II Raptor II

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  1. Page 10 in the rules reference book under glory kill. you take the highest value
  2. Thanks for the answers guys. It still seems a bit weird to me that so many event cards are just argent energy discards when playing vs a solo marine. I totally forgot about the other squad cards marines get when playing with fewer than 4 marines making my statement about 4 main actions false sorry for that. By the way does it also mean when a marine gets fragged he would then lose his unused glory kill reward cards ?
  3. 1. If a marine gets killed by an attack but would become stunned after that attack, does the marines spawn back stunned ? 2. When playing the ''onslaught'' event card (power overwhelming set) it says perform an additional attack against a different marine. What is the case when playing against a solo marine ? 3. I think I was already doing right with this one but still to be sure. When I spend my argent energy token for my baron of hell to perform the "grand fireball" attack if I would be able to then move and become adjacent to a marine i cannot perform a regular attack right ? since you can only perform 1 attack and its not a additional attack. 4.When a demon figure occupies a space with an item on it can a marine player still spend 2 movement points into that space and pick up the item then move out with remaining movement points to not end on that space ? Since at some points in the book its says you only need to move into a space while at some points it says you need to occupie the space. 5.Does anyone feel like the solo marine is a bit to much ? Played quite some matches 1 VS 1 now and the top amount of frags I seem to get is 3. The additional main action seems a bit to much. If you would play 2 marines you get 2 main actions in a round while a solo gets 4 (not counting the combat shotgun cards).
  4. Absolutely fantastic work. I really need to know how you painted your imps and your barons skin i cant seem to find the right colors.
  5. Read the rules, played 2 missions and absolutely love it. Its fast its action packed and its brutal. First off I love the new cover mechanic, this is what I was missing in Imperial assault. The sculpts of the minis are one of the best I have seen (cant wait to get started with painting). At the moment im fine with no campaign mode since its easier to get a few gamers together open the box set up and go slaughter some stuff. The only 2 minor setbacks for me are the in game screenshots used for art on the marines action cards. some of them are just to dark to see what is really going on. And the lack of the hell knight as demon models. Yet this game has so many expansion possibilities left I hope fantasy flight will consider: - More deamons !!! Hell,knights, Summoners, spider mastermind, possessed security etc. - More marines and the doom slayer himself (using the classic doom slayer pose for a miniature ?) - Map tiles representing mars. At the moment we only have indoor UAC facilities and the bottoms of hell - Companion app. Its always nice to have a solo or co op option - Campaign mode - Skirmish modes. Maybe to somehow represent the team deathmatch modes of doom. like 5 vs 5 marines ? the first to get 30 frags wins ! - Dr. Samuel Hayden. Dont ask me how or what I just feel like this awesome dude needs to be in this game. Just suggestions and personal opinions folks ! how are you guys enjoying the new doom boardgame ?
  6. Will the upcoming doom board game get an app like descents road to legend app ? Love doom, so verry interested in the product. But i love the option to play co op as well gathering a full party is hard for me sometimes and when with 2 or 3 players these games dont shine as much when playing with a full party in my opinion of course.