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Thormind

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  1. Like
    Thormind got a reaction from Parakitor in The Imperials in 2.0   
    Yeah i though it was evident i was joking with the :-) ... Im really curious to see what will rise and what will fall.
  2. Like
    Thormind got a reaction from Commander Kaine in FFG make Wedge's ability bull's eye arc only!   
    Another really strong pilot ability compared to the updated ones we have so far is Scum Fenn. He was really strong in 1.0. Now he has the potential to be a beast...
    reported, those kind of comments have no place here.
  3. Like
    Thormind got a reaction from SEApocalypse in TIE Phantoms are now 3/2/3/2   
    Not confirmed yet. One thing could be a new mechanism to get an extra attack dice on the rounds you decloak. Could even be 2 red base + 2 red from decloak. Would be like a sneak attack from a rogue in other games. So the gameplay would be use a turn to cloak and get +2 green, next turn decloak + attack with +2 red, next turn cloak, get +2 green and get away, repeat. It would work with the "hit and run" tactics they tried to implement so much at the end of 1.0.
  4. Like
    Thormind got a reaction from Punning Pundit in Medium bases potential issue   
    Im sorry but if you look at the real cost of the material included in those conversion kits, their margin profit is astronomical. Adding some plastic base or cards/cardboard would not raise the  price by much. The real reason why they limit whats in those kits is to sell more of them or having the possibility to sell some conversion tools later.
    Im not saying thats wrong btw. You have to take into account that they need to pay their staff, the design (protorypes...), the promo stuff, the marketing,  the organized play, etc. Just saying the 50$ you pay is not for the physical material thats in the box.
  5. Like
    Thormind got a reaction from Cusm in Thoughts after watching the Covenant play through video with Alex   
    This was my feeling when i first saw both ship cards. Yes the Ties got crackshot but its far from the 1.0 version and its not that easy to set up. Also the Tie dial seems to have lost a lot of green. We dont know how much it impacts their gameplay but it does make it harder to use red maneuvers.
  6. Like
    Thormind reacted to GrimmyV in Medium bases potential issue   
    But, the one question everyone should ask: how does the medium base impact the rule of eleven?
  7. Like
    Thormind reacted to Alphastealer in Regarding the Conversion Kits - - - - - FFG, please read.   
    I would have preferred a system where players select the quantity of each ship card they need and order it as a bundle.
    Surely if the new cards are being printed in bulk it is irrelevant if they are packaged as pre-defined kits or as singles, like magic cards.
  8. Like
    Thormind got a reaction from direweasel in This might not be nice to say, but...   
    I know i wouldnt mind saving 50% on my ships for slightly less interesting models...
  9. Like
    Thormind got a reaction from Maui. in First Order and Resistance are separate from Rebels and Empire.   
    The movies where bad but some concepts in there would make interesting material for xwing. My #1 being those droid ships...
  10. Like
    Thormind got a reaction from Ailowynn in The problem is not complexity   
    Ive seen many players complain about how the game is getting too complex. And some other players telling them "politely" to "shut up". IMO the problem is not the complexity. Magic the gathering is much more complex and it's been the king of TCG like forever.
    The problem is poor design decisions and inability to react to imbalance in a proper time frame. I started not so long ago (also just recently quit) and there were still some Tie swarms played competitively despite all the waves available. The amount of diversity seeing in lists was amazing, even in major tournaments. Sure some archetype were slightly more effective than others but overall there was a lot of list you could bring to the table without feeling that you shot yourself in the foot. And TLT were already present, they are definitively not the source of the current imbalance, as many player believe.
    IMO it all started with the JMKs. Those ships were OP but for some reason FFG decided to hold on the nerf bat. What they did instead is try to release material that could compete with them. When they finally decided to go on with the nerf, the damage was already done. The game is at a point were a true fix would imply changing too many upgrades/ships. For example if the Ghost and Miranda are fixed then Quickdraw will start dominating. Theyll need to fix him as well but then another of the strong ship or upgrade they made would rise. They are stuck in a bad loop where they will have to just keep releasing more and more OP material. They went to a place they should have never gone.
    Take the Xwing fix for example. Its amazing but sadly it probably wont be enough. Prior to JMKS the new T65 would have been borderline (if not) OP...
    Complexity paired with balance is actually quite fun...
  11. Like
    Thormind reacted to Kdubb in The problem is not complexity   
    The day QuickDraw is the tippy top pilot of the game will be a beautiful one. 
     
    She (he? Can’t recall) has no outlandish repositioning to avoid strong piloting of lower ps ships, does not drop infinite amounts of bombs, does not have a way to regenerate shields, cannot turtle in such a way that 2 attack dice ships never hit, and does not have a turret. One of the least NPE top tier pilots you could ever ask for. I would sing praises to the heavens if QD was the best of the best. Because if that was the case, I would be playing the game I loved again.
  12. Like
    Thormind got a reaction from blade_mercurial in The problem is not complexity   
    Ive seen many players complain about how the game is getting too complex. And some other players telling them "politely" to "shut up". IMO the problem is not the complexity. Magic the gathering is much more complex and it's been the king of TCG like forever.
    The problem is poor design decisions and inability to react to imbalance in a proper time frame. I started not so long ago (also just recently quit) and there were still some Tie swarms played competitively despite all the waves available. The amount of diversity seeing in lists was amazing, even in major tournaments. Sure some archetype were slightly more effective than others but overall there was a lot of list you could bring to the table without feeling that you shot yourself in the foot. And TLT were already present, they are definitively not the source of the current imbalance, as many player believe.
    IMO it all started with the JMKs. Those ships were OP but for some reason FFG decided to hold on the nerf bat. What they did instead is try to release material that could compete with them. When they finally decided to go on with the nerf, the damage was already done. The game is at a point were a true fix would imply changing too many upgrades/ships. For example if the Ghost and Miranda are fixed then Quickdraw will start dominating. Theyll need to fix him as well but then another of the strong ship or upgrade they made would rise. They are stuck in a bad loop where they will have to just keep releasing more and more OP material. They went to a place they should have never gone.
    Take the Xwing fix for example. Its amazing but sadly it probably wont be enough. Prior to JMKS the new T65 would have been borderline (if not) OP...
    Complexity paired with balance is actually quite fun...
  13. Like
    Thormind got a reaction from Scopes in We've been crying about TLT long enough.   
    TLTs are not broken. Being able to use them twince per round or being able to regen and dmg in the same round is. They are broken for exactly 2 pilots and fine on everything else. They are not the source of the current problem.
  14. Like
    Thormind got a reaction from GrimmyV in We've been crying about TLT long enough.   
    TLTs are not broken. Being able to use them twince per round or being able to regen and dmg in the same round is. They are broken for exactly 2 pilots and fine on everything else. They are not the source of the current problem.
  15. Like
    Thormind got a reaction from Captain Lackwit in We've been crying about TLT long enough.   
    TLTs are not broken. Being able to use them twince per round or being able to regen and dmg in the same round is. They are broken for exactly 2 pilots and fine on everything else. They are not the source of the current problem.
  16. Like
    Thormind got a reaction from Ccwebb in We've been crying about TLT long enough.   
    TLTs are not broken. Being able to use them twince per round or being able to regen and dmg in the same round is. They are broken for exactly 2 pilots and fine on everything else. They are not the source of the current problem.
  17. Like
    Thormind reacted to eagletsi111 in We've been crying about TLT long enough.   
    Miranda needs to be changed to only work with primary weapons.      
  18. Like
    Thormind got a reaction from player2422845 in The Imperial play   
    IMO 2 problems:
    no advanced sensor on Kylo - i thing it will be a must have on the silencer
    No title on the gunboats - why put extra ammo on a ship that can SLAM + reload and still shoot? With that kind of setup i would go for 2 Tie bombers,,,
     
  19. Like
    Thormind reacted to Rexler Brath in Should harpoons been Torpedo or Missile Slot?   
    The problem with Harpoons isn't that its a missile.  The problem with Harpoons is that its over powered and under priced.  Compare a Harpoon with Assault Missile (5pt + spent target lock+splash).  Harpoons are 4pt + keep TL + extra DMG to defender + splash.  Harpoons are simply the best missile/torp in the game right now.  The only way to fix it is to nerf Harpoons.
  20. Like
    Thormind reacted to Sunitsa in New FAQ   
    Does this fast FAQ trumps over the theory "Disney slows down FFG's FAQ publishment?"
     
    Other than another case of a single TO ruling it impossible, when did he stop using his ability?
  21. Like
    Thormind reacted to impspy in I don’t get why peeps don’t like Tie Punishers   
    It is especially galling when you realize the Punisher was released alongside the K-wing. 
  22. Like
    Thormind reacted to Rexler Brath in Genius + TS Doesn't Work Together Anymore. Maybe.   
    Unfortunately, yes TLTs trigger the effect.  The judge has ruled that it cannot trigger the effect twice though.  So if the first TLT triggers it, the card goes off between shots 1 and shots 2.
    I personally think TLTs should NOT trigger the condition.  It doesn't make sense and I don't think its what is intended.
  23. Like
    Thormind reacted to Rexler Brath in Genius + TS Doesn't Work Together Anymore. Maybe.   
    No, he isn't an activist judge.  He is making the correct ruling.  People abusing broken OP combos are the problem.
  24. Haha
    Thormind got a reaction from GreenDragoon in Can someone explain the relationship between Tournaments and List Juggler?   
    Im going to be a bit sarcastic here but its really just to tease.  Why would you contribute to enter lists in a data source that is, in your own words, "very flawed"?...  ;-)
  25. Like
    Thormind reacted to AlexW in Nerf Harpoons   
    I don't disagree but to me, this speaks more to the problematic nature of the design of those mechanics that should have been better in the first place.   I mean, Harpoons are going to make it very difficult for any sort of swarms or range 1 support mechanics to return/or be designed effectively.
     
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