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TychoCelchu505

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  1. True, but they (clusters) can also lock another ship for modded 2nd shot, allows them to bump, perform red maneuvers, and still fire ordnance... with Terex shared Calculate; and with the lock already established, XI Shuttle can coordinate ships that were not able to perform actions. Just offers more flexibility, in my opinion.
  2. True, but they (clusters) can also lock another ship for modded 2nd shot, allows them to bump, perform red maneuvers, and still fire ordnance... with Terex shared Calculate; and if the lock is already established, XI Shuttle can coordinate ships that were not able to perform actions. Just offers more flexibility, in my opinion.
  3. I played this list last night. First Order Courier (38) Targeting Synchronizer (4) Sensor Buoy Suite (4) Agent Terex (6) Ship total: 52 Half Points: 26 Threshold: 4 Zeta Squadron Survivor (32) x2 Concussion Missiles (6) Ship total: 38 Half Points: 19 Threshold: 3 Zeta Squadron Survivor (32) x2 Cluster Missiles (4) Ship total: 36 Half Points: 18 Threshold: 3 Total: 200 Went 3 and 1. We played it according to the Rules Reference, but I don't think it will matter greatly, if they do change it. The Sensor Bouys are extremely difficult to hit. In each game my opponent wasted four to five shots and only came up with one damage on one of them (Either rule set would have yielded the same result) . But, they were very effective in getting ordinance off, and Focus firing on targets. My loss (1st time playing the list) was mostly due to poor setup and bad planning on my part.
  4. Informed by whom? FFG, or the "Rules Gods"?
  5. Yes, sent using the Rules Submission Form. My thought is that it might be intentional to force 2 attacks to give it some longevity. At 4 pts, being blown up before you could use them makes them kind of unplayable. Not saying that FFG haven't made things unplayable before, but maybe they're trying to get it right this time.
  6. My local group has decided to follow the RR in this matter. When we begin to have tournaments again, the TO will make a ruling in advance, if FFG hadn't resolved this by then. The reasons were: inserts were printed months ago for packaging deadlines, while the revised RR was just released; the aforementioned gas cloud/cluster mine, etc. revisions in the RR, showing that inserts are not the end all. Hopefully, this is clarified sooner than later by FFG. Until then we're going with the RR.
  7. But the Sensor Bouys WERE updated in the RR, and do NOT state any additional rules.
  8. Please add Lothal3industies [L3i] for tournament trays and other 3D printed items. https://www.etsy.com/shop/Lothal3Industries
  9. Depends, I usually set up so Kaz bump-SLAMs on turn 1 to flip the damage card and then repair/Bucket it the following turn. Weapons Failure, because it causes no permanent damage, and almost certainly not engaging turn 1. This gives me a 7 health Kaz. This makes Kaz/Bucket 6 threshold, for 30 points. That's like a cheap Upsilon shuttle! I find that I don't use the ship ability that often, I use him as an arc-dodgy opportunistic point sink. The 70s and Zizi do most of the work.
  10. Black Balls of Fire w/ Zizi (40) Kazuda Xiono [Fireball] (6) R1-J5 (2) Coaxium Hyperfuel (5) Hull Upgrade (3) Advanced SLAM (1) Heroic (2) Kaz's Fireball Points: 59 (47) Black Squadron Ace [T-70 X-wing] (0) Integrated S-foils (1) Heroic Points: 48 (47) Black Squadron Ace [T-70 X-wing] (0) Integrated S-foils (1) Heroic Points: 48 (40) Zizi Tlo [RZ-2 A-wing] (1) Heroic (4) Advanced Optics Points: 45 Total points: 200 Limited experience with this list (<4 games) but have not given up more than half points on Kaz. Bucket has been the star of this build; allowing six hits without giving up points.
  11. The TIE/ba First Order Provocateur is listed as limited (·) in the PDF, but not on the app or card. Both YASB and LBNext followed the PDF, incorrectly, I think. I also don't believe that this is the final version as it does not have Epic included. This is probably a stop-gap measure for upcoming tournaments, I hope. The UI for this app has always been horrendous.
  12. The TIE Echelon from Galaxy's Edge would fill the role of Assault shuttle/crew carrier on a medium base. The FO needs other crew, as well. Hopes and dreams...
  13. http://www.dmborque.eu/swz/
  14. Ordered a bunch of wave 4 from FLGS, but also got 5 more from B&N; couldn't resist 20% Father's Day +20% Educator discount. 36% off.
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