Aelitafrommars

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  1. Overall Variety in MoM

    It's the one that i play the most from ffg and i got started with arkam horror, too. It's different, that's for sure. More elaborately scripted events, more narrative, the scenarios are more mysterious than your average AH game, you need to find stuff out. Each expansion adds in new map variations and little things to the older scenarios. A common complaint at the launch was that there were too few scenarii at the time, which restricted replay value for many, but that was then. Now, you have a lot of contents to dive into. That's my two cents. btw... What'd be the point of making another AH?
  2. ot: One stale representation of the roman army is depicting it as all-roman, and just etruscan romans at that. Or, in the case of movies, brits posing as north italians but with a prole brit accent. Provincial divisions must've had a lot of locals. The key to making the game a bit easier is developing a sense for what board and card objects are "lures" and what will actually be useful for completing the task in time.
  3. In the end it doesn't matter much, but one significant change for "escape from innsmouth" is that without expansions, you will always play the one map included (unlike other scenarios which have more maps), so if you want to give the exact same map a try, that's worth unticking every expansion. If you on the other hand want to mix up the map a bit, check "streets of arkham" at the very least.
  4. Fantasy Flight Interactive

    Neat! It's going to be interesting to see how this unfolds.
  5. Steam asking me to buy DLC again

    It has recently been mentioned elsewhere that android users actually need to have an internet connection at app startup to access bought DLC:s... I love this game, but if this statement is correct, that sounds a bit like they brought together some of the bad aspects of from two different worlds (strategies). Poor android users in the woods.
  6. New expansion again!! "Sanctum of twilight"

    @totgeboren "In relating the circumstances which have led to my confinement within this refuge for the demented, I am aware that my present position will create a natural doubt of the authenticity of my narrative. It is an unfortunate fact that the bulk of humanity is too limited in its mental vision to weigh with patience and intelligence those isolated phenomena, seen and felt only by a psychologically sensitive few, which lie outside its common experience. Men of broader intellect know that there is no sharp distinction betwixt the real and the unreal; that all things appear as they do only by virtue of the delicate individual physical and mental media through which we are made conscious of them; but the prosaic materialism of the majority condemns as madness the flashes of super-sight which penetrate the common veil of obvious empiricism."
  7. New expansion again!! "Sanctum of twilight"

    I have hopes dealing with the Silver Twilight Lodge will be a lot about influence, and social interaction in general. But we'll see. I'm happy either way
  8. https://www.fantasyflightgames.com/en/news/2017/12/6/sanctum-of-twilight/ It seems the new restraint token might help ranged weapons come into their right element, and help investigators evade, ignore and run from monsters or focus on something else briefly
  9. Steam asking me to buy DLC again

    Then you need to either develop and maintain a separate proprietary app account system (that also doesn¨'t trip over the terms and agreements with all these pltaforms), and/or require a pesky google login to even gain access to the apps' contents, both meaning you need to have access to internet. Might work for city folks, but if you want to take it to a cabin in the woods or you live on the australian contryside or something, you're likely out of luck. I would vote no.
  10. New expansion! Streets of Arkham

    Won't scan the IP of FFG, but there's not much in the leaflet you need to know. Most important: -Face up elixirs are possessions and can be dropped. Face-down elixirs are not possesions and can't be dropped. -Discarded elixirs are returned to the deck. -You cannot place more than one improvement token on each of your investigators' skill. -Naturally, they're not possessions.
  11. Doors.. Help understanding how they work.

    I was struck by this, so i had to reread the rules. Walls: "Effects that affect adjacent spaces cannot affect spaces through walls unless an effect specifically allows it." I guess it's for monsters with the Phasing ability, should they ever be triggered to move towards something adjacent, but i'm not sure this ever happens. Doors: no such text can be found under this article. Adjacent: nothing mentioned about doors blocking or not blocking here either. If there's no rule to prohibit mechanics triggered or enabled by adjacency, then there's no rule to prohibit it. Which means that your point (3) is TRUE, but it also means doors are held in a schroedingers' cat state. I wonder if this is an unintentional omission... but until if FFG would revise or clarify this point, doors are forever trapped in a closed and at the same time not closed curse. I guess you could say the doors in these mansions present some impossible angles.
  12. Doors.. Help understanding how they work.

    The game doesn't attempt realism in this regard, for the sake of simplicity. Just imagine monsters and investigators can't peek through doors because the angle is wrong or they're closed or something. I'd personally prefer a line of sight rule, but there is no concept of LOS in MoM. EDIT: Oh and the places where the third space is significant are relatively few, but they do exist. Especially outdoors and in long hallways
  13. Cards: Cause and effect nitpick

    I don't think that's the case, actually, because sentences on cards are structured in different ways already, from one to another. I think the current philosophy is something like balancing between "straight, spoken english", "clear rules english" and "logic flowchart english" on a case for case basis. If those terms make sense...
  14. np I haven't played the card game yet, but MoM 2ed lends itself quite easily to light-hearted roleplay; especially the scenarios that are a bit on the easier side. So beyond the card/mythos specifics, one could for example -going into the role of your investigator - decide not to pick up the fire extinguisher because you just recently took the meat cleaver in hand from the kitchen.
  15. Mansions of Madness Bug Report

    v1.4.2 Ill-fated Exhibit Windows 10 2017-11-20 Missing ability icon in text description. Spoiler ahead: "The body of one of the museum's security guards lies on the floor next to a marble statue of the museum's founder. Place a Search token as indicated. Then suffer 1 facedown horror ( negates)"