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About Thrindal

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  1. Every time we have had one on a table at a Store we have had other folks come up and ask if they could take a picture of it. Several say with the SSD and all the new news they might have to try out Armada. It's definitely good for the game.
  2. The key is getting into the rear, most of those ships are fast enough that you should be able to get them around the front and into the back half. I played 2 rounds as a test before a tournament, I had 3 Arquitens a Quasar and squads in the list and I had 9 damage on the SSD at the end of 2 rounds and only one of the Arquitens had suffered hull damage. Arquitens should never get into close range. Usually you should be able to out deploy an SSD list so you should have some idea where it's going. Also use obstacles to limit their options, make turns difficult for them. I usually hate to start going fast but sometimes it's worth it vs an SSD to get yourself around it ASAP. With small ships focus on objectives, maybe take second player so they have to play your objectives, dodge the big Arcs as much as possible. Get the points you can and play keep away.
  3. The other SSD finished 4th but was first coming into the final round, I took him out for a 9-2 but I was tied with another player going into the last round and they got a 10-1. The other lists were.... Rebel player with an MC-75 and an MC-80H with a GR-75, Shara, Tycho, and 2 A-wings. I won 7-4. Imperial list of 2 Interdictors, Dominator, and 2 TIEs. I was able to take out 1 Interdictor, Dominator and the TIEs but the other Interdictor still had 4 hull left. We played Station Assault and I didn't get either station and he got a solid half points from me so it was a close 6-5 on points. I think a couple things contributed to my success. First it was the first time anyone had faced an SSD. Second, for the most part the other fleets were also slow so it was more difficult for them to flank me and get to my rear. Third I had a compliment of 5 Defenders and other than the Rebel list I didn't see much in the way of Squads all day and the Defenders could work on bombing ships. When I run again I'll probably downgrade to a command variant and add a Gozanti and another Squad to help with Deployment. I did get a little lucky with my opponents choices for deployment and placement of obstacles. I think it's clear folks have found lists and strategies for taking out an SSD now, but those lists may not fair well vs other traditional lists so as things settle down I think the SSD will have a place but it won't overpower the competitive scene, at least not in the near future. It might take a tournament here and there but that's it. Half points is no Joke and will keep them from many big 9-2 or 10-1 wins.
  4. I went 3-0 on a 9 player tournament and finished 2nd with a single ship SSD list. Only 1 of those games was vs another SSD. I think it's well balanced but not overpowering. It probably isn't the most competitive thing out there at the moment but give it time and people will make it shine.
  5. That is some convoluted future proofing text on that card. I have to think FFG had a need for it beyond just distant future proofing. My guess would be something in Clone Wars will make this relevant.
  6. I feel like it is going to cost considerably more than an ISD though. It is going to depend on the tech (upgrades) this has. It has to have some sort of tracktor beam tech that is stronger than what is in game now. Does that mean it has Experimantal Retrofit or a new upgrade slot? The size of the arcs is more MC-80H then it is ISD as well. For me it is really going to be how much can I fit in a list with a Starhawk.
  7. I got one more last night, I used the same list as my previous post. This time my opponent had a Command Prototype with Piett, a Raider, 2 Defenders, and 3 Interceptors. Despite his fighters punching above their weight class (9/10 of the first shots did damage) I was somehow able to keep Avenger alive at the end with no sheilds, no defense tokens, and 10 damage. Avenger did most of the work but the Cymoon got the kill with the first activation of Round 6. I used a similar tactic as the last time, bide my time and get around the front arc of the SSD ASAP. Demo did not do well this time around, I was too aggressive with it and it died quickly. Avenger did great though clearing the front arc and getting a close shot on the front left. This kept my opponent from being able to turn as well and we bumped for a couple turns until Avenger could clear the rear. The Cymoon had a more measured approach but got good damage in late. Avenger was extremely fortunate to survive the game but I will say getting into those rear hull zones when you can is not very scary. Lots of ship on ship touching, I really need to get some extra tall supports from Mel. Next try will be with Rebels, I really wanted to try some SSD cards though, mostly Palp, Krennic, and Piett.
  8. I disagree that X-wing is cheaper. X-wing more often encourages multiples and there is so much of it that completionist's, even for a single faction will be buying far more expansions. Yes each expansion costs more but Amortized over a year I think Armada is far cheaper then X-Wing.
  9. Yeah no A-wing but I did take the last damage with a Squad which was fun for me, not for him. 😁
  10. Well if Sector Fleet battles become a regular thing here I will probably have to back off of my only one of each of the new expansions... A thematic Battle of Jakku game would be fun.
  11. Even without tarrifs there is always inflation and we have not seen too much of an effect from inflation on Armada. X-Wing 2.0 saw a price jump for everything with very similar ship sculpts. A price rise over time is expected. Based on the size and the fact that its command 4 I can't see needing more than 1 Starhawk. The Onager may fit 2 in a list but it seems like it will be a tricky mechanic and probably not the best use of list points to have 2. I will get 1 of each, day of release, if I decide there would be some reason to have more than one of either I will just wait for a price drop on-line or a big sale. As others have said, our releases are few and far between. Amortize the cost out over time and this is a very cheap game to keep current in compared to others. I also play Legion as a Rebel only and the rate of release for expansions there is insane, sometimes I barely have time to try out the newest release before something new comes along. I am a completionist with Armada and it is far far cheaper than being single faction in Legion. Plus no painting (unless you want to). Legion is a fun game but Armada is an amazing game and well worth my investment.
  12. Technically this was my second SSD kill although the first was a Mirror match which I didn't post. My opponent had an SSD and Interdictor. My List... Name: Dual ISD Faction: Imperial Commander: Admiral Piett Assault: Advanced Gunnery Defense: Hyperspace Assault Navigation: Minefields ISD Cymoon 1 Refit (112) • Admiral Piett (22) • Director Krennic (8) • Gunnery Team (7) • XI7 Turbolasers (6) • Dual Turbolaser Turrets (5) • Sovereign (4) = 164 Points Imperial I (110) • Emperor Palpatine (3) • Boarding Troopers (3) • Leading Shots (4) • XX-9 Turbolasers (5) • Avenger (5) = 130 Points Gozanti Cruisers (23) • Comms Net (2) = 25 Points Gladiator I (56) • Ordnance Experts (4) • External Racks (3) • Demolisher (10) = 73 Points Squadrons: = 0 Points Total Points: 392 We played his Targeting Beacons. It took 6 rounds because Avenger got blocked out by the Cymoon for a couple rounds, I also took it slow with Demo and got a big shot in turn 5. I only lost the Gozanti, I was worried about the Cymoon for a while but it made it. As I have said and posted before, the Palp officer is no joke. Definitely the strongest card in the release for my money.
  13. Piett and Executor work just fine. Dial a Nav first turn, take 2 nav tokens. Now you have 2 Nav commands to use whenever you want the rest of the game. Way cheaper than Tarkin.
  14. Yes taken word for word that is what it says. There is a lot of future proofing in cards, The CR90 Liberator title for example, that has language that doesn't seem necessary. I just think the language on this card is bizarre and confusing. Maybe at some point you will be able to place a ship before deploying fleets but that seems odd as well. As for future objectives... At the rate we get new objectives thats at least 3-4 years away? I don't see that being a consideration that would require this wording. Maybe there is something planned for Clone Wars factions that required the wording? Maybe. It just seems very strange to me.
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