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Harmonica

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  1. Cunning is the card needed for eFinn and Poe. It is a really strong card, but generally you want a character that you can use it on, anything else is a bonus.
  2. You can't blame FFG at this point as you don't know why this is happening. For sure they probably underestimated the demand for these kits. However, if the distributor pulled the products from the retailers and juggled around who got it, then your beef is with them. It sucks, but on the bright side, it looks like this game is really going to take off. The shop owner said FFG is generally very good to work with, so it may be the distributor, but most likely a lack of supply. I just regret promoting the launch party so aggressively with my students. Several seniors asked off of work for the launch party. They’ll be frustrated when they hear its canceled, and will be less likely to take off for future events. It may not be entirely FFG’s fault, and maybe not at all, but it is a shame to start out this way. And I do hope the game takes off like crazy. I’ve been very impressed with the game mechanics and spoiled cards thus far. Yeah, that is unfortunate that it has worked out that way. If I were you I would still try and host an event once the starters are out and get people involved. Definitely sending you props for working on community building. Best of luck.
  3. You can't blame FFG at this point as you don't know why this is happening. For sure they probably underestimated the demand for these kits. However, if the distributor pulled the products from the retailers and juggled around who got it, then your beef is with them. It sucks, but on the bright side, it looks like this game is really going to take off.
  4. I am guessing that the limitation is more to do with balancing than thematic, however both definitely apply. I am looking forward to playing around with this in an all blue deck. NS on another character to redeploy on Rey can just be massive. She could take out a character while the other would be exhausted and still do more. Definitely a swing event in a game.
  5. Alt or full art is superior to foils. May foils never make it in to our booster packs.
  6. You also have to consider not all potential buyers/traders have that card yet. They are tied together and if people sell them individually, it should only be because of loss or damage.
  7. They are a package deal. How so? If I want to run an elite character, that requires 2 dice, but only a single card. Therefore, the second card is worthless to me and everyone else, thus increasing the value of the die. It only increases the value within a vacuum(aka to you), not on the market. The are tied together for maximum value.
  8. The thing is, unlike most games, they actually have done an awesome job at assigning the well designed cards in to the Legendary rarity. Based on what we see now, there is a lot of balance in this game as well, which is surprising. Purely out of speculation, with the remaining cards that haven't been spoiled, if we judge them purely on their names, they sound like they should all continue to be good cards. There is really nothing worse than getting trash cards with extreme rarities in games. However, with the number of starter rares and junky ones, the expected value of boxes will be offset for any crazy demands Legendary cards demand. Immobilize is a perfect example of a $0.00 value card. It is fantastic for villain blue, but it is in our starter. With the high odds of drawing starter cards (approx 5 a box) that will be a lot of inventory stuck with whoever sells singles. You are making a lot of assumptions just because they are named characters. Boba Fett, Yoda, Leia, etc. were all pretty meh/terribad in the LCG when it first released despite being named characters. Just because a card is rare and has a named character doesn't make it good. Take Poe Dameron for example. He is legendary, but will either be really good or mediocre/bad when the core releases. Sure, he may get better (assuming he is bad to begin with) as more stuff comes out, but that doesn't mean he will go for $20+ when the game comes out most likely. I admitted to speculation, but I am serious when it comes to the "Star Wars Premium" or character names. They have always claimed a premium price and it is the nature of the beast that is Star Wars. The promo cards have been selling for $30-50 each since they came out. This is our starting point for card value right now. Take from that what you will. TL;DR: Star Wars is an expensive thing to like.
  9. Even if it is true, what does it matter? LCGs will never have mass appeal. CCGs will scare off some people, but has the chance to become huge. This is a win for far more than it isn't. Bring on the packs!
  10. The thing is, unlike most games, they actually have done an awesome job at assigning the well designed cards in to the Legendary rarity. Based on what we see now, there is a lot of balance in this game as well, which is surprising. Purely out of speculation, with the remaining cards that haven't been spoiled, if we judge them purely on their names, they sound like they should all continue to be good cards. There is really nothing worse than getting trash cards with extreme rarities in games. However, with the number of starter rares and junky ones, the expected value of boxes will be offset for any crazy demands Legendary cards demand. Immobilize is a perfect example of a $0.00 value card. It is fantastic for villain blue, but it is in our starter. With the high odds of drawing starter cards (approx 5 a box) that will be a lot of inventory stuck with whoever sells singles.
  11. There really is zero chance that Legendary cards go for $5-10 dollars. There is a 1 in 6 odds of pulling one, even at a base price of $3 per pack, that would mean it would require about $15-21+ to get a Legendary, let alone the one you want. However, a set of commons and uncommons for $20-30 sounds reasonable enough. Then again, there is only 1 uncommon per pack.
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