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TEK

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  1. Like
    TEK got a reaction from Cifer in Unlimited Power -- Sourcebook for Mystics   
    I told my A wing that It was cute and it complained to alliance HR. I apologized and Since then we have a professional and mutually respectful relationship based on shooting down tie fighters. 
  2. Like
    TEK reacted to SEApocalypse in Cyphers and Masks Spy book announced!   
    All of it. For all I care they can go extinct…
  3. Like
    TEK got a reaction from Dayham in Force Sensitivity in the Empire   
    Wasn't there an episode of Rebels where storm troopers in training who were suspected of being force sensitive were sent to the Inquisitors for training?
    The empire would not care if she lived or died during training. live to serve the empire or die as one of the weak.
    The empire could only ID a force sensitive due to there ability to do things no one else could do. So if she hides any extra ordinary abilities then the empire is likely never to notice. 
  4. Like
    TEK reacted to Stan Fresh in Did anyone else not like Rogue One?   
    They could have reduced the number of supporting characters and side plots and focused more on a core ensemble. It wasn't that they were lacking time, they didn't use the time they had particularly well.
  5. Like
    TEK reacted to Donovan Morningfire in Legacy Trees   
    So are these meant to function in a vein similar to Force powers?
    At first pass, these look more than a little power-gamery, especially the Skywalker/Solo Legacy, as an easy boost to Force Rating is a huge boon to low XP characters, as going from FR1 to FR2 is a substantial upswing in the character's Force proficiency.
    My recommendation is that rather than coming up with entire trees, just decide on a small benefit, not unlike the Saga Edition Legacy options, that the PCs can trigger once per encounter (or once per session if the ability is really good) by flipping a Destiny Point.  So for the Skywalker/Solo Legacy, have the ability simply be that once per encounter, the PC can flip a Destiny Point to roll one additional Force die when making a Force power check (this means that they can't then spend a Destiny Point to convert pips, as you only get to spend one Destiny Point per roll).
    Plus, having seen this from both a player and a GM perspective, being a Force user in this system is going to leave the majority of PCs incredibly hungry for XP, more so if they go the "Jedi" route and want to master both the Force and the lightsaber.  Giving them yet another tree to spend XP on isn't really going to help, and will instead just make things worse in terms of begging for XP awards.
    As for obtaining them, if all the PCs are going to have a Legacy of some sort, just hand it out for free at character creation since everybody's getting something.  If only certain PCs are going to have the option, then I would say that instead of the usual Morality bonuses offered, they can opt instead to take a Legacy.
  6. Like
    TEK reacted to Dayham in Dawn of rebellion: what you want discussion thread   
    U-wings! If nothing else, U-wings. The Alliance needs their own gunship, I think it's ridiculous that their only inbetween for transports and fighters are rare luxury shuttles they steal every other week.  Death Troopers are a close second. Aquarius crusiers. More info on rebel cells. More info on Imperial subjugation protocols.
  7. Like
    TEK reacted to KungFuFerret in How I do Morailty   
    It's not really that random.  Everything except for the roll at the end of the session is a specific metric that has a defined amount.
    It's all in the Player's hands already.  They are the ones who choose to use those Dark Side pips or not.  They are the ones who choose to kill someone or not.
    As to your system, it's fine I guess, but it makes EVERYTHING very binary.  Not every bad decision someone does causes negative results to their Morality.   The narrative effect being reflected when a PC has a drop in morality, is that something they did, and the way it effected them, has caused a significant shift in their mental state, heading towards emotional instability and erratic behavior.   But sometimes people are able to soldier through a trying ordeal, and come out stronger on the other side.  They learn from their mistake, or re-dedicate themselves to an Ideal they hold dear, that was put to the test by the previous events.  This is when the Morality score stays the same or goes up.  This is when the player needs to actually reflect this in their roleplaying.   

    My issue with your system is that there is no way for this to be reflected.  If you steal something, you lose Morality, period.   If you do anything bad, you lose Morality, period.   Which does turn the Morality system more into a punishment system in my opinion.
  8. Like
    TEK reacted to Mark Caliber in formatting test   
    This is only a test. 
    Or would it be only a test? 
    Okay this is only a test. 
  9. Like
    TEK reacted to 2P51 in Non-epic force artifacts/relics   
    "I went to Dagobah and all I got was this stupid T-shirt".............
     
     
  10. Like
    TEK reacted to edwardavern in Ranges, movement, miniatures, etc.   
    That escalated quickly.
  11. Like
    TEK got a reaction from Kazimir in Why do people hate blue lightsabers?   
    I like blue lightsaber, especially the darker blue from the prequels. Some people feel blue is generic and they need other colors to personalize their character. I personalize my characters through memorable actions. For example MY Jedi rings a door bell and the Moff says who is it? Jedi says Gunna Surrender. More says who the **** is Gun na Sir render. Jedi opens door with his blue lightsaber and says you are and laughs. He likes dumb jokes. 
    Sorry about this post boring day at work.
  12. Like
    TEK got a reaction from terrak37 in Why do people hate blue lightsabers?   
    I like blue lightsaber, especially the darker blue from the prequels. Some people feel blue is generic and they need other colors to personalize their character. I personalize my characters through memorable actions. For example MY Jedi rings a door bell and the Moff says who is it? Jedi says Gunna Surrender. More says who the **** is Gun na Sir render. Jedi opens door with his blue lightsaber and says you are and laughs. He likes dumb jokes. 
    Sorry about this post boring day at work.
  13. Like
    TEK reacted to Orjo Creld in Ranges, movement, miniatures, etc.   
    Throw off the yoke of oppression and embrace narrative combat. I still get out the minis, they are fun, after all, but ffg has liberated us
  14. Like
    TEK reacted to Daeglan in Ranges, movement, miniatures, etc.   
    That is going to be incredibly wonky. Which is why squares are bad in this system.
  15. Like
    TEK reacted to FuriousGreg in Pronoun Genders?   
  16. Like
    TEK got a reaction from SEApocalypse in Why do people hate blue lightsabers?   
    I like blue lightsaber, especially the darker blue from the prequels. Some people feel blue is generic and they need other colors to personalize their character. I personalize my characters through memorable actions. For example MY Jedi rings a door bell and the Moff says who is it? Jedi says Gunna Surrender. More says who the **** is Gun na Sir render. Jedi opens door with his blue lightsaber and says you are and laughs. He likes dumb jokes. 
    Sorry about this post boring day at work.
  17. Like
    TEK reacted to SEApocalypse in Typical End of Campaign XP Total?   
    In this system and setting, it seems hard for me to come up with characters who would stop before having ridiculous amounts of xp. My ace is now at 900xp, playing him since 2015, and he finally starts to feel like the character I wanted to build and play. So basically I feel like I am now done with his backstory and getting ready to actually START a campaign. 
    There is just too much going on in the galaxy which involves most people in the galaxy on personal levels. Or in other words, while in other settings you often reach to point early when characters reach a point in which a character's goals and motivation stop driving them into adventure, in this galaxy adventure is stalking you. Even old alliance generals will get stalked by it and fight for the resistance 30 years past their prime and only death seems to be an escape.

    And maybe not even that.
     
  18. Like
    TEK reacted to Donovan Morningfire in Dawn of rebellion: what you want discussion thread   
    At this point, I just want the book in my hands.
    Mechanics-wise, I'm mostly keen on the new universal specializations, just to see what new directions are available to characters.  I'm kinda hoping for something Jedi-themed to reflect Ezra's progression or perhaps tie into a PC being a Jedi refugee much like Kanan and Ahsoka, but I'm not holding my breath.
  19. Like
    TEK reacted to Absol197 in House rule for using Dark Side pips without conflict   
    Is there a reason you're so averse to Conflict?  The system as written assumes that you're going to be gaining a few Conflict every session, and you can gain an average of 5 every session and in all likelihood stay in the middle of the Morality scale.  Conflict isn't Dark Side Points from previous systems, it doesn't mean you're turning evil.  It just means that you aren't perfect, that you occasionally let your emotions get the better of you, especially in tense situations.  I don't think a change like this is strictly necessary, because Conflict just isn't as bad as the rap it gets.  People just have a tendency to flinch reflexively away from any semblance of the Dark side.
    However, judging the suggested rule alone...Hmm.  I'm still not a big fan.  The problem is that it negates the seductive pull of the Dark Side entirely.  If you implement this change, every PC will use it every opportunity they get.  Destiny Points flow back and forth so the extra point, while a considerable cost, won't be too much of a barrier.  Destiny Points will simply stop being Narrative tools and become "Force Boosters."  Additionally, the extra 2, maybe 3 strain won't be a huge deal, unless the PCs are already having trouble maintaining their strain levels.
    And with all that, PCs will now no longer ever have to worry about going Dark, unless they choose to.  It's already a noted problem with the system as a whole, the "Race to Paragon" as it's called.  Removing one of the main speed bumps to that and you might as well drop Morality altogether.
    In fact, that may be a better way to go.  If you don't like giving out Conflict, drop the Morality scale entirely.  Everybody's light side, everybody gains access to Dark side points the normal way, and they don't go Dark unless they make a habit of doing Dark things, or want to tell that particular story arc.  It gives players less to worry about, you as the GM one less thing to adjudicate, and doesn't require tweaking any existing rules and creating unforeseen problems.
  20. Like
    TEK reacted to Eoen in Starting Ability scores vs Talent tree   
    I always try to go for at least 3 to 4 threes, unless I’m playing a droid.  Versatility is awesome in rpg’s.
  21. Like
    TEK got a reaction from edwardavern in SWRPG - Condensed Skill List   
    I see Streetwise as the recognition of some kind of illicit behavior. For example let's say you see a person hanging out on a corner seemingly doing nothing but talking on the phone. The average person walking by would see nothing unusual while someone with a high Streetwise would understand that the person on the corner is a lookout for a gang. However to determine which gang he is a member of would be knowledge underworld and to bypass the lookout he may need to use deception or charm or negotiate to bribe him.
    Anyway that is how I play it. Hope this is helpful.
  22. Like
    TEK got a reaction from EliasWindrider in Why do people hate blue lightsabers?   
    I like blue lightsaber, especially the darker blue from the prequels. Some people feel blue is generic and they need other colors to personalize their character. I personalize my characters through memorable actions. For example MY Jedi rings a door bell and the Moff says who is it? Jedi says Gunna Surrender. More says who the **** is Gun na Sir render. Jedi opens door with his blue lightsaber and says you are and laughs. He likes dumb jokes. 
    Sorry about this post boring day at work.
  23. Like
    TEK reacted to GroggyGolem in Star Wars Sith Troopers   
    If Sith troopers are your regular run of the mill grunt soldier, I suggest sticking with the stats and equipment of a Stormtrooper and just calling it a Sith Trooper.
  24. Like
    TEK got a reaction from Absol197 in SWRPG - Condensed Skill List   
    I see Streetwise as the recognition of some kind of illicit behavior. For example let's say you see a person hanging out on a corner seemingly doing nothing but talking on the phone. The average person walking by would see nothing unusual while someone with a high Streetwise would understand that the person on the corner is a lookout for a gang. However to determine which gang he is a member of would be knowledge underworld and to bypass the lookout he may need to use deception or charm or negotiate to bribe him.
    Anyway that is how I play it. Hope this is helpful.
  25. Like
    TEK reacted to robus in "Roleplaying is all about telling the GM's plot." A common misconception?   
    The story is an emergent property of playing the game. The story can be great or it can be dull. But it doesn’t come before the game.
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