By no means am I claiming to be a master (or my list the best version), but a few things became clear:
- it's dependent on rolling alot of eyeballs with all those force points, but with the VCX rolling no greens you're hoping to roll hits/eyes on reds, but I rolled hits/blanks such that I noticed my force was always at 4. Had trouble getting locks because Kanan is easily blocked OR tractored (you would think not due to large base, but with 0 Agi Kanan took 3 hits and was tractored over a rock which ruined his entire day) OR the guy I locked would arc-dodge the clumsy Ini3 VCX
- timing of hate was often bad: you'd get damaged at Ini 4+, not spend force because 0 green dice, then come to Kanan's attack at full 4 force but not because of hate, just because no force was spent LOL
- hard to keep friendly ships in the VCX arc if you are going for the double-tap attacks, with again the VCX getting blocked or tossed about by tractor, but I feel you have to attack 2x or 120+ points cannot be viable
- with eveything to track on this build, I must admit I missed a few hate triggers and Kanan's ability at least once
It's fun though and I got the idea from you Spidermana so Thanks Just don't feel it's meta
PS. one more thing, I think Ezra gunner (18) is the brick holding this down, taking VTG (6) and instead Ezra in the shuttle could be the thing?