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InterdictingAround

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Everything posted by InterdictingAround

  1. Has anyone had any real success or strategies emerge from forward your ships and then placing your squadrons within the distance 1-2, but outside of the standard deployment zone?
  2. Was hoping to do something a little different, even though it still has some of the more popular elements. Still fairly new to the game, just posting to see what critiques people might have. The focus is pretty straightforward. Isolate deployment with grav-well/Titus. Keep them moving slow with Konstantine. Once in range the G-8 can be used to keep two ships a turn standing still (I think). IG and Bobba are just there for squadron counters and both having Rogue make them good toolbox squadrons for threats that move decently fast and don't need any extra support. I tried to pick missions that would all be bad choices for my opponent. They all require movement to do well in and I should, in theory, keep them on lockdown. Comment and criticize away. I may add in a random 2 pointer just so I have a zero bid, I'm not sure with this list I really care if I have initiative or not. Interdicting Around Commander: Admiral Konstantine (23 pts) Flagship: (105 pts) Interdictor Suppression Refit(90 pts) Interdictor (3 pts) Admiral Titus (2 pts) G-8 Experimental Projector (8 pts) G7-X Grav Well Projector (2 pts) Fleet Ship 1: (77 pts) Gladiator I-class Star Destroyer(56 pts) Demolisher (10 pts) Ordnance Experts (4 pts) Assault Concussion Missiles (7 pts) Fleet Ship 2: (73 pts) Victory I-class Star Destroyer(73 pts)Fleet Ship 3: (73 pts) Victory I-class Star Destroyer(73 pts)Squadrons (47 of 134 pts): 1x IG-2000 - IG-88 (21 pts) 1x Slave I - Bobba Fett (26 pts) Objectives: Most Wanted , Contested Outpost , Intel Sweep
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