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Everything posted by TBot
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Then i want AT-AT with jetpack
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Not happy with fenn and Bobba for wave 1?
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The biggest winner of 2.0 is Iden versio aka Mutombo. Cant wait to wave the finger and say "no no no no no no" when Fenn rolls 5 hits on Howlrunner and Howlrunner blank out on greens.
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The biggest winner of 2.0 is Iden versio aka Mutombo. Cant wait to wave the finger and say "no no no no no no" when Fenn rolls 5 hits on Howlrunner and Howlrunner blank out on greens.
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This makes me sad. I hope you are wrong. Its a great card for aces. Especially vader.
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Dont need another x and dont need another u. Not enough room in my rebel display case. However kinda interested in pilots.... Ffg said there would be a way to get all the upgrades of a wave without buying ships. Does that mean i could buy a wave 1 baggie and get saw/tubes pilots?
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I agree boost -> Lock or barrel -> lock is good. I just dont see myself using it very often as i will already have a lock from LRS or i wont be able to do it because im range 1. I just hope they dont overprice the E wing due to having the LRS and having the linked action because together they arent very synergistic.
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Hopefully im wrong but i dont see myself using the linked action (Barrel Roll -> Lock / Boost -> Lock) very often. You are going to take the long range scan on turn 1. So on the first engagement you are only gonna do 1 action because you already have the lock. Unlike the tie punisher that can Boost -> Lock which should be handy. Also since you can not lock at range 1 it is even more unlikely that you will use this linked action. Thoughts? Edit: on second thought balance wise maybe it is for the best. A reposition plus a linked focus plus the lock from round one and suddenly we are back to 1.0 shenanigans.
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No more shield bonus from optimized prototype for Soontir
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-2 generic xwings, AP5 and Corran -Iden, Howlrunner and 5 academy ties -2 generic x, generic hwk with perceptive copilot, moldy crow ion cannon turret, generic y wing with ion cannon turret, seismic charge -Soontir with optomized prototype, OGP with Krennec, 3 academy ties -Boba & Moralo with docked Z
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So is it safe to say there is only one pilot card and cardboard of each pilot? So to run 4 Initiative 2 B Wings when you already own the plastic for 4 B wings, you need to buy 4 conversion kits or 1 conversion kit and 3 more 2.0 bwing blisters?
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Thank you. Man thats hard to see.
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How do we recharge cards like Leia?
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Thats true its kind of a win win if they do or dont use their linked actions
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I guess the opponent could stress themselves with linked actions and red maneuvers...
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A sloane swarm sounds fun but the correct counterplay would be to ignore the ties and kill sloane first. Much like you would do with 2 x7 defenders and palpshuttle. The problem with replacing howlrunner with Sloane, is if they go for sloane first you will get no rerolls ever and no benefit for from sloane.
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Cant wait to fly Iden Versio and HowlRunner with 4 tie fighters Im dying to know what upgrades i can slap on them or what other named ties would go wiith them.
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Good write up. I did the same thing. I Agree with your point that vader is squishy if he rolls blanks. But so was luke and wedge and all the tie fighters. It made for a fast and intense game. I quite liked it. In my opinion 1.0 suffered from hyper defense. (Which lead to hyper offence) It was very disheartening to send 4 hits to a ship and them take no damage. I very much like that Vader cant just token stack and shake off a big hit. The best way to avoid damage in 2.0...? STAY OUT OF ENEMY ARCHs
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Cant argue with you there. There are some baloni OP cards and ships. However i am really enjoying the reasonable ships and cards that came with the new wave. Everything in the silencer pack is fun and balanced. flight assist astromech is a tremendous 1 point card. Its getting my 4 xwing lists on the table winning games. As long as you have friends that can agree that some cards are BS and a complete NPE you can have a really good time. We never used Biggs ever as a gaming group. Neither Kylo crew or kylo pilot Upsilon. We had HLC Dash on the board once before we decided he was a no go. Trajectory simulator? No thanks. The list goes on. All hail the fun and resonable cards/ships!
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Blackout: title, autos, trickshot, adv sensors, adv optics. It seriously forces u into a ridiculous playstyle. (Fly straight at the asteroids) And if you play it well you will be rolling 4+ die on offence and defence everytime. More dice more fun! Love this ship! And the defender loses 2 green die. One of the funnest ships designed recently IMO. No bombs, no turrets, no missles, no problems.
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Gotcha thanks. Just wondering if i was missing something.
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I dont understand sensor cluster and crossfire formation. They cant both be used. Shouldnt you spend those points on deflective plating?
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Oh boy such a good ability especially at ps 11. I guess that would work on a double tapping ghost or Dengar too.
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Captain Kagi baby! Messes with LRS reeeeeal bad.
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Due to how cheap these are, LRS, and how good missles are, I feel like these ships would still be decent even if they didnt have the SLAM action
