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Ninotik

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  1. Like
    Ninotik got a reaction from Bucknife in Resistance XXXx: three and a half X-wings   
    Testing this right now:
    Test 6 Ext
    (36) Nodin Chavdri [Resistance Transport]
    (2) R4 Astromech
    (6) Korr Sella
    (4) Larma D'Acy
    Points: 48
    (29) Finn [Resistance Transport Pod]
    (8) Perceptive Copilot
    (1) Heroic
    (4) Advanced Optics
    Points: 42
    (48) Lieutenant Bastian [T-70 X-wing]
    (0) Integrated S-foils
    (13) Proton Torpedoes
    Points: 61
    (49) Jaycris Tubbs [T-70 X-wing]
    (0) Integrated S-foils
    Points: 49
    Total points: 200
    Any comments will be welcomed
  2. Like
    Ninotik got a reaction from Bucknife in Resistance Transport   
    I've been hanging around with this squad:
    Test 6 Ext
    (36) Nodin Chavdri [Resistance Transport]
    (2) R4 Astromech
    (6) Korr Sella
    (4) Larma D'Acy
    Points: 48
    (29) Finn [Resistance Transport Pod]
    (8) Perceptive Copilot
    (1) Heroic
    (4) Advanced Optics
    Points: 42
    (48) Lieutenant Bastian [T-70 X-wing]
    (0) Integrated S-foils
    (13) Proton Torpedoes
    Points: 61
    (49) Jaycris Tubbs [T-70 X-wing]
    (0) Integrated S-foils
    Points: 49
    Total points: 200
  3. Thanks
    Ninotik reacted to polmoneys in Anakin Naboo N-1 + Aethersprite (x2)   
    “ Before you reveal your maneuver, you may spend 1  to barrel roll (this is not an action) “ is a lovely ability, instant favourite. Two barrel rolls, pre-movement stress-who-cares barrel roll...
    I think going full throttle/ daredevil / R4 is a small investment that pays off. 
    With torps I’m a bit more clueless. Passive Sensors + 1  might be enough to land a good Proton Torp but ... We can mitigate this issue with Plo* so let’s focus on the sprites:
    Mace Windu (45)
    Heightened Perception (3)
    R4 Astromech (2)
    Delta-7B (18)
    Mace, as Anakin, clocks at I4 so HP will be helpful against lots of things. We all love Mace so he stays.
     
    To further mitigate initiative issues and block with my super-repositionable ships I’m inclined to use Sense and to trigger it at Range 3 the best carrier might be Obi for that extra  
    Obi-Wan Kenobi (47)
    Sense (5)
    R4 Astromech (2)
    Delta-7B (19)
    If we are to play the blocking game maybe a R1 torp  > R3 torp ? 
    Anakin Skywalker (41)
    Daredevil (3)
    Passive Sensors (3)
    R4 Astromech (2)
    Adv. Proton Torpedoes (6)
    Total: 196
    196/200
    *Plan B:  switch Obi for Plo (probably sense out), add HU to Mace and give Anakin proton torps? Ideas/comments? 
     
     === Force 
  4. Like
    Ninotik got a reaction from Old Sarge in Hyperspace Falcon   
    almost the same build: 
    HPSCE1
    (80) Lando Calrissian [Modified YT-1300 Light Freighter]
    (5) Nien Nunb
    (2) Leia Organa
    Points: 87
    (52) Wedge Antilles [T-65 X-wing]
    (0) Servomotor S-foils
    (6) Afterburners
    (1) Crack Shot
    Points: 59
    (39) "Dutch" Vander [BTL-A4 Y-wing]
    (4) Ion Cannon Turret
    (6) Veteran Turret Gunner
    Points: 49
    Total points: 195
  5. Thanks
    Ninotik reacted to Amc879 in Hyperspace Falcon   
    So I could start wedge with the foils closed, have Lando boost him into the fray, and then on his activation he could open his foils. Here is the new team I am thinking of
    BTL-A4 Y-wing - •“Dutch” Vander - 49
        •“Dutch” Vander - Gold Leader (39)
            Ion Cannon Turret (4)
            Veteran Turret Gunner (6)
    Modified YT-1300 Light Freighter - •Lando Calrissian - 87
        •Lando Calrissian - General of the Alliance (80)
            •Leia Organa (2)
            •Nien Nunb (5)
    T-65 X-wing - •Wedge Antilles - 59
        •Wedge Antilles - Red Two (52)
            Crack Shot (1)
            •R2-D2 (6)
            Servomotor S-foils (Open) (0)
    Total: 195/200

    View in the X-Wing Squad Builder
    Inspired by Ninotik
  6. Like
    Ninotik got a reaction from Greebwahn in Cobalt Bomber + RZA Blue + Poe   
    i want to bring this Tank, Blocker, Ace to a HS format tournament next Saturday.
    Hyperspace P1
    (58) Cobalt Squadron Bomber
    (6) Veteran Turret Gunner
    (2) Fire-Control System
    (5) Pattern Analyzer
    (8) Perceptive Copilot
    Points 79
    (32) Blue Squadron Recruit
    (3) Intimidation
    Points 35
    (68) Poe Dameron
    (2) R4 Astromech
    (0) Integrated S-foils
    (1) Heroic
    (2) Black One
    Points 73
    Total points: 187
    I have 13 points to spend and these options: 
    OP1) Finn(10) on the bomber.
    OP2) Proton Torps.(12) on Poe.
    OP3) HLC(4) + Afterburners(6) on Poe.
    OP4) Proton Rocks.(7) on Poe.
    which one do you recommend me? Any other options?  What do you think about the squad?
    thanks for comments and fdbck!
     

  7. Like
    Ninotik got a reaction from Greebwahn in Four rebels two jukes   
    After a while without flying, I decided to continue with version 2.0 focusing on rebels. After my first game, I created this list, what do you think?
    Rebels 2
    (43) Partisan Renegade
    (7) Magva Yarro
    (2) Tactical Officer
    (0) Pivot Wing
    (8) Advanced Sensors
    Points 60
    (46) Leevan Tenza
    (0) Servomotor S-foils
    (4) Juke
    Points 50
    (38) Sabine Wren
    (4) Juke
    Points 42
    (47) Garven Dreis
    (0) Servomotor S-foils
    Points 47
    Total points: 199
    The U can coordinate Leevan or Garven.
    1) Leevan makes barrel roll or boost (it depends on s-foils config) then red evade to active juke on his attack.
    2) Garven spent focus then chooses U to gain the focus.
    After that, if the the U has been attacked, he got BF+Focus to return fire.
    Sabine makes Sabine thinks: barrel + red evade + blue mvnt + focus.
     
     
     
  8. Like
    Ninotik reacted to polmoneys in First scum list help   
    Imo u have the wrong cannons and Asajj might not be the best buddy. Play it your way and if it does not work feel free to borrow my fav list in a loooooooong time: 
    Fenn Rau (28)
    Attanni Mindlink (1)
    Autothrusters (2)
    Concord Dawn Protector (1)
    Sunny Bounder (14)
    Heavy Laser Cannon (7)
    "Heavy Scyk" Interceptor (Cannon) (2)
    Inaldra (15)
    Attanni Mindlink (1)
    Ion Cannon (3)
    "Heavy Scyk" Interceptor (Cannon) (2)
    Serissu (20)
    Veteran  insctincs (1)
    Tractor Beam (1)
    "Heavy Scyk" Interceptor (Cannon) (2)
    Total: 100
     
  9. Like
    Ninotik got a reaction from Greebwahn in Keyan + Maul = LFE   
    i don't think Fenn + r3a2 is a good combo. If you stress your target on your attack, you pick a stress to so you won't be able to use Fenn's ability...
     
  10. Like
    Ninotik got a reaction from Jadotch in Latest attempt at an Eaden Vrill list (YT-2400)   
    use Rey on Eaden. 
  11. Like
    Ninotik got a reaction from Ohnoeszz in Enjoying 3x3 control list   
    Hi pilots, I've been flying this squad for a while and despite it's not a tier1 list it's very interesting and funny to fly. What do you think about it?
    Auzituck Gunship: Wookie Liberator (26)
         Expertise (4)
         Tactician (2)
         Intelligence Agent (1)
    ARC-170: · Braylen Stramm (25)
         · R3-A2 (2)
         Tactician (2)
         Alliance Overhaul (0)
    YT-2400: · Eaden Vrill (32)
         Ion Cannon (3)
         Smuggling Compartment (0)
         · Rey (2)
         Rigged Cargo Chute (1)
    -- TOTAL ------- 100/100p. --
    thx for the feedback!
     
     
  12. Like
    Ninotik reacted to theBitterFig in Wedding Party   
    I love PTL-Rage Tycho, but I'd consider keeping the more common Autothrusters instead of Experimental Interface.  In my mind, they're more important than a third action, but that's just a personal preference.  If all you get is Rage + Boost or Rage + Evade, that's still some great action economy.  Just be sure to Rage first.
    I don't really love Expertise on Wedge, and personally prefer Predator for most builds.  My reasoning is that I'd greatly prefer to take a focus action on Wedge, since it's more flexible for offense and defense.  This is probably another preference thing: I'd rather have access to both reroll and focus mods each attack, than either not have rerolls if I focus defensively, or not have defensive tokens if I TL offensively.  Predator gives me options on how I leverage my focus token each turn.
    Norra isn't someone I fully understand, so I don't have too much to offer.  I know a lot of folks also like Jan Ors on her, for the Evade. 
    On the whole, the build is probably a bit squishier than some, but it's got some classic pilots and is cool thematically.
  13. Like
    Ninotik got a reaction from polmoneys in Enjoying 3x3 control list   
    Hi pilots, I've been flying this squad for a while and despite it's not a tier1 list it's very interesting and funny to fly. What do you think about it?
    Auzituck Gunship: Wookie Liberator (26)
         Expertise (4)
         Tactician (2)
         Intelligence Agent (1)
    ARC-170: · Braylen Stramm (25)
         · R3-A2 (2)
         Tactician (2)
         Alliance Overhaul (0)
    YT-2400: · Eaden Vrill (32)
         Ion Cannon (3)
         Smuggling Compartment (0)
         · Rey (2)
         Rigged Cargo Chute (1)
    -- TOTAL ------- 100/100p. --
    thx for the feedback!
     
     
  14. Like
    Ninotik got a reaction from BlodVargarna in Enjoying 3x3 control list   
    Hi pilots, I've been flying this squad for a while and despite it's not a tier1 list it's very interesting and funny to fly. What do you think about it?
    Auzituck Gunship: Wookie Liberator (26)
         Expertise (4)
         Tactician (2)
         Intelligence Agent (1)
    ARC-170: · Braylen Stramm (25)
         · R3-A2 (2)
         Tactician (2)
         Alliance Overhaul (0)
    YT-2400: · Eaden Vrill (32)
         Ion Cannon (3)
         Smuggling Compartment (0)
         · Rey (2)
         Rigged Cargo Chute (1)
    -- TOTAL ------- 100/100p. --
    thx for the feedback!
     
     
  15. Like
    Ninotik reacted to wurms in 3 Tactician Auzitucks? It'll never work! (also Daredevil Wulf)   
    Dunno about three of em. Two of em might go well with Eaden Vrill though!
    (37) Wullffwarro (30) w/ Expertise (4), Tactician (2), Breach Specialist (1)
    (29) Wookiee Liberator (26) w/ Trick Shot (0), Tactician (2), Breach Specialist (1)
    (34) Eaden Vrill (32) w/ Rey (2)
    Total: 100
    -----------
    (33) Wookiee Liberator (26) w/ Expertise (4), Tactician (2), Inspiring Recruit (1)
    (33) Wookiee Liberator (26) w/ Expertise (4), Tactician (2), Inspiring Recruit (1)
    (34) Eaden Vrill (32) w/ Rey (2)
    Total: 100
  16. Like
    Ninotik reacted to theBitterFig in In Search of Opinions on what to take with Poe   
    For starters, I'm not going to mess with the Poe build.  There's lots of valid ways to build him, and lots of personal preferences, so I'll presume you'll stick with yours.
    I do like Outriders (Lone Wolf/Rey/HLC is my favorite loadout).  The PS difference between Dash and Leebo is pretty irrelevant, and while Dash's ability makes him easier to fly, taking Leebo for the lower cost is entirely valid.  Countermeasures or Rigged Cargo Chute can be really handy, too.  What's nice about an Outrider is that it packs a pretty solid offense (Poe lacks it, particularly if stacked full regen as in the OP) onto a ship which isn't necessarily easy to kill.  This is probably my first choice.
    ~~
    A Fat Chewbacca (Predator/Recon Spec/Jan Ors/Countermeasures/Scavenger Crane) comes in at 55 points.  A cheap Rey with just Finn/Kanan/HoR Title is 54 points, so that'd be 1 point for a bid or Elite upgrade (I think I'd take Adaptability for all PS9 and a small bid).
    ~~
    Miranda Doni is an option.  Sabine, TLT, Advanced Slam, and a giant pile of bombs (I like Thermal/Cluster/Conner at 52 pts total).  If you're meta has a lot of PS 8 and 9 aces, dropping bombs on their faces before they move can do well, but the ship is clearly more fragile than a YT.
    ~~
    A cheap ship I love is TIE Sabine Wren with just Trick Shot.  Probably as much fun as you'll have with a 15 point ship.  Barrel roll behind asteroids, and use your pilot ability next turn to avoid flying over them.  I also think a 14 point Captain Rex isn't necessarily bad--fly him as a flanker and they'll either have to open their rear to Poe + Friend and waste a round shooting a TIE, or he'll nerf their attack dice.  Either one would leave about 40 for a 3rd ship.
    You can grab one of the Wexleys (Snap {VI + Targ. Astro. + AT + Pattern Analyzer} or Norra {PTL, Kyle K, BB-8 or R7-T1}) for well under price.  Other options include a Warden K-Wing bomber (Sabine/EM/AS/Cluster Mines/Thermal Dets is 36 points, those can still wreck aces) or Nien Numb who can really bully low PS ships with R3-A2, Rage, Experimental Interface, Pattern Analyzer (pull a red, boost to range 1, EI into Rage, then discard all 4 stress; follow up with the Stressbot), but will crumble to high PS ships and heavy turrets.  A U-Wing with Chewbacca and Engine Upgrade (plus whatever else you like) can also do OK.  There's also a cheap VCX.  FCS/ABT/Hera/Chopper on a Lothal Rebel is 40 points, ColDet/TLT/Wookie Commandos is 42 (16 HP plus evades every turn...), which would leave a max of 13 points for something like Zeb TIE or a Tala Squadron Z-95.
    ~~
    As to other 3-ship builds... You could fit in Biggs + R4-D6 and Lowhhrick + Selflessness + Chopper.  Standard Stresshog Y-Wing is 26 points, leaving 29 points for something like a 28-pt no-missile Jake Farrell.  A standard Proton Rockets Jake is 33 points, with 22 points for Ahsoka with VI, Title, Captured TIE, Rey.  If you knew for a fact that you'd never face other PS 9s, she'd be amazing: great support early game, and a heck of a knife fighter late game, with 1-hards, start of combat barrel rolls, and a stack of tokens on Rey.  If you face high PS folks like Dengar/Nym, she'll struggle to make up her points, though.
  17. Like
    Ninotik got a reaction from Ohnoeszz in Block&Shot (3xps3 rebels)   
    Uoooo that's a super report @Ohnoeszz.
    This is my build right now. I like how the build covers the space and force the movements of the opponent I'm studing how to save two points, one for the black one tittle on nien and the other for the initiative bid.
    Antipursuit laser, Ion projector or Op. Spec. are have the odds... What would you change?
    YT-2400: · Eaden Vrill (32)
         Anti Pursuit Laser (2)
         Intelligence Agent (1)
    T-70 X-Wing: · Nien Nunb (29)
         Snap Shot (2)
         · R3-A2 (2)
         Integrated Astromech (0)
    U-Wing: · Heff Tobber (24)
         Fire Control System (2)
         Ion Projector (2)
         · "Zeb" Orrelios (1)
         Operations Specialist (3)
         Pivot wing (0)
    -- TOTAL ------- 100p. --
     
  18. Like
    Ninotik got a reaction from Ohnoeszz in Block&Shot (3xps3 rebels)   
    How was the store @Ohnoeszz?
  19. Like
    Ninotik reacted to Admiral Deathrain in Evolving my Thane Biggs Miranda with Nand Torfs   
    I believe Thane Kyrell benefits a lot from Tailgunner, you should look into that and think about wether a focus token doesn't do just as much for Biggs as an Evade.
    Definitly go with Guidance Chips, as Rey does the job LRS would and you do need the modification with just the Plasma torp.
  20. Like
    Ninotik reacted to polmoneys in Your thoughts on the cannons please? Delta Cannon TIE/D x2   
    went with Ion & Flechette. 3-1 against:
    Vessery + VI + TIE/X
    Tomax + crackshot + HM + EM + LWF
    Backdraft + Adaptability + FCS + Targeting Synchronizer + LWF 
    Approach was key and while his Alfa Strike was scary most games ended Soontir vs. Vessery. Backdraft had to go first to erase Targetting Synchronizer as fast as possible. My goal was to expose Flechette carrier to Tomax Homing Missile and get an Ion token on Backdraft.
    It feels weird to have Mr.Fel ignored getting free shots and not needing to use PTL all the time. 
    I'm not used to roll so many red die, it was a nice change of pace and will stick with it for a while, thanks for your inputs! 
     
  21. Like
    Ninotik reacted to Karhedron in Rebel Alpha strike   
    With Mindlinked torpedo Scouts still being a thing, I am trying to find a Rebel list that can pack the same sort of punch and I came up with this.
    32 Dutch (23), R2-D2 (4), Plasma torps (3), EMs (2), Guidance Chips (0)
    35 Esege (28), Rey (2), Plasma torps (3), EMs (2), Guidance Chips (0)
    33 Nera (26), Deadeye (1), Protorps (4), EMs (2), Guidance Chips (0), Collision Detector (0)
    100 Total
    The idea is to approach the enemy slowly with Esege using Rey to bank Focus tokens for the first few turns. Once the enemy comes into range, Dutch takes a TL and gives one to Esege. Esege has 2 Focus tokens which he can share with either of the other 2 pilots if necessary. Nera can fire with either TLs or a Focus. With the token sharing this allows, I should be able to roll 12 well modified attack dice on the first volley (hopefully enough to put down a JumpMaster). There is 25 health to chew through although only behind 1 agility.
    The idea is to be able to put down 1 ship from a 3-ship in the opening volley. Bigger ships may take longer and slippery aces may be tricky but Nera's turreted Deadeye torpedoes will worry even them. Triple auto-thruster aces seem to have faded from the meta lately so I don't expect to see Palp Aces or similar.
    Although the list uses plenty of synergy, there is no lynchpin model or weak link to target. Any 2 ships in the list can work just as well together so there is no easy target.
    The big question is R2-D2. Having Regen is nice but with Agility 1, I think it might be too easy to Focus down Dutch before R2-D2 makes any difference. I could put R2-D6 with VI on him instead as PS8 would make it easier for him to get TLs and I could use the remaining 2 points to put FCS on Nera instead.
    Thoughts?
  22. Like
    Ninotik reacted to ZiM946 in Star Wars Rebels   
    I was going to take Paratanni to an upcoming event, but I think I'm leaning towards this one that I created myself.  Let me know what you think, please:
     
    Chopper- VCX-100  45 points
    Ghost title
    Fire-Control System
    Dorsal Turret
    Tactician
    Hera
     
    Ahsoka Tano- Sabine's TIE  21 points
    Adaptability
    Sabine's Masterpiece
    Black Market Slicer
    Rey
     
    Ezra Bridger- Attack Shuttle  20 points
    Phantom title
    A Score to Settle
     
    Captain Rex- Sabine's TIE  14 points
  23. Like
    Ninotik got a reaction from kempokid in Ghost/U-Wing Idea   
    2 options:
    A) 
    U-Wing: · Heff Tobber (24)
         Fire Control System (2)
         · Jyn Erso (2)
         · Jan Ors (2)
         Pivot wing (0)
    VCX-100: Lothal Rebel (35)
         Autoblaster Turret (2)
         Fire Control System (2)
         Engine Upgrade (4)
         · "Chopper" (0)
         · Finn (5)
    TIE Fighter: · Ahsoka Tano (17)
         Veteran Instincts (1)
         · Captured TIE (1)
         · Sabine's Masterpiece (1)
         · Rey (2)
    -- TOTAL ------- 100p. --
    B) 
    U-Wing: · Heff Tobber (24)
         Fire Control System (2)
         Counter-Measures (3)
         · Jyn Erso (2)
         · Jan Ors (2)
         Pivot wing (0)
    VCX-100: Lothal Rebel (35)
         Autoblaster Turret (2)
         Fire Control System (2)
         Engine Upgrade (4)
         · "Chopper" (0)
         · Hera Syndulla (1)
    TIE Fighter: · Ahsoka Tano (17)
         Veteran Instincts (1)
         · Captured TIE (1)
         · Sabine's Masterpiece (1)
         · Rey (2)
         Black Market Slicer Tools (1)
    -- TOTAL ------- 100p. --
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