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Ninotik

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About Ninotik

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  1. I've tried this list yesterday against obi, mace and naboo anaquin. It was great: Test 1 Hyp (27) Vi Moradi [Resistance Transport Pod] (5) Informant Points: 32 (36) Nodin Chavdri [Resistance Transport] (2) R4 Astromech (6) Korr Sella (9) Amilyn Holdo (2) Tractor Beam Points: 55 (48) Lieutenant Bastian [T-70 X-wing] (0) Integrated S-foils Points: 48 (55) Nien Nunb [T-70 X-wing] (2) Black One (1) Marksmanship (0) Integrated S-foils (2) Autoblasters Points: 60 Total points: 195 Nodin is a suport beast. (Nice sinergy with Bastian). Vi Moradi is also quite disruptive. Autoblaster + Marksmanship is good on Nien but i think it would be painfully on Poe
  2. Interesting... what about this: New Squadron (38) Cova Nell [Resistance Transport] (1) Marksmanship (2) Autoblasters (5) Chewbacca (9) Amilyn Holdo Points: 55 (68) Poe Dameron [T-70 X-wing] (2) Autoblasters (0) Integrated S-foils (1) Marksmanship (2) Black One (2) R4 Astromech Points: 75 (55) Nien Nunb [T-70 X-wing] (1) Marksmanship (5) Pattern Analyzer (2) Autoblasters (0) Integrated S-foils (2) R4 Astromech Points: 65 Total points: 195
  3. Hi, here comes another version. keys are: 5p bid + Marksmanship autoblaster Poe + Always coordinate Novin: New Squadron (36) Nodin Chavdri [Resistance Transport] (6) Korr Sella (2) R4 Astromech Points: 44 (48) Lieutenant Bastian [T-70 X-wing] (0) Integrated S-foils Points: 48 (68) Poe Dameron [T-70 X-wing] (2) Autoblasters (0) Integrated S-foils (2) R4 Astromech (1) Marksmanship Points: 73 (29) Finn [Resistance Transport Pod] (1) Heroic Points: 30 Total points: 195
  4. i've been hanging around with this two builds (also posted): HPSCE1 (80) Lando Calrissian [Modified YT-1300 Light Freighter] (5) Nien Nunb (2) Leia Organa Points: 87 (52) Wedge Antilles [T-65 X-wing] (0) Servomotor S-foils (6) Afterburners (1) Crack Shot Points: 59 (39) "Dutch" Vander [BTL-A4 Y-wing] (4) Ion Cannon Turret (6) Veteran Turret Gunner Points: 49 Total points: 195 ---------------------------------------------------- HPSCE2 (80) Lando Calrissian [Modified YT-1300 Light Freighter] (5) Nien Nunb (2) Leia Organa Points: 87 (52) Wedge Antilles [T-65 X-wing] (0) Servomotor S-foils (1) Crack Shot Points: 53 (47) Benthic Two Tubes [UT-60D U-wing] (0) Pivot Wing (8) Perceptive Copilot (2) Fire-Control System Points: 57 Total points: 197
  5. 1) I like to use Wedge as a flanking menace. Sometimes i need to use the afterburner's charges to get free boost and a modifier cause Lando is in the Melee trying to block aces. 2) Lando activation goes before the Wedge's s-foils position choice, so if you want to use the boost yo have to close s-foils in the previous turn.
  6. almost the same build: HPSCE1 (80) Lando Calrissian [Modified YT-1300 Light Freighter] (5) Nien Nunb (2) Leia Organa Points: 87 (52) Wedge Antilles [T-65 X-wing] (0) Servomotor S-foils (6) Afterburners (1) Crack Shot Points: 59 (39) "Dutch" Vander [BTL-A4 Y-wing] (4) Ion Cannon Turret (6) Veteran Turret Gunner Points: 49 Total points: 195
  7. After testing a lot of combinations this is my preferred config for the starfortress: Hyperspace RoseFinn (58) Cobalt Squadron Bomber (6) Veteran Turret Gunner (10) Finn (2) Fire-Control System (9) Rose Tico (5) Pattern Analyzer Points 90 So good against low agility ships. with Pattern you can perform focus action despite red manouvers and the Finn+Rose+VTG+FCS gives a well modified red dice output.
  8. I'm appointing at this: HPSCE1 (80) Lando Calrissian (5) Nien Nunb (2) Leia Organa Points 87 (52) Wedge Antilles (0) Servomotor S-foils (1) Crack Shot Points 53 (47) Benthic Two Tubes (8) Perceptive Copilot (0) Pivot Wing (2) Fire-Control System Points 57 Total points: 197
  9. i want to bring this Tank, Blocker, Ace to a HS format tournament next Saturday. Hyperspace P1 (58) Cobalt Squadron Bomber (6) Veteran Turret Gunner (2) Fire-Control System (5) Pattern Analyzer (8) Perceptive Copilot Points 79 (32) Blue Squadron Recruit (3) Intimidation Points 35 (68) Poe Dameron (2) R4 Astromech (0) Integrated S-foils (1) Heroic (2) Black One Points 73 Total points: 187 I have 13 points to spend and these options: OP1) Finn(10) on the bomber. OP2) Proton Torps.(12) on Poe. OP3) HLC(4) + Afterburners(6) on Poe. OP4) Proton Rocks.(7) on Poe. which one do you recommend me? Any other options? What do you think about the squad? thanks for comments and fdbck!
  10. What about this?? Poe, Nien, Bastian (68) Poe Dameron (2) R4 Astromech (0) Integrated S-foils (1) Marksmanship (9) Proton Torpedoes (2) Black One Points 82 (55) Nien Nunb (0) Integrated S-foils (1) Heroic (5) Pattern Analyzer (7) Proton Rockets Points 68 (48) Lieutenant Bastian (0) Integrated S-foils Points 48 Total points: 198 Has anyone tested prorockets on Nien? he can go full mod thanks to PA. Also prorockets adds more flexibility cause they ara range 1-2
  11. i'm thinking about this v2: (50) Braylen Stramm Points 50 (50) Ten Numb Points 50 (42) "Dutch" Vander (2) R4 Astromech (9) Proton Torpedoes Points 53 (47) Garven Dreis (0) Servomotor S-foils Points 47 Total points: 200 Dutch gives bf to Ten and Garven gives focus tor Braylen... B'wings get full modified shots all the time...
  12. I want to fly bwings again cause i love this ship and i came with this: (30) AP-5 (2) Jyn Erso Points 32 (50) Braylen Stramm (1) Trick Shot (5) Collision Detector Points 56 (50) Ten Numb (3) Elusive Points 53 (42) Jan Ors (12) Moldy Crow (5) Nien Nunb Points 59 Total points: 200 The squad has some good tricks, AP5 can coordinate stressed B's so they can add tokens to get full mods. And Jyn supports the Hawk so he can save the focus to attack. Nien opens the Hawk dial so he can start the combat phase unstressed. Braylen can barrel roll into a debris to get stressed (or an asteroid) and activate trick shock. If he is at range 1, he throws 6 red. What do yo think?
  13. @theBitterFig I flied the squad against Whisper Echo Soontie yesterday and i noticed all the points you mentioned. Totally agree. All the ships where stressed the 80% of time. i've made changes and i came with this: Rebels 2 (47) Benthic Two Tubes (7) Magva Yarro (2) Jyn Erso (0) Pivot Wing (8) Advanced Sensors Points 64 (46) Leevan Tenza (0) Servomotor S-foils (4) Juke (2) R4 Astromech Points 52 (47) Garven Dreis (0) Servomotor S-foils (4) Juke Points 51 (30) AP-5 (1) Trick Shot (2) R4 Astromech Points 33 Total points: 200 - AP5 coordinates Leevan (he would be able to do and action even if he is stressed): 1) focus, then Leevan moves and makes barrellroll+red evade , 2) barrellroll+red evade (reposition before movement), then Leevan makes blue movement (R4 helps to turn) then focus. Leevan starts the engagement phase with focus+evade, so he can activate juke or use it for defense. - Benthic pass his focus to Garven, Jyn turns that into evade, Garven makes focus, so he has evade+focus for the engagement phase and then could pass that focus to Benthic or AP5 depending on the combat situation. I think is fancy What do you think? i like the idea of magva on the Uwing, now with jyn i hope he will get more fire.
  14. After a while without flying, I decided to continue with version 2.0 focusing on rebels. After my first game, I created this list, what do you think? Rebels 2 (43) Partisan Renegade (7) Magva Yarro (2) Tactical Officer (0) Pivot Wing (8) Advanced Sensors Points 60 (46) Leevan Tenza (0) Servomotor S-foils (4) Juke Points 50 (38) Sabine Wren (4) Juke Points 42 (47) Garven Dreis (0) Servomotor S-foils Points 47 Total points: 199 The U can coordinate Leevan or Garven. 1) Leevan makes barrel roll or boost (it depends on s-foils config) then red evade to active juke on his attack. 2) Garven spent focus then chooses U to gain the focus. After that, if the the U has been attacked, he got BF+Focus to return fire. Sabine makes Sabine thinks: barrel + red evade + blue mvnt + focus.
  15. Sure! it was a mistake. Trick shot is the key!
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