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Everything posted by TBot
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This only gives you stuff for 3 x-wings. And I am chapped about it.
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Lol. Boba, Old Terry, L3 and a quadjumper?
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Looks solid. You could add stealth device with remaining points...
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Thanks for the reply. I forgot to mention Han solo gunner too. Dont know if i can justify a third falcon
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Is this still a thing? I dont need another x and u model. But would like Saw pilot and crew. Also would like death troopers but not really sold on buying a Reaper. I saw that they put some extra pilots in the conversion kits. Was that what FFg was referring to when they said there would be a way to get wave 1 cards without rebuying ships?
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I like my odds
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Can Han roll a red dice 3 times? Once normally, once with pilot ability, once with target lock. Can Han roll a green dice 3 times? Once normally, once with pilot ability, once with falcon title.
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Boba...is...SENSATIONAL
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Im eyeing 195 right now. Boba tricksot, guri predator, Palob moldy crow. 195 points. Would love to load up boba some more but i feel like adding palob would give the list more teeth. Stealing a green token from a defender is too appealing.
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Yes all the hype is real. That medium base plus the 1 hard turns makes it amazeballs
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Iden howlswarm. Loaded proton torp wedge/luke with intim arvel
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Boba wrecked in 2 games last night. The ability to reroll attack and defense on all attacks and defenses in a round is crazy. Sometimes had to use the boost to get the range 1s. But sometimes didnt need to and was able to focus. Also had maul to provide that extra force charge. Veteran tail gunner procked in both games. Ion bombs hit in both games. The guy can tank hits and dish hits out. He feels like he has everything. The complete toolbox. In a 2.0 environment he feels very 1.0. Had a great time. Expecting a point increase. I backed him up with Guri who also did pretty decent. But Boba definently stole the show.
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Thats a good point never thought of that. Im using the old locks anyways. I dont like the number things in the bases.
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Same here. No promo damage deck when i picked up my preorder. They said they will call me when they get it in.
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K wings lost a missle slot...
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Fair enough. It is expensive to get the double mods for them and pay for the torps
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Out of curiosity why do you think proton torpedoes are ridiculously expensive? In 1.0 Harpoon Missiles plus extra munitions was 12 points (6 points x 2 to convert to 200 point scale) And we all know how potent harpoons were even without the condition.
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I like this list, just sad there is no room for proton torps
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Ooooof. Good catch. Didnt even think about traj sim bombs popping corrans stealth device.
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Havent seen much talk about him. He is more expensive, his ability got nerfed, r2d2 got nerfed. However he gained long range scanners, a hull, boost action, linked target locks, a better dial, his initiative is only lower than fenn/vader/soontir/Han/Dengar/ Wedge, and proton torps have been buffed. He is a premium alpha striker with a double modded proton torpedoe attack and then the potential double tap at the end of the round. However his main problem is that he really wants his focus for offense to make sure that he gets 4 hits on the torpedo. Which creates a problem for defense. He will die fast with 3 green unmodded dice. So how do we keep corran alive while stile using his focus for offense? CORAN UNTOUCHABLEHORN (198) Corran horn (105) -Elusive, R3, proton torps, advanced sensors, stealth device Evaan Verlaine (45) -ion cannon turret, selfless Biggs (48) Evaans ability plus stealth device gives corran 5 agility. Then biggs can leach a hit or crit and Evaan can leach a crit. Also elusive grants him 1 re roll. Its gonna be mighty hard to get a hit through on corran and pop the stealth device. Does this list have any legs? Is corran any good? Can his double tap and torpedoes make up for his parteners weak offense?
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Awesome thanks
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Mostly interested in xwings since ill have 5 of them. Can use some old T70 dials. But kind of limited by the pilot combos based on the cardboard bases
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Hi x-wingers. Im doin some squad building. Dont have the game yet. Can someone point me in the right direction. Im trying to find out what pilots are on opposite sides of the bases so i dont build a squad thats not possible.
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It is a very overpriced card on most ships. On the right ships i feel it is undercosted. This seems like an autoinclude on I6 ships like vader or wedge to me. Twice per game after you know everyones position you can boost to get you out of kill boxes even while stressed. Anyone who has played or played against soontir knows how hard he is to pin down with a boost and barrel roll at PS 9. In some instances it could be like spending 8 points for 8 shield upgrades. (Good deal right?) Assuming that boost gets you out of a kill box twice.
