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TheToad

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About TheToad

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  1. @Lord Preyer I was planning on using the original trilogy and next generation in my game
  2. Also what do you guys think about 48 hour days? What have been the standard day lengths recently?
  3. I plan on being out of town both this weekend and the one after so I’ll be ready to start this game on the 16th of July. I don’t know how big the current game is so if somebody wants to squeeze in one after it that would be great. also no fears on not being too knowledgeable about Star Trek... I plan on using characters from The Next Generation... a quick view of a wiki page might help but my role pms will tell you what you need to know
  4. Hey guys sorry for dropping off again, I’ve been working 6days a week for the last month. I’m still working on the setup so if I anybody has a game they want to run I should be good to go after that
  5. What’s happening guys! I’m back from an extended hiatus and I come with an awesome mafia idea! What’s everybody think about a Star Wars Star Trek Mafia cross over!?! I’m thinking flavor will be a big thing... flavor win conditions! also... what’s up with the attachment quota?
  6. I could see this element being used in a sort of battlefield condition card. For example, The battle is taking place in a nebula and shop controls aren’t as responsive. There could be several of these and they could be introduced in a new campaign box! They could be like objectives but tied to a specific location on the campaign map. In casual games they could be used to modify objectives or could be used in place of them. They could even be drawn at random for even more fun! Am I crazy or is there something to this idea?
  7. I don’t know... it doesn’t feel Imperial to me. Looks like a lambda and a V-wing had a baby
  8. I know this is quite a bit different from your original list but this is what I ran at my last regionals and took first with it. It was a blast to fly too! Leia msu 4 Faction: Rebel Alliance Points: 385/400 Commander: Leia Organa Assault Objective: Station Assault Defense Objective: Hyperspace Assault Navigation Objective: Solar Corona Hammerhead Torpedo Corvette (36 points) - Task Force Organa ( 1 points) - External Racks ( 3 points) = 40 total ship cost Hammerhead Scout Corvette (41 points) - Task Force Organa ( 1 points) - Disposable Capacitors ( 3 points) - Slaved Turrets ( 6 points) = 51 total ship cost Hammerhead Scout Corvette (41 points) - Task Force Organa ( 1 points) - Disposable Capacitors ( 3 points) - Slaved Turrets ( 6 points) = 51 total ship cost MC30c Torpedo Frigate (63 points) - Admonition ( 8 points) - Tactical Expert ( 6 points) - Ordnance Experts ( 4 points) - Electronic Countermeasures ( 7 points) - X17 Turbolasers ( 6 points) - Assault Concussion Missiles ( 7 points) = 101 total ship cost [ flagship ] CR90 Corvette A (44 points) - Leia Organa ( 38 points) - Jainas Light ( 2 points) - Electronic Countermeasures ( 7 points) - Turbolaser Reroute Circuits ( 7 points) = 98 total ship cost 4 A-Wing Squadrons ( 44 points)
  9. I absolutely love playing Rebel Galaxy... this game needs to happen!
  10. I’m toying with the idea of running a pack of exodus fleet 30’s. I’m curious if they’ll be tankier than admo and foresight... EWS could help
  11. I have some success running 3 of them, one torp 2 scouts with task force Organa in a Leia fleet. 3 of them is the magic number IMO
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