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ShoutingMan

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  1. Like
    ShoutingMan reacted to Cleto0 in Optimal BT Avenger setup   
    You don’t need to lock down everything. You only care about a brace and contain as redirecting will be impossible. Kuat has more raw damage and is cheaper. The best kuat clocks in at 134 points
  2. Like
    ShoutingMan reacted to CommanderDave in Anyone use Heavy Ion Emplacements (HIE)?   
    The nice thing about Raider IIs and Demo is they are all effectively “long ranged” thanks to DCaps and the Demo title. The threat range is pretty significant.
  3. Like
    ShoutingMan reacted to NairoD in Anyone use Heavy Ion Emplacements (HIE)?   
    I play MSU list with 2 Raiders II HIEDcap Demo, 2 Raider I EAOE and Gozanti "troll" version on screed.
    Imperial/MC80 usially vaporise in one turn
  4. Like
    ShoutingMan reacted to Andylicious in Anyone use Heavy Ion Emplacements (HIE)?   
    I haven't actually run an all-close range list like yours, but I am pretty wary about it. I think you need to fly it extremely precisely to not end up with half your ships missing their shots because stuff moved out the way. With three small ships that want to be close, I think 11 points is too small a bid, but that will of course depend on your meta.

    As for HIEs I am starting to love them. If you don't need Leading shots they maximize the damage you can get from your Ion Cannon slot barring disastrous rerolls.
  5. Like
    ShoutingMan reacted to Bertie Wooster in Anyone use Heavy Ion Emplacements (HIE)?   
    I think Screed is fine for the list. In situations where you need that crit, Screed can guarantee it while Vader only makes it more likely. 
    I prefer the alternative ECM /SAd build. Triple HIE probably isn't necessary; the two raiders will do fine. 
  6. Like
    ShoutingMan got a reaction from Mad Cat in Anyone use Heavy Ion Emplacements (HIE)?   
    I'm not sure about Screed vs Vader. Screed guarantees crits and this is a crit-centric list. Vader helps get more dice hitting (trading losing a die for spending a defense token), but costs 10 points. I've only played Vader once or twice now, so don't have a feel for his value.
  7. Like
    ShoutingMan reacted to Cleto0 in Anyone use Heavy Ion Emplacements (HIE)?   
    I think the list looks better with vader because you are lacking LS on the Kuat. With screed you are trying to gimmick the list and I don't like gimmicking. Pryce makes the Kuat hit twice as hard, and Instigator keeps you safe in the squad game since we got rid of squads. Brunson gives the Gladiator a more healthy body and the raiders help you out with those shields. Honestly a bit of overkill on the shields, and I would drop the FCT/HIEs for LS+ BT
     
    Gladiator I (56)
    • Captain Brunson (5)
    • Ordnance Experts (4)
    • Assault Proton Torpedoes (5)
    • Demolisher (10)
    = 80 Points
    Raider II (48)
    • Disposable Capacitors (3)
    • Heavy Ion Emplacements (9)
    • Instigator (4)
    = 64 Points
    Raider II (48)
    • Disposable Capacitors (3)
    • Heavy Ion Emplacements (9)
    = 60 Points
    ISD Kuat Refit (112)
    • Darth Vader (36)
    • Governor Pryce (7)
    • Fire-Control Team (2)
    • Electronic Countermeasures (7)
    • Heavy Ion Emplacements (9)
    • Assault Concussion Missiles (7)
    • Avenger (5)
    = 185 Points
    Squadrons:
    = 0 Points
    Total Points: 389
  8. Like
    ShoutingMan reacted to CommanderDave in Anyone use Heavy Ion Emplacements (HIE)?   
    That looks good, especially the alternative SA/ECM build. You may fiddle around with it here and there as you play with it, but it looks like a great start. You may find Leading Shots to be more useful than Avenger, but then again, maybe not. 
  9. Thanks
    ShoutingMan got a reaction from racknut in Best carrying case?   
    I haven't done competitions. But when I play:
    I prep my cards before the game. I have a binder with BCW protective card sheets holding my cards. I have a few sheets up front specifically for compiling my ship builds into. I compile my fleet in those pages, so it's easy to pull out at the game. Squadrons I'll pull out the fleet's selection (especially if I'm flying uniques) so they're together in my toolbox.  The ships are fast. I just pull them out at game time, along with dials and dice and rulers and tokens.  This prep lately also reveals what cards I don't own  so I can scramble up some proxies before game time.
  10. Like
    ShoutingMan got a reaction from The Jabbawookie in Anyone use Heavy Ion Emplacements (HIE)?   
    Dropped Veteran Gunners from Raiders. Upgrade ISD-I to Kuat, swapping Gunnery Team for FCT.
    Name: Screed HIE ACM
    Faction: Imperial
    Commander: Admiral Screed
    Assault: Advanced Gunnery
    Defense: Planetary Ion Cannon
    Navigation: Dangerous Territory
    ISD Kuat Refit (112)
    • Admiral Screed (26)
    • Fire-Control Team (2)
    • Heavy Ion Emplacements (9)
    • Assault Concussion Missiles (7)
    • Avenger (5)
    = 161 Points
    Gladiator I (56)
    • Ordnance Experts (4)
    • Engine Techs (8)
    • Assault Concussion Missiles (7)
    • Demolisher (10)
    = 85 Points
    Raider II (48)
    • Disposable Capacitors (3)
    • Heavy Ion Emplacements (9)
    = 60 Points
    Raider II (48)
    • Disposable Capacitors (3)
    • Heavy Ion Emplacements (9)
    = 60 Points
    Squadrons:
    • Ciena Ree (17)
    • Valen Rudor (13)
    = 30 Points
    Total Points: 396
     
    Or could give Kuat SA and ECM (still no GT):
    ISD Kuat Refit (112)
    • Admiral Screed (26)
    • Strategic Adviser (4)
    • Electronic Countermeasures (7)
    • Assault Concussion Missiles (7)
    • Avenger (5)
    = 161 Points
  11. Like
    ShoutingMan reacted to Vergilius in Anyone use Heavy Ion Emplacements (HIE)?   
    CR90-B ET/HIE in Coda's list made #2 at worlds.  I've also run them for a while, and if you can achieve the set-up right, you have a good chance of rolling the crit on that many dice.
    I like Truthiness' Star Cruiser variant and ran that one in one regional, but it mostly comes down to play style.  I've done GTs to pick off light ships for so often that it is hard to pass up, but in retrospect, with the heavy-ship meta and with # of activations coming down, there are fewer builds where you have a ton of small ships in arc for GT to connect with, which leaves doing C&S/HIE as a very promising.  There's also an added benefit against upgrades like Brunson of just having a bunch of ones to cancel.
  12. Like
    ShoutingMan reacted to CommanderDave in Anyone use Heavy Ion Emplacements (HIE)?   
    In addition to the upgrade to an ACM Kuat, definitely drop Veteran Gunners from the Raiders. Screed makes them redundant. That may give you the space to keep both Raiders and the Kuat.
  13. Haha
    ShoutingMan got a reaction from racknut in Anyone use Heavy Ion Emplacements (HIE)?   
    Ack! I don't need my rebel Armada-gaming partner getting ideas on how to HIE me!!!  
  14. Like
    ShoutingMan got a reaction from racknut in Make Armada digital for points and slots...   
    I would like very much an official FFG Armada fleet building app that works offline, designed for the iPad. It would have all ships and cards, with current text. It would have official, high-quality FFG artwork. Every item should have explanatory text beyond the card text, since the use of many upgrades is not obvious, and sometimes contrary to the simple reading of its card’s text. And I want to be able to print a high quality list with artwork for non-competition games.
     
    I want an easy way to build fleets while I’m on airplanes and in hotel rooms.
    I want quality, official FFG artwork. The fan-created websites are great — I use and gave money for the Ryan Kingston web builder — but their usability is hindered by the lower quality artwork they can use.
    And while I like cards on the table for easy reference, I still have to have a digital copy of the latest errata to have the right text. So many cards are changed, that I’m digital whether I like it or not. So make it easy on me with an auto-updating app instead of making me monitor FFG to see if a PDF (PDF? Ugh!) is updated again and needs re-downloading.
    And I want to not be forced to buy ships I will never use to get a card for gaming with friends. And I want to not have the hassle of making my own “proxy” cards. 
     
    Give me me a great FFG app system. Rebalance the game. Add in some new ships and squadrons. I’m ready yesterday for this!
  15. Like
    ShoutingMan reacted to Truthiness in Dual Cymoon + 2 Feedback wanted.   
    You can indeed do both on a Krit Kuat with Fire Control, but I was indeed mainly thinking HIE on Raiders followed by ACM Demo.
  16. Like
    ShoutingMan got a reaction from Bertie Wooster in Best carrying case?   
    I had a cheap, plastic toolbox laying around, that I no longer kept tools in. It's worked great. Compartments in the lid hold dials and tokens and dice and cards. A lift-out tray holds rulers and squadrons. The volume of the toolbox holds my ships. I put some bubble wrap in the box to give a little cushion for the ships.
    If I were buying anew (or if I need more space than my current toolbox has) I'd buy into the Stanley toolboxes recommended here on the forum. 
  17. Like
    ShoutingMan got a reaction from The Jabbawookie in Anyone use Heavy Ion Emplacements (HIE)?   
    I've got a Dual Kuat + 2 fleet I want to try with HIE + ACM. After that, maybe I can try some Raiders again.
     
    I've got three VSDs. I've been wanting to fly them just to see what happens. Maybe I can make a Tri-VSD Screed fleet with Leading Shots + HIE. I think I've seen someone post a fleet build to that effect.
  18. Like
    ShoutingMan reacted to The Jabbawookie in Anyone use Heavy Ion Emplacements (HIE)?   
    That’s one way to look at it.  On the flip side, though: that’s a 32 point admiral with squadron requirements just to get a similar effect at long range (where the only ship that can double-arc is the MC30S.)  That alone makes HIEs a fair competitor.
    It’s really fun on the Raider because you can keep your distance and try to stay at a range where evades are actually important.  With regard to larges, the Kuat will eat them alive, especially with a double arc.  It’s probably the reason HIEs are an exhaust.
  19. Like
    ShoutingMan got a reaction from Revanur in Make Armada digital for points and slots...   
    I would like very much an official FFG Armada fleet building app that works offline, designed for the iPad. It would have all ships and cards, with current text. It would have official, high-quality FFG artwork. Every item should have explanatory text beyond the card text, since the use of many upgrades is not obvious, and sometimes contrary to the simple reading of its card’s text. And I want to be able to print a high quality list with artwork for non-competition games.
     
    I want an easy way to build fleets while I’m on airplanes and in hotel rooms.
    I want quality, official FFG artwork. The fan-created websites are great — I use and gave money for the Ryan Kingston web builder — but their usability is hindered by the lower quality artwork they can use.
    And while I like cards on the table for easy reference, I still have to have a digital copy of the latest errata to have the right text. So many cards are changed, that I’m digital whether I like it or not. So make it easy on me with an auto-updating app instead of making me monitor FFG to see if a PDF (PDF? Ugh!) is updated again and needs re-downloading.
    And I want to not be forced to buy ships I will never use to get a card for gaming with friends. And I want to not have the hassle of making my own “proxy” cards. 
     
    Give me me a great FFG app system. Rebalance the game. Add in some new ships and squadrons. I’m ready yesterday for this!
  20. Like
    ShoutingMan reacted to CommanderDave in Anyone use Heavy Ion Emplacements (HIE)?   
    Absolutely, HIEs are fantastic and worth the points. They are particularly effective on Interdictors because of the Disposable Capacitors. Thanks to the long-ranged shot, you can lead with the Dictor (or VSD2/Raider2 if you want to go that route) and then follow up with other damage dealers, particularly a Demolisher with or without ACMs and squadrons. I like them with Screed to guarantee the crit, but that isn’t essential. With Engine Techs and decent deployment, you can usually score a solid HIE hit in the second round on a big target (ISD). If you can also get a double-arc, that’s solid.
  21. Like
    ShoutingMan reacted to NairoD in Anyone use Heavy Ion Emplacements (HIE)?   
    I use 2 Raider II with HIE and DC with Screed as my admiral. One turn of shooting make ISD shieldless and ready for Bomber/ISD/Gladiator strike to finising touches 😜
  22. Like
    ShoutingMan reacted to The Jabbawookie in Anyone use Heavy Ion Emplacements (HIE)?   
    HIEs are fantastic.  Because they hit so hard and take effect before damage, a single shot will leave all of an ISD’s shields in tatters.
    The reason they’re two points more and an exhaust is because 1. They do half again more damage, and 2. They can be triggered from long range thanks to Disposable Capacitors (which is also when your opponent is virtually guaranteed to have shields to strip.)  They also make a great setup for ACM to start dealing extra hull damage later.
    Here are some nice builds that use them.  All of them should really have Vader or Screed, except the Raider which can get by fine with Veteran Gunners.
    Raider-II: DCaps, HIEs, Veteran Gunners.
    VSD-II: DCaps, HIEs, Gunnery Team, optional QBTs.
    Interdictor: Brunson, Targeting Scrambler, DCaps, (another experimental retrofit,) Interdictor, HIEs.
    ISD-II: Darth Vader, ECM, Gunnery Team, HIEs, officer of choice, optional turbolaser.
    Kuat:  Vader/Screed, ECM, officer of choice, Fire Control Team, HIEs, ACM, Chimaera/IF under Screed.  (Ever wanted to deal 5 extra damage to something from crits?)
    Edit: forgot Rebels.
    CR90B:  HIEs, Hondo.  Take a CF token and pray to the dice gods, but it’s only a 50 point ship.  Likes Profundity with Toryn.
    LMC80 Star Cruiser:  Intel Officer, Caitken and Shollan, HIEs, Engine Techs, turbolasers of choice (not XI7s.)  I believe @Truthiness ran a build similar to or the same as this one and got exceptional results with Raddus.
  23. Like
    ShoutingMan got a reaction from The Jabbawookie in Anyone use Heavy Ion Emplacements (HIE)?   
    I'm wondering if anyone uses Heavy Ion Emplacements (HIE) in fleet builds? If so, how so?
     
    Related, why are these cards Exhaust rather than a standard critical effect like Assault Concussion Missles (ACM) or Assault Proton Torpedoes (APT)? In my limited HIE use, they seem underpowered for their points and benefits compared especially to ACM. But, perhaps I'm using them or flying them poorly.
     
    Appreciate any insights into effective use of HIE.
  24. Like
    ShoutingMan got a reaction from drail14me in Make Armada digital for points and slots...   
    I would like very much an official FFG Armada fleet building app that works offline, designed for the iPad. It would have all ships and cards, with current text. It would have official, high-quality FFG artwork. Every item should have explanatory text beyond the card text, since the use of many upgrades is not obvious, and sometimes contrary to the simple reading of its card’s text. And I want to be able to print a high quality list with artwork for non-competition games.
     
    I want an easy way to build fleets while I’m on airplanes and in hotel rooms.
    I want quality, official FFG artwork. The fan-created websites are great — I use and gave money for the Ryan Kingston web builder — but their usability is hindered by the lower quality artwork they can use.
    And while I like cards on the table for easy reference, I still have to have a digital copy of the latest errata to have the right text. So many cards are changed, that I’m digital whether I like it or not. So make it easy on me with an auto-updating app instead of making me monitor FFG to see if a PDF (PDF? Ugh!) is updated again and needs re-downloading.
    And I want to not be forced to buy ships I will never use to get a card for gaming with friends. And I want to not have the hassle of making my own “proxy” cards. 
     
    Give me me a great FFG app system. Rebalance the game. Add in some new ships and squadrons. I’m ready yesterday for this!
  25. Thanks
    ShoutingMan got a reaction from Green Knight in Make Armada digital for points and slots...   
    I would like very much an official FFG Armada fleet building app that works offline, designed for the iPad. It would have all ships and cards, with current text. It would have official, high-quality FFG artwork. Every item should have explanatory text beyond the card text, since the use of many upgrades is not obvious, and sometimes contrary to the simple reading of its card’s text. And I want to be able to print a high quality list with artwork for non-competition games.
     
    I want an easy way to build fleets while I’m on airplanes and in hotel rooms.
    I want quality, official FFG artwork. The fan-created websites are great — I use and gave money for the Ryan Kingston web builder — but their usability is hindered by the lower quality artwork they can use.
    And while I like cards on the table for easy reference, I still have to have a digital copy of the latest errata to have the right text. So many cards are changed, that I’m digital whether I like it or not. So make it easy on me with an auto-updating app instead of making me monitor FFG to see if a PDF (PDF? Ugh!) is updated again and needs re-downloading.
    And I want to not be forced to buy ships I will never use to get a card for gaming with friends. And I want to not have the hassle of making my own “proxy” cards. 
     
    Give me me a great FFG app system. Rebalance the game. Add in some new ships and squadrons. I’m ready yesterday for this!
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