagree with you, and the other for my reasoning why. I'll roll a D20, and if I get an 11 or higher, I'll roll 2D10 to decide what options on the table I should go with. I get bonus points if I can engage you enough to debate whether the method would be better if I used 2D12.
    Or, to make things more crunchy, I could do a regression analysis and scatter plot of the wrongness of all your posts over the last 4 years. Then I can create a predictive modeling app that tells me when I should disagree with you with a 3% margin of error. This will be ever so much fun.
  23. Haha
    Pollux85 got a reaction from ArcticJedi in How did FFG get away with it.   
    I wish to explain the error of your position further. But in a friendly and collaborative way. That way it's like a really annoying party your roommate threw, but also invited you to so that you can't get mad. 
    Perhaps I shall start by building two tables - one for how strongly to disagree with you, and the other for my reasoning why. I'll roll a D20, and if I get an 11 or higher, I'll roll 2D10 to decide what options on the table I should go with. I get bonus points if I can engage you enough to debate whether the method would be better if I used 2D12.
    Or, to make things more crunchy, I could do a regression analysis and scatter plot of the wrongness of all your posts over the last 4 years. Then I can create a predictive modeling app that tells me when I should disagree with you with a 3% margin of error. This will be ever so much fun.
  24. Like
    Pollux85 got a reaction from Tramp Graphics in Ship Names?   
    Custom built YZ-900 called the Valkyrie Corsair. 
  25. Haha
    Pollux85 got a reaction from thestag in How did FFG get away with it.   
    I wish to explain the error of your position further. But in a friendly and collaborative way. That way it's like a really annoying party your roommate threw, but also invited you to so that you can't get mad. 
    Perhaps I shall start by building two tables - one for how strongly to disagree with you, and the other for my reasoning why. I'll roll a D20, and if I get an 11 or higher, I'll roll 2D10 to decide what options on the table I should go with. I get bonus points if I can engage you enough to debate whether the method would be better if I used 2D12.
    Or, to make things more crunchy, I could do a regression analysis and scatter plot of the wrongness of all your posts over the last 4 years. Then I can create a predictive modeling app that tells me when I should disagree with you with a 3% margin of error. This will be ever so much fun.
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