Jump to content

Rathelm

Members
  • Content Count

    21
  • Joined

  • Last visited

  1. You can win with just 2 players but my experience is you have to know exactly what to do. It does take some of the fun out of the scenario when you have to learn it inside out to even feel like you have a chance of winning. For most of the missions there's very few wasted moves that you can do and still win.
  2. [bUG] What Lies Within: Mythos Phase Board Game with IPad App: App version 1.2.7; IPad IOS version 10.1.1 So we ran into a bug with this scenario where the end monster didn't spawn. It was 2 player. The map was the one that included Hallway Tile 5 (seem to get that map a lot). We didn't explore the two tiles North of the Bedroom (I believe it was the Greenhouse and Root Cellar) but had entry to the Generator room trying to speak to the ghost old man. The two unexplored tiles became visible, but each Mythos phase had nothing occur. No horror checks, no monster spawns. So we were able to get the Grotesque stones and place them with the next 4 turns with nothing occurring in the Mythos Phases. Anyone else see this happen?
  3. So we ran into a bug with this scenario where the end monster didn't spawn. It was 2 player. The map was the one that included Hallway Tile 5 (seem to get that map a lot). We didn't explore the two tiles North of the Bedroom (I believe it was the Greenhouse and Root Cellar) but had entry to the Generator room trying to speak to the ghost old man. The two unexplored tiles became visible, but each Mythos phase had nothing occur. No horror checks, no monster spawns. So we were able to get the Grotesque stones and place them with the next 4 turns with nothing occurring. Anyone else see this happen?
  4. Honestly I would be fine if FFG doubled the price on the minis just to have them available for purchase. I am not a painter, but like colored miniatures.
  5. 1) Yes you can choose what you want to negate. In your example you either take 1 horror or 1 damage. 2) No need to track down first edition stuff anymore. The first two expansions covers everything that the first edition has. 3) Depends on the scenario. Most common variation is monster variation followed by tile layout variation. The next is item placement variation. 4) I'd say to remember that whoever has that evidence can attempt it 3 extra times, but the interpretation that it only works the time it is mentioned is also acceptable. I'd just make a house rule on how you prefer to play that.
  6. If this is true (and it is the position I took in the discussion), it assumes that FFG has been very precise in its wording throughout the app. If you have absolutely any experience at all in playing their games, you know that this level of accuracy often is lacking. I don't know they're not that bad. I've seen both wordings as well hence why I know that there's two types.
  7. No. The card's effect is immediate and the discard puts you at below the level to be wonded/insane. It's probably best to think of the horror effects as FIFO in relation to other events. Event occurs forcing you to take horror Take horror Do card effect Repeat for all horror cards from event Evaluate if you are over threshold for insanity and if so take an insane condition
  8. I believe Julia's interpretation of the rules is correct. There's two ways the Mythos event will be worded: 1) This mythos event affects investigators in a space containing darkness... 2) This mythos event affects investigators in darkness... For the 1st type it doesn't matter if you have a light source or not. If you're in a space with darkness you are affected. For the 2nd if you have a light source in a space containing darkness then you are not affected by the event. Thematically think of the 1st scenario as: As you hold your candle high the darkness closes in around you until even the glow of the candle seems all but extinguished. The groaning of the walls becomes louder and louder and all you can do is cower. Suffer 2 horror.
  9. It lets you convert all clues to success. It says this right on the card.
  10. Yes, but the rules of walls say that Effects that affect adjacent spaces cannot affect spaces through walls unless an effect specifically allows it, so fire cannot spread through walls. Guess you're right. Seems like fire should be able to spread through walls though. I've never heard someone say, don't worry there's a wall there, we're safe from the raging fire on the other side.
  11. Speaking of insane conditions, how do you win with "The Greater Good"? It says you have to be eliminated to win, but at best there's one turn left to win with an investigator eliminated. Seems awfully demanding.
  12. Yeah don't forget that the rules state that if the app tells the players to do something that can have multiple ways of accomplishing it, that it's up to the players to decide the outcome.
  13. Fire can spread to any adjacent space. Rules on adjacency state that any space is considered adjacent if it shares a border, an impassable border, a door or a wall. The secret passage rule states that any space containing a secret passage is considered adjacent to any other space that contains a secret passage. So therefore fire could spread through a secret passage as well.
  14. That's true. It seems odd to release new ones while you leave half your product out of stock.
×
×
  • Create New...