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FlyingToaster

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  1. I kind of like it, but not really. The biggest aspect of the OT saber fights I really liked was the character interaction. The original version of this fight is all about Obi-wan and Vader talking to each other, with a little bit of sword swinging. It's interesting, it has characterisation, and it develops things. This loses the interesting character stuff, burying it under fancy tricks.
  2. This, for me, is one of the best things about the prequels. The ship designs generally look very cool. And for X-wing miniatures, looking cool is half the battle.
  3. So ninja fixes. That's cool internally, but not that great for customers ?
  4. FFG updated the App on release day or the day after, which gave me hope that the buggy semi-functional mess would actually become a decent product soon. But now, a few weeks down the line, there have been no updates. If they are a competent development team using Agile development process, they should have a new shippable product ready by now. So why have we not seen an update? Surely they see that updates are sorely needed...
  5. So, either Han is really really good at multitasking, or there's yet another bug in the app. 6 •Han Solo (92) - Modified YT-1300 Light Freighter (116 pts) Trick Shot (1) Inertial Dampeners (1) Shield Upgrade (4) Han Solo (12) Millennium Falcon (6) DoubleHan.pdf
  6. Being able to fail actions is an amazing improvement! The tension it adds, choosing if you want to take the chance on boosting or something, is really good.
  7. An addition to this: I want to be able to go into the conversion kit and select what I actually have from it. E.g. I don't have a ghost, or a YT-2400, or a K-wing. Currently those things clog up the ship list, so I want an option to select 'I don't have these, don't show them'. I also only have 2 Z-95s, not the 4 the kit supports, so I want to be able to specify that somewhere.
  8. * Offline mode * Dials * A collection feature that actually works (I can select 'composure' for my squads despite not having Lando's Falcon). I can also select an infinite number of (for example) Y-wings, despite there only being dials/cards for 2 in the conversion kit. * View cards by what expansion they are in * Keep track of wins/losses by squad, preferably including what ships were destroyed/Half HP in each win/loss * Filter squads by various settings (game type, faction, contains certain pilot, etc.)
  9. Yep, it seems to be another broken feature. And, as you say, it also needs a way to limit what you have from the conversion kits.
  10. I'm 99% sure that QA found all these things, but there were other bugs that were higher on the priority list. The more important bugs could be anything, from squads not saving, to only one save slot, to points only calculating the last ship, to anything. As a QA guy myself, a LOT of things are found, but programmers only have so much time, especially when there is a definite release date like here.
  11. Not being able to see the dial is a pain. When I'm sitting on a tram or something playing around with lists, I don't generally have the dials with me...
  12. Came here just to complain about this. It must have been a design decision to allow for easy updating, but it makes no sense. Let me download everything as an update on wifi (modern phones have plenty of storage space). My favourite place to build lists is on the metro (subway), and with this list builder, I can't do that.
  13. Polish, by the look of the names. That doesn't mean low quality, though, look at the Witcher games and GOG.com.
  14. My first (and only) tournament was at the height of parattini. One guy had netlisted it and desperately wanted to win the tournament. I was flying a Rey/Corran combo, because it seemed fun. My very first shot killed Fenn Rau. The guy's face was amazing.
  15. Urgh. Was excited, now absolutely, not. The animation style doesn't fit Star Wars at all, and it just looks, well, cheap.
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