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About jmswood

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  1. No idea. It's an easter egg, not a feature in the story.
  2. The ship appears with a Rebel fleet at the Battle of Batonn in Thrawn #6.
  3. I have the comic, how do I upload a picture to the community? Or does anyone else more technically apt than me have the image and the ability to post it?
  4. jmswood


    Never demand that which you cannot take by force.
  5. Original Biggs warped the design of more waves than any other single card.
  6. This is not the first time I've had this discussion, but I'll keep beating this wardrum because I'm a fan of the Shattered Empire comic. Shara Bey murders TIEs every time she gets in a fighter cockpit. She isn't a squad leader; L'ulo is Green Leader after Endor. Shara takes a leadership role in the scene with the N-1's, but she still spends most of the battle taking on an Imperial squadron by herself. I think a strictly offensive ability would be much more thematic. Fluff and mechanics can coexist.
  7. @sf1raptor Your language needs help. FFG's inconsistency is hard enough to interpret without custom cards deviating from standard wording. Example: The standard wording for the first sentence should be: "After you execute a..." The standard wording for the last sentence should be: "...you cannot perform another..." Comments on pilot abilities: Leia's ability as written will be pretty much limited to tight formations. If she moves too fast, her ability will only help lower PS, unless she moves toward a higher PS friend. I think an ability aimed at formation flying is counter-intuitive on a ship that should be highly mobile. Pease try to be more original for Shara Bey. I've said it repeatedly in this thread. FFG got Shara Bey wrong, and the N-1 should remedy that. I like the trade-off at the end of Wrench's ability. I hate the munitions game, but your wrench card is at least interesting.
  8. Never Vong. I quit Star Wars once because of the Vong; I'll do it again if Disneyverse ever sinks that low. Let the past die. Kill if it if you have to. Bring on the N-1 as a 2.0 Rebel ship. I hope the old Republic gets a faction in the new game, but I don't personally intend to buy any prequel era ships unless the Rebels or Empire get them.
  9. Did anyone else notice a recycled shot at the beginning of the movie? I'll have to verify with another viewing, but I swear the ships flying over and away from the space port on Corellia were at the same points in the sky in two different shots.
  10. I've seen it, and I stand by my predictions. "Solo: A Star Wars Story" is disservice in the form of too much fan service. The most important moments in Solo were better as vague references from the OT, better left to the imagination than exposed for the benefit of the unimaginative. We lost something in Solo that we will never get back. That being said, we gained some good things in the process. The good gain does not outweigh the great loss. As a Star Wars story, Solo is good, but I will never stop wishing they told a new Star Wars story instead of a formulaic franchise prequel.
  11. Follow-up question: with an official app coming, what are the odds third party apps get cease & desist orders?
  12. @Vergilius That's a lot of food for thought. I'll be chewing on that until my current Corellian Conflict ends and I'll be able to play some games with standard lists. Speaking of CC. I'm running a Madine list with an MC75 and LMC80. The basic plan is to run the MC75 in first and turn up the heat in close range while the LMC80 lines up kill shots with that beautiful front arc. I made the mistake of taking squadrons, but sadly I can't take Biggs or Jan.
  13. jmswood

    Wave XV

    Never Vong. Not even as a joke. If you look at impact on the fanbase, TLJ and the Vong have a lot in common. The last thing Star Wars needs is more hugely divisive content.
  14. This thread is almost as disappointing as the bombers' screen time.
  15. Thanks for the tips. My thought for ECM was to prevent getting forced to overspend my evades with TRC's. I thought I had TRC's on the CR90, I'll have to correct that, or drop the turbos for ordnance on Admonition. I was split between Leading Shots and SW-7. Two votes the other way is pretty clear. I thought about Engine Techs, but maybe thought too hard. Help me out if I get this wrong: Engine Techs has the Nav symbol, so in order to resolve Engine Techs, I must spend a Nav Dial or token during my activation. However, because I already spent a Nav dial or Token before triggering Engine Techs, I cannot use either a dial or token to change the speed or yaw of the Engine Techs maneuver.
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