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Posts posted by TBot
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Ryad and Vessery. But I only use Stele. I like his ability a lot. Ryad is too predictable to me. Vessery seems better with the D title to get the most out of his ability.
I find Ryad less predictable than any other defenders. 4 k turns vs 1 k turn for everyone else.
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Thnx. I was hoping Ryad was the most popular. That has been my experience as well.
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Im curious for building a list that in most cases will out PS some or all of the defenders in a list.
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Well, I'll definitely be picking one of these bad boys up. Both the C-ROC and it's Scyk escort look gorgeous, can't wait to find out more about it. The Light Scyk title is interesting, but will it suffer from the "2 dice vs tank" worry floating around at the moment?
Still, a 12 point blocker is very useful.
Moneyinvolved reacted to this -
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Yoda should NOT be a crew upgrade. Instead he should be a dual condition upgrade card. One side is Do, the other is Do Not.
The Do side will allow one friendly ship to automatically succeed with best results possible (all crits on red dice, all evades on green dice) for one roll of dice, per turn. Then switch to Do Not.
Do Not forces the last friendly ship that used 'Do' to blank out on their next roll. Or maybe gain the no attack token at the end of the round.
Anyway, not crew because OT Yoda didn't hang out on starships.
what slot then?
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I think they should have made yoda and the emporer do the same thing but palp influences red dice, yoda green. Makes sense to me, Yoda would never use his powers for attack and the emperor likely not for defense.Yoda's, "Try not; do or do not" would seem to lend itself to an Emperor-like ability of changing a die face -- you're not trying to roll something, you actually are.
I like this idea
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Rebel Aces or Ghost or HOTR. All great ways to start a rebel fleet.
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Get him a firespray and a Decimator. Both great ships for beginners because it will help them get shots most turns because of the rear arch and turret. Lots of health on them too so they won't lose a ship early in the game.
BOBA-CHIRP: 100 Points
Boba Fett PS (8) - 39pts
Heavy Laser Cannon - 7pts
Rear Admiral Chiraneau PS (8) - 46pts
Expose - 4pts
Ysanne Isard - 4pts
This list is fun as you will be able to toss 4 attack dice with each ship. All the upgrade cards come with these expansions.
Before I get trolled on I should mention this is not a competitive list. But a fun start for a beginner who only owns the 2 starter Tie FOs and wants a Firespray.
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Get him a firespray and a Decimator. Both great ships for beginners because it will help them get shots most turns because of the rear arch and turret. Lots of health on them too so they won't lose a ship early in the game.
BOBA-CHIRP: 100 Points
Boba Fett PS (8) - 39pts
Heavy Laser Cannon - 7pts
Rear Admiral Chiraneau PS (8) - 46pts
Expose - 4pts
Ysanne Isard - 4pts
This list is fun as you will be able to toss 4 attack dice with each ship. All the upgrade cards come with these expansions.
DagobahDave and ElGentleman reacted to this -
Thanks for all the responses. Sounds like I'm gonna buy a transport and play the campaign. However, I'm sure I will end up with every epic ship one day.
SEApocalypse and heychadwick reacted to this -
The transport campaign is better than CR90. Upgradable Rebels and if a unique pilot dies, you can't use them anymore. Here's a link to the campaign sheet from FFG.
Thanks, I was hoping people enjoyed the transport campaign.
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I'm considering buying one of these ships. Has anyone played through both of their campaigns? Which campaign did you enjoy more?
I'm leaning towards Rebel transport because it comes with an x-wing with Tarn and Wes. I've proxied all the upgrade cards already so I'm not too concerned about them. The only thing that will really tip the scales is the enjoyment of their campaigns.
Thanks in advance.
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Ok, well they are not out in Canada yet. Has anyone played on the Hoth map? is it weird being at an angle and having that weird scale?
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The article was released December 8th and says available now?
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Ghost! For sabine crew and sabine shuttle!
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I tried ps 10 duchess. His arch dodging shenanigans are no match for a falcon. I tried to avoid the falcon and let my beefier ships deal with it. But u just cant avoid a turret all game when they are gunning for you.
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Played a game with him and he died in two rounds to a single TLT. TLT's are his bane and turn him into a generic Striker.
Totally missed this...tlts ruin his ability. Tlts will also ruin any other striker
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Buy 4 sea cows. 4 sea cows with title is obese.
Whoops title is unique. List broken. #jokes
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Buy 4 sea cows. 4 sea cows with title is obese.
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what is the most popular Defender Pilot?
in X-Wing
Posted
Thx