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mcintma

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  1. Like
    mcintma reacted to Skitch_ in Wave 3's cards and points are up in the Builder   
    And here I am playing around with a 6-Gold Squadron Trooper Homing Missile list. I must have missed the boat...
  2. Like
    mcintma got a reaction from DexterV in Wave 3's cards and points are up in the Builder   
    OMG they added maneuvers int the top bar - yay!
  3. Like
    mcintma reacted to SpiderMana in Wave 3's cards and points are up in the Builder   
    ALSO 4 points Energy Shells. Bow to your new 8-Vulture Meta!
  4. Like
    mcintma reacted to Hiemfire in Wave 3's cards and points are up in the Builder   
    Give it alittle to finish updating. It looked at first as if the CW factions weren't going to be Hyperspace legal (roughly 30 min ago actually).
  5. Haha
    mcintma reacted to SpiderMana in Wave 3's cards and points are up in the Builder   
    It doesn't say I can't fly 10 Trade Federation Drones...
  6. Sad
    mcintma reacted to Hiemfire in Wave 3's cards and points are up in the Builder   
    Not on mobile.
  7. Like
    mcintma reacted to Hippie Moosen in Wave 3's cards and points are up in the Builder   
    It's a Wave 3 miracle! Been waiting on that to be added for ages
  8. Like
    mcintma got a reaction from heychadwick in Wave 3's cards and points are up in the Builder   
    OMG they added maneuvers int the top bar - yay!
  9. Thanks
    mcintma reacted to Sandrem in Fly Casual X-Wing Simulator   
    Version 0.7.6 is released
    All SE pilots are implemented.
    Costs of Lieutenant Dormitz and Hyperspace Tracking Data are updated.
    More cards in "Unreleased content" mod, including tactical relays.
    Download: https://github.com/Sandrem/FlyCasual/releases/tag/0.7.6
    Support: https://www.patreon.com/Sandrem
  10. Like
    mcintma got a reaction from HirumaShigure in What do we think this will be?   
    I'm definitely a buyer. Co-op with app? Yes please! At first I assumed it would be a Descent/Imperial Assault clone but glad to see it is something different.
    This looks great - my only quibble is I'd like to see other heroes (non-Canon or lesser-known Canon) taking on these quests, possibly in other times (early Third or Fourth Ages) ... just for my Tolkien-purist side.
  11. Like
    mcintma reacted to Cuz05 in Carolina Krayts is the best X-Wing podcast   
    If Resistance was bustedly strong, it'd be easy to play. From my experiences playing against them, when friends have dipped their casual toe in there, it is not easy at all. It took much meddling and testing for the 2 Resi long termers to get their list to a point they were happy with. A process I rather enjoyed helping along 
    The people you're seeing who are kicking *** with Res, have had to put a lot of time into them to get there.
    Stupid cheap L'ulo and some Optics certainly helps pep things up a bunch though.
  12. Haha
    mcintma reacted to Hiemfire in [Blog] Hyperspace thoughts (March '19) Part 2 of 2   
    Fearless is an insult as a faction identity talent... Well written article.
  13. Thanks
    mcintma reacted to unfassbarnathan in [Blog] Hyperspace thoughts (March '19) Part 2 of 2   
    Some more ramblings on Hyperspace, covering Empire and Scum https://nathanxwing.home.blog/2019/03/17/hyperspace-thoughts-march-19-part-2-of-2/
  14. Like
    mcintma reacted to Tlfj200 in Carolina Krayts is the best X-Wing podcast   
    Addendum: just because you're starting diagonal to the swarm (or anything else) doesn't mean you aren't jousting. They have agency and can turn into the board.
  15. Like
    mcintma got a reaction from Rodafowa in Nib cost me the game   
    No shade at all on my opponent, I was just wondering if the nibs had been a problem for others ‘commonly’, and venting my personal angst that that seems an awful huge swing for just a nib. If I ran FFG I might change that rule (obv would run it thru playtesters 1st)  but that’s just my opinion.
  16. Like
    mcintma got a reaction from Vontoothskie in Nib cost me the game   
    No shade at all on my opponent, I was just wondering if the nibs had been a problem for others ‘commonly’, and venting my personal angst that that seems an awful huge swing for just a nib. If I ran FFG I might change that rule (obv would run it thru playtesters 1st)  but that’s just my opinion.
  17. Haha
    mcintma reacted to Bucknife in 2.0 Errata-List Hall of Infamy   
    I feel like we should have a document of all the dead "meta" squads as we move forward with Second Edition. 
    ____________________
    SQUAD OF LEGEND 1.0: September 2018 - January 2019
    Death by points and Phantom Crew Slot removal.
    List: Soontir+talent // Whisper+Juke+Vader crew // Redline+Proton Torps & System Slot to taste -- as low as 183pts
    1+ Wins, 3+ Top 16s. 
    ____________________
    DOUBLETAP DASH+ROARK: November? 2018 - January 2019
    Death by points and Han Gunner errata.
    List: Dash+HanGunner+PercCopilot_Roark+SquadLeader+Tac Officer -- around 193pts
    1+ Wins, 2+ Top 16s. 
    ____________________
    DREA SWARM 1.0: October 2018 - January 2019
    Death by points.
    Drea+usually 3 Jakku Gunrunners +? -- around X?pts
    ? Wins, ? Top 16s. 
    ____________________
    TRIPSULONS: Dec. 2018 - February 2019
    Death by points and errata.
    List: Dormitz+Tavson+SBP// Hyperspace Tracking Data
    X? Wins, 1+ Top 16s. 
     
  18. Thanks
    mcintma reacted to MidWestScrub in [Blog] Before Setting Dials: A Turn Zero Guide. Part I.   
    A Turn Zero article by Matt Cary. Check it out here, and let us know if you have any more Turn Zero strategies. 
  19. Haha
    mcintma got a reaction from Mark Caliber in Nib cost me the game   
    Last turn. Kylo lands with half the nib (just the very tip of the nib) held up on the outjut of that asteroid.  This meant the planned BR+boost [Edited from focus/BR - gettin old] to get out of Wexley's arc doesn't happen and range 1 shot on the 1-health Bastian ahead of Kylo (just off camera) is lost. *And* flying thru a 'roid next turn (not SNR Kylo) had there been time.
    Lost the game by a couple points on MOV (store tourney). Argh! all that for a stupid nib-tip.  Sorry, needed to vent wondering how common this is for fellow players ?

  20. Like
    mcintma reacted to drjkel in Nib cost me the game   
    Ottawa/Gatineau has always had a very, very weird meta.
    For example, Back in Paratanni's heydays, only 4 out of 64 brought it to our regional, and 3 of those were from out of town! Our weirdness was evident in the top 8 though, only the weirdos willing to run the actual meta, myself (Paratanni) and another local (RAC and Carnor), made the cut.
  21. Haha
    mcintma reacted to RebelRogue in Nib cost me the game   
    Wait...I'm not the only one flying Temmin?
  22. Like
    mcintma reacted to AllWingsStandyingBy in Nib cost me the game   
    This is how the bases were for Attack Wing (Star Trek & D&D variants).  Folks who want to casually use this method and removed nubs from their kitchen-table games could track down the WizKids bases to do so (though they didn't have Medium bases, sorry U-Wings).

    In my opinion, the inset made it much easier for a player to fudge their maneuvers by not pushing the movement template all the way flush with the back wall of the inset.  For instance, you could push the right corner of your right turn flush but have the left corner barely into the inset space, and you'd be effectively turning more sharply (or less sharply) since your tool was at an angle.  Given how often a "close move" in X-Wing comes down to a couple millimeters, this sort of fudging can often have a significant impact in the game.


    To be fair, people still fudge their moves all the time with the external nubs method, sadly, but at least the external means of using maneuver templates makes it more public and easier for a player to try and visually verify that their opponent is executing maneuvers appropriately.  The internal method would be much harder for an opponent to verify, unless he or she always made sure to touch the firmness of the template's insert before the opponent executed the move.
     
    Which is why, I suspect, that FFG went with nubs in the first place.  The inset method uses less plastic and is visually more simple, so they must have had a reason for wanting nubs in all of its lack of elegance. And I'm suspect it's because it encouraged more accurate execution of maneuvers.
  23. Thanks
    mcintma reacted to J1mBob in Ahsoka and Cody form the Stream   
    Thanks @CaptainJaguarShark for posting these! I've added them to the Infinite Arenas online card browser.
  24. Like
    mcintma reacted to Magnus Grendel in Playing Poe   
    As a rule, I'd suggest trying to avoid sending him up the centre. A T-70 X-wing isn't exactly 'fragile' but nor is it massively hard to kill, and Poe's ability doesn't make him any tougher than a normal T-70* in the way, for example, that Joph Seastriker or Jessika Pava's do, and he is about as expensive as X-wings get. 
    He can do well in an aggressive squad but generally he's one of the units you generally want in a good shape for the end-game, so trying to take the opening engagement from the flank, or at long range with torpedoes (where he's less likely to get pummelled) is a good idea. 
     
    * Okay, technically "I used a target lock and still have a focus to defend with", but that's still just a T-70 with a focus token and you've stressed yourself in the process. 
  25. Like
    mcintma reacted to kris40k in Nib cost me the game   
    Pretty sure they didn't do this with 2nd edition so people could still use all of their 1E Official tournament prize template sets that they give out at like every major tournament, along with some concern for secondary market custom sets and bases. Getting the line added is fairly easy. While getting the inset for the template would have been a better solution, it would have invalidated a lot of people's treasured prizes. 
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