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Everything posted by TBot
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Well done Merman!
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you will still be missing the cardboard insert for the base....
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And C-ROC! Just got to that episode
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Instead of adding a dice you can add a hit
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Bahahaha nice
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Kavil with Dorsal turret, VI, unhinged and vectored thrusters is interesting. 4 dice at range one, 3 dice at range 2. The interesting bit is that your trying to keep people out of your arc.
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Sweet!
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Sweet thx, havent got to those episodes yet.
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My two favorite pilots to fly - 98 Points: Rey (59): Engine Upgrade VI Kanan Finn Sloop Title Warden Squadron Pilot (39): Advanced Slam Extra Munitions Conner Net Cluster Mines Ion Bombs Sabine
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Are the VCX, Gozanti, Captured Tie, and Inquisitors Tie the only expansion packs from rebels?
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Pretty cool to see the Gozanti, sabines tie, inquisitors tie all in one episode. Seeing them on the screen makes me appreciate the x-wing miniatures expansions even more. I wish I would have watched this show before I got into the minis. On to season 2!
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BTW Happy Friday Cubanboy & fellow X-slingers
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1. The models are amazing! 2. Its Star Wars! 3. I enjoy List building 4. The maneuver dials and templates are an awesome game mechanic. You feel great when you correctly predict an opponents move and counter it. 5. The unpredictability of the dice! Rolling 3 natural evades when your in a pinch is amazing! 6. See #1 7. See #1 8. See #1 9. See #1 10. See #1
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So Jyn + Jan + PTL = Focus, Focus, Evade & Reinforce if you get 3 enemy ships in arc? This seems fun and beefy but I don't think I'd fly it because it isn't that much of a threat. This will eat over a third of your 100 points and all its doing it putting out 3 red dice with a possible focus modifier I'm curious how 4 Kashyyyk Defenders with wookies commandos would perform. Your opponent will want to focus fire and take one out asap which is where reinforce will really shine.
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Buy IG-2000 x 2 $60 Buy M3-A Interceptor x 1 $15 $75 - 100 point list -IG88-B (36 Points) Mangler Cannon (4 Points) IG-2000 Title (0 Points) -IG88-C (36 Points) Mangler Cannon (4 Points) IG-2000 Tilte (0 Points) -Cartel Spacer (14 Points) -Heavy Scyk Interceport (2 Points) -Mangler Cannon (4 Points) This is a good start for $75. IG-2000s are fun to fly. When you fly multiples in the same list their title lets them share abilities. So when you take B & C in a list they both get to shoot again with a cannon if they miss their first shot, and they both get to take a free evade action after boosting. As you buy more expansions the IGs will be stronger, they have a lot of slots for more upgrades.
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ya couldn't listen to that for very long.
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Brobots! +Love the B & C double tap cannons and boost w/ free evade +hot stats 3-3-4-4 +competitive but not too OP +Just super fun to be boostin and sloopin and chuckin lots of HLC dice -One of my least favorite models in the game
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Lets give Deathrains ability to a K-wing muahahaha
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It is 200 points for imperials, 130 for rebels, 120 for scum. If you were asking how babaganoosh came up witht those numbers, he has made lots of missions. I guess he just knows the sweet spot.
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Theres deffinently things that would break this. The first thing that came to my mind was a shadowcaster doing a 5 straight followed by a 5 SLAM, throw a PTL boost in there somewhere too. The name of the game is fun tho so we wouldnt use any silly combos that break the intent of this mission.
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Ill give a little run down of our game: Phase 1: Half the imperials go after the rebels, half the imperials go after the scum. After the first few round of combat the rebels and the imperials have lost half their ships. The scum, due to flying timidly and some good green dice are still very healthy. Phase 2: The scum grab the container and it seems like two healthy brobots and a jumpmaster will easily win the game. The rebels and imps realize they need to work together and go after scum relentlessly. Phase 3: It was cool to see some tie fighters purposely blocking Brobots so that x-wings could swing in land some deadly shots. After some rebel/imp cooperation the tables have turned and now all three factions are crippled. Then Luke skywalker has some hot green dice and is one maneauver away from getting the container to the tantive. The Dreadnaught cannon gets a lucky shot and Luke explodes inches from victory. However Jess is right behind Luke to carry the package to the endzone. She is one move away and then blam! Heavy laser cannon from the last scum ship and all rebels are destroyed. The Brobot does a sloop and picks up the package while also getting the last remaining imperial ship in its arc (the inquisitor). After talkng a few hits from the inquisitor the brobot returns fire and is now the last ship on the board with the package. It sheds off two more shots from the Dreadnaught before limping to the finish line with a few HP. That was pretty much how it went the first time i played as well. People will naturally always go after whatever faction is currently looking the most threatening
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This 3/4 player mission is just amazing, I've ran it a few times. Once with 3 players and once with 4 players (2 people on the Imps). I've found it is very balanced for each faction. Great job Babaganoosh! This time I used two mats and we placed some stationary epic ships for fluff. (The Dreadnaught gets to shoot at the end of every round so we put a stationary Raider on the table, and we decided to change the escape vector to boarding the Tantive IV for rebels, and boarding the transport for scum). Look it up on Mission Control!
