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Thrindal

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  1. Like
    Thrindal got a reaction from ShoutingMan in 2xArq Thrawn + ISD-II + Rogues   
    I came up with a Tarkin list right after the Cymoon dropped a year and a half ago.  I have been playing with it and I think I can switch it to a JJ list now.  One key for my list is ET or Arq Command Cruisers.  Combo that with JJ and you have an incredibly mobile list.
    This list uses RitR cards and I haven't played it yet but the Arq's should each have a Nav Token every turn and can run C.F. almost every turn.  Still a lot of play testing needed.
    Name: JJ Arqs
    Faction: Imperial
    Commander: Moff Jerjerrod
    Assault: Suprise Attack
    Defense: Rift Ambush
    Navigation: Volatile Deposits
    Arquitens Command Cruiser (59)
    • Wulff Yularen (7)
    • Engine Techs (8)
    • Dual Turbolaser Turrets (5)
    = 79 Points
    Arquitens Command Cruiser (59)
    • Commander Vanto (7)
    • Engine Techs (8)
    • Dual Turbolaser Turrets (5)
    = 79 Points
    Imperial II (120)
    • Moff Jerjerrod (23)
    • Emperor Palpatine (3)
    • Gunnery Team (7)
    • Reinforced Blast Doors (5)
    • Leading Shots (4)
    • XI7 Turbolasers (6)
    • Avenger (5)
    = 173 Points
    Squadrons:
    • Bossk (23)
    • Colonel Jendon (20)
    • Maarek Stele (21)
    = 64 Points
    Total Points: 395
     
    This is my original Tarquitens list.  It did very well for me for a bit until folks caught on to it.  Some folks are surprised when you suddenly have super mobile Arq's.
     
    Name: Tarkin Sovereign (2018 Regionals)
    Faction: Imperial
    Commander: Grand Moff Tarkin
    Assault: Station Assault
    Defense: Contested Outpost
    Navigation: Dangerous Territory
    ISD Cymoon 1 Refit (112)
    • Grand Moff Tarkin (38)
    • Strategic Adviser (4)
    • Intensify Firepower! (6)
    • Gunnery Team (7)
    • XI7 Turbolasers (6)
    • Quad Battery Turrets (5)
    • Sovereign (4)
    = 182 Points
    Gozanti Cruisers (23)
    • Comms Net (2)
    = 25 Points
    Arquitens Command Cruiser (59)
    • Engine Techs (8)
    • Quad Battery Turrets (5)
    = 72 Points
    Arquitens Command Cruiser (59)
    • Engine Techs (8)
    • Quad Battery Turrets (5)
    = 72 Points
    Squadrons:
    • Ciena Ree (17)
    • Valen Rudor (13)
    • Mauler Mithel (15)
    = 45 Points
    Total Points: 396
     
    Either way it's a super fun list to run.
    Good luck!
  2. Like
    Thrindal got a reaction from Tangopop in SSD Single Ship 2nd place 9 list tournament.   
    We had a casual 9 Fleet tournament over the weekend with 3 SSD lists.  My list finished 3-0 and took 2nd place.  Here are my initial thoughts and experiences.
    The list.
    Name: ssd defenders
    Faction: Imperial
    Commander: Admiral Piett
    Assault: Advanced Gunnery
    Defense: Capture the VIP
    Navigation: Intel Sweep
    SSD Assault Prototype (250)
    • Admiral Piett (22)
    • Emperor Palpatine (3)
    • Captain Brunson (5)
    • Damage Control Officer (5)
    • Ruthless Strategists (4)
    • Quad Laser Turrets (5)
    • Heavy Ion Emplacements (9)
    • Leading Shots (4)
    • Quad Battery Turrets (5)
    • XI7 Turbolasers (6)
    • Executor (2)
    = 320 Points
    Squadrons:
    • 5 x TIE Defender Squadron (80)
    = 80 Points
    Total Points: 400
    This list was probably the most squadron heavy list at the tournament which surprised me, the toughest squads I played was a list of Shara, Tycho, and 2 X-wings.  Shara was a pain for the Defenders but I was able to take out all 4 Squads with a couple Defenders left.  In this match my opponent had an MC-80H, MC-75, and a GR75.  We played my Capture the VIP and, based on deployment I decided to run because it it would be difficult for my opponent to get his MC-75 in the fight as it was blocked out by the MC-80.  In the end the SSD took no damage and neither did his ships except for hitting an asteroid field.  I took his Squads and he got 3 Defenders.  I got the VIP and took a very fast 7-4 win.
    My Second opponent brought 2 Interdictors, Dominator, and 2 generic TIE's.  We played his Station Assault.  He had 1 of each Experimental Retrofit and Konstantine.  Because I didn't have Gunnery Teams he bunched up in my front arc but was messing with my Speed.  In general my command strategy was Nav (take 2 tokens), Squad (take 2 tokens), then Engineering the rest of the way, because of the speed shenanigans I put in an extra nav turn 5.  This was a mistake on my part.
    We engaged quickly, I initially focused on Dominator but in turn 3 my opponent made his one mistake by activating one of the Interdictors first (he wanted to force me to activate and move into close range of Dominator).  The Interdictor finished it's move double arced by my front and side.  I switched targets as I was first player and got 6 damage trough to hull in the 2 shots.  This did leave me in Dominators front arc and he got a huge 10 damage shot through.  Next activation I finished off the Interdictor with the side shot but didn't quite finish off Dominator.  We were now bumping hard so no need for that Nav Dial.  Dominator got a smaller shot through putting me over half health.  I finished off Dominator turn 5 but never even got a shot on the stations.  If I had that Engineering turn 5 I would have avoided half points.  In the end we finished a very close points match and I got a 6-5.
    Last match was SSD vs. SSD.  My opponent had no squads but had a Gozanti and an Arquitens.  The deciding factor in this game was Palp and my squads, we played my VIP as well.  I put the VIP on the station and just stayed on the station.  We ended up broadside, I used a Nav to bump and land back on the station as well.  My opponent was first player which was definitely an advantage to him but thanks to Palp, my attacks, and Squads I was able to burn off all his defense tokens, he also got the crit which didn't allow him to have command tokens.  Midway through the game my opponent made a mistake and put his Arquitens in my front arc, dead Arquitens and I ended up tabling him for a 9-2 because he did get half points off my SSD.  Probably the funniest bit was the final damage was dealt by one of my squads.
    Final thoughts, 
    The SSD is not going to significantly change much, they are hard to kill but the half points is no Joke and will significantly hurt your MOV.  The winner of the tournament was 2-1 but had one more tournament point than I did.  Palp is strong, he is gonna be great with Sloane and/or Avenger.  Piett with Executor is fun, lots of command potential.  Also turning a SSD is no Joke.  I think the SSD is fun and will see play but isn't super competitive yet.
  3. Like
    Thrindal got a reaction from NotBatman in Isn't anyone else gobsmacked at the price of the new large ships?   
    I disagree that X-wing is cheaper.  X-wing more often encourages multiples and there is so much of it that completionist's, even for a single faction will be buying far more expansions.  Yes each expansion costs more but Amortized over a year I think Armada is far cheaper then X-Wing.
  4. Like
    Thrindal got a reaction from AdmiralOldOwlz in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  5. Like
    Thrindal got a reaction from eliteone in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  6. Like
    Thrindal got a reaction from The Jabbawookie in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  7. Like
    Thrindal got a reaction from ArmaggedonPSA in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  8. Like
    Thrindal got a reaction from Atromix in How is the SSD doing in the wild?   
    The other SSD finished 4th but was first coming into the final round, I took him out for a 9-2 but I was tied with another player going into the last round and they got a 10-1.  The other lists were....  
    Rebel player with an MC-75 and an MC-80H with a GR-75, Shara, Tycho, and 2 A-wings.  I won 7-4.  
    Imperial list of 2 Interdictors, Dominator, and 2 TIEs.  I was able to take out 1 Interdictor, Dominator and the TIEs but the other Interdictor still had 4 hull left.  We played Station Assault and I didn't get either station and he got a solid half points from me so it was a close 6-5 on points.
    I think a couple things contributed to my success.  First it was the first time anyone had faced an SSD.  Second, for the most part the other fleets were also slow so it was more difficult for them to flank me and get to my rear.  Third I had a compliment of 5 Defenders and other than the Rebel list I didn't see much in the way of Squads all day and the Defenders could work on bombing ships.  
    When I run again I'll probably downgrade to a command variant and add a Gozanti and another Squad to help with Deployment.  I did get a little lucky with my opponents choices for deployment and placement of obstacles.  I think it's clear folks have found lists and strategies for taking out an SSD now, but those lists may not fair well vs other traditional lists so as things settle down I think the SSD will have a place but it won't overpower the competitive scene, at least not in the near future.  It might take a tournament here and there but that's it.  Half points is no Joke and will keep them from many big 9-2 or 10-1 wins.
  9. Like
    Thrindal got a reaction from Amanal in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  10. Like
    Thrindal got a reaction from LostFleet in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  11. Like
    Thrindal got a reaction from Bertie Wooster in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  12. Like
    Thrindal got a reaction from Akhrin in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  13. Like
    Thrindal got a reaction from Triangular in How fun is the SSD?   
    Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it.  Several say with the SSD and all the new news they might have to try out Armada.  It's definitely good for the game.
  14. Like
    Thrindal reacted to Drasnighta in How fun is the SSD?   
    So, you mean...  "Business as Wave 7 Usual" then?
  15. Like
    Thrindal got a reaction from cynanbloodbane in Isn't anyone else gobsmacked at the price of the new large ships?   
    Well if Sector Fleet battles become a regular thing here I will probably have to back off of my only one of each of the new expansions...  A thematic Battle of Jakku game would be fun.
  16. Like
    Thrindal got a reaction from Visovics in Monster front arc   
    I feel like it is going to cost considerably more than an ISD though.  It is going to depend on the tech (upgrades) this has.  It has to have some sort of tracktor beam tech that is stronger than what is in game now.  Does that mean it has Experimantal Retrofit or a new upgrade slot?  The size of the arcs is more MC-80H then it is ISD as well.  For me it is really going to be how much can I fit in a list with a Starhawk.
  17. Like
    Thrindal got a reaction from Bertie Wooster in The SSD Masters Roll of Honour   
    I got one more last night, I used the same list as my previous post.
    This time my opponent had a Command Prototype with Piett, a Raider, 2 Defenders, and 3 Interceptors.
    Despite his fighters punching above their weight class (9/10 of the first shots did damage) I was somehow able to keep Avenger alive at the end with no sheilds, no defense tokens, and 10 damage.  Avenger did most of the work but the Cymoon got the kill with the first activation of Round 6.  I used a similar tactic as the last time, bide my time and get around the front arc of the SSD ASAP.  Demo did not do well this time around, I was too aggressive with it and it died quickly.  Avenger did great though clearing the front arc and getting a close shot on the front left.  This kept my opponent from being able to turn as well and we bumped for a couple turns until Avenger could clear the rear.  The Cymoon had a more measured approach but got good damage in late.  Avenger was extremely fortunate to survive the game but I will say getting into those rear hull zones when you can is not very scary.


    Lots of ship on ship touching, I really need to get some extra tall supports from Mel.
    Next try will be with Rebels, I really wanted to try some SSD cards though, mostly Palp, Krennic, and Piett.
  18. Like
    Thrindal got a reaction from Darth Sanguis in The SSD Masters Roll of Honour   
    I got one more last night, I used the same list as my previous post.
    This time my opponent had a Command Prototype with Piett, a Raider, 2 Defenders, and 3 Interceptors.
    Despite his fighters punching above their weight class (9/10 of the first shots did damage) I was somehow able to keep Avenger alive at the end with no sheilds, no defense tokens, and 10 damage.  Avenger did most of the work but the Cymoon got the kill with the first activation of Round 6.  I used a similar tactic as the last time, bide my time and get around the front arc of the SSD ASAP.  Demo did not do well this time around, I was too aggressive with it and it died quickly.  Avenger did great though clearing the front arc and getting a close shot on the front left.  This kept my opponent from being able to turn as well and we bumped for a couple turns until Avenger could clear the rear.  The Cymoon had a more measured approach but got good damage in late.  Avenger was extremely fortunate to survive the game but I will say getting into those rear hull zones when you can is not very scary.


    Lots of ship on ship touching, I really need to get some extra tall supports from Mel.
    Next try will be with Rebels, I really wanted to try some SSD cards though, mostly Palp, Krennic, and Piett.
  19. Like
    Thrindal got a reaction from Darth Sanguis in Isn't anyone else gobsmacked at the price of the new large ships?   
    Well if Sector Fleet battles become a regular thing here I will probably have to back off of my only one of each of the new expansions...  A thematic Battle of Jakku game would be fun.
  20. Like
    Thrindal got a reaction from noggin in SSD Single Ship 2nd place 9 list tournament.   
    We had a casual 9 Fleet tournament over the weekend with 3 SSD lists.  My list finished 3-0 and took 2nd place.  Here are my initial thoughts and experiences.
    The list.
    Name: ssd defenders
    Faction: Imperial
    Commander: Admiral Piett
    Assault: Advanced Gunnery
    Defense: Capture the VIP
    Navigation: Intel Sweep
    SSD Assault Prototype (250)
    • Admiral Piett (22)
    • Emperor Palpatine (3)
    • Captain Brunson (5)
    • Damage Control Officer (5)
    • Ruthless Strategists (4)
    • Quad Laser Turrets (5)
    • Heavy Ion Emplacements (9)
    • Leading Shots (4)
    • Quad Battery Turrets (5)
    • XI7 Turbolasers (6)
    • Executor (2)
    = 320 Points
    Squadrons:
    • 5 x TIE Defender Squadron (80)
    = 80 Points
    Total Points: 400
    This list was probably the most squadron heavy list at the tournament which surprised me, the toughest squads I played was a list of Shara, Tycho, and 2 X-wings.  Shara was a pain for the Defenders but I was able to take out all 4 Squads with a couple Defenders left.  In this match my opponent had an MC-80H, MC-75, and a GR75.  We played my Capture the VIP and, based on deployment I decided to run because it it would be difficult for my opponent to get his MC-75 in the fight as it was blocked out by the MC-80.  In the end the SSD took no damage and neither did his ships except for hitting an asteroid field.  I took his Squads and he got 3 Defenders.  I got the VIP and took a very fast 7-4 win.
    My Second opponent brought 2 Interdictors, Dominator, and 2 generic TIE's.  We played his Station Assault.  He had 1 of each Experimental Retrofit and Konstantine.  Because I didn't have Gunnery Teams he bunched up in my front arc but was messing with my Speed.  In general my command strategy was Nav (take 2 tokens), Squad (take 2 tokens), then Engineering the rest of the way, because of the speed shenanigans I put in an extra nav turn 5.  This was a mistake on my part.
    We engaged quickly, I initially focused on Dominator but in turn 3 my opponent made his one mistake by activating one of the Interdictors first (he wanted to force me to activate and move into close range of Dominator).  The Interdictor finished it's move double arced by my front and side.  I switched targets as I was first player and got 6 damage trough to hull in the 2 shots.  This did leave me in Dominators front arc and he got a huge 10 damage shot through.  Next activation I finished off the Interdictor with the side shot but didn't quite finish off Dominator.  We were now bumping hard so no need for that Nav Dial.  Dominator got a smaller shot through putting me over half health.  I finished off Dominator turn 5 but never even got a shot on the stations.  If I had that Engineering turn 5 I would have avoided half points.  In the end we finished a very close points match and I got a 6-5.
    Last match was SSD vs. SSD.  My opponent had no squads but had a Gozanti and an Arquitens.  The deciding factor in this game was Palp and my squads, we played my VIP as well.  I put the VIP on the station and just stayed on the station.  We ended up broadside, I used a Nav to bump and land back on the station as well.  My opponent was first player which was definitely an advantage to him but thanks to Palp, my attacks, and Squads I was able to burn off all his defense tokens, he also got the crit which didn't allow him to have command tokens.  Midway through the game my opponent made a mistake and put his Arquitens in my front arc, dead Arquitens and I ended up tabling him for a 9-2 because he did get half points off my SSD.  Probably the funniest bit was the final damage was dealt by one of my squads.
    Final thoughts, 
    The SSD is not going to significantly change much, they are hard to kill but the half points is no Joke and will significantly hurt your MOV.  The winner of the tournament was 2-1 but had one more tournament point than I did.  Palp is strong, he is gonna be great with Sloane and/or Avenger.  Piett with Executor is fun, lots of command potential.  Also turning a SSD is no Joke.  I think the SSD is fun and will see play but isn't super competitive yet.
  21. Like
    Thrindal got a reaction from Formynder4 in Isn't anyone else gobsmacked at the price of the new large ships?   
    Even without tarrifs there is always inflation and we have not seen too much of an effect from inflation on Armada.  X-Wing 2.0 saw a price jump for everything with very similar ship sculpts.  A price rise over time is expected.  Based on the size and the fact that its command 4 I can't see needing more than 1 Starhawk.  The Onager may fit 2 in a list but it seems like it will be a tricky mechanic and probably not the best use of list points to have 2.  I will get 1 of each, day of release, if I decide there would be some reason to have more than one of either I will just wait for a price drop on-line or a big sale.
    As others have said, our releases are few and far between.  Amortize the cost out over time and this is a very cheap game to keep current in compared to others.  I also play Legion as a Rebel only and the rate of release for expansions there is insane, sometimes I barely have time to try out the newest release before something new comes along.  I am a completionist with Armada and it is far far cheaper than being single faction in Legion.  Plus no painting (unless you want to).  Legion is a fun game but Armada is an amazing game and well worth my investment.
  22. Like
    Thrindal reacted to Drasnighta in Isn't anyone else gobsmacked at the price of the new large ships?   
    Absolutely Not.
    I mean.  We're *literally* getting ships at about the rate of 1/year if we're honest.  
    (These will be Q4, Clone Wars isn't until 2020)...  Which means my Armada Support cost is about $120 a Year.
    That's...  Not bad for a Hobby.
     
    Maybe because I'm not intending on getting more than 1 of each, given their size and price.
  23. Like
    Thrindal got a reaction from Muelmuel in SSD + Hardened Bulkheads   
    Piett and Executor work just fine.  Dial a Nav first turn, take 2 nav tokens.  Now you have 2 Nav commands to use whenever you want the rest of the game.  Way cheaper than Tarkin.
  24. Thanks
    Thrindal reacted to JadinED in Armada Fleet Builder updated   
    Ryan Kingston's Armada Fleet Builder is updated with the cards of Rebellion in the Rim.
    😀
    https://armada.ryankingston.com/
  25. Like
    Thrindal got a reaction from The Jabbawookie in Proximity Mines appears poorly written   
    Yes taken word for word that is what it says.  There is a lot of future proofing in cards, The CR90 Liberator title for example, that has language that doesn't seem necessary.  I just think the language on this card is bizarre and confusing.  Maybe at some point you will be able to place a ship before deploying fleets but that seems odd as well.  As for future objectives...  At the rate we get new objectives thats at least 3-4 years away?  I don't see that being a consideration that would require this wording.  Maybe there is something planned for Clone Wars factions that required the wording?  Maybe.  It just seems very strange to me.
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