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BigBueShip

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  1. Just to provide some additional insight: In Germany, there is a quite well-known portal tabletopturniere.de which is widely used to organize tabletop tournaments. I just looked at it recently and there are: close to zero upcoming WHFB 8th tournaments a little bit more, but still very few upcoming AOS tournaments a few more Kings of War tournaments a whole lot of 9th Age tournaments So I guess here in Germany most of the WHFB flock turned to 9th Age, which is a good thing for Rune Wars: While 9th Age may be an excellent system, its' mainly a fan effort to keep an abandoned system alive. While senior players might be happy with it, thanks to zero marketing it will most likely fail to attract too much new players. My guess is it will slowly die like BattleTech did in the years after FASA's demise. Since most 9th Age players are tabletop veterans, I think they know this from industry experience. That's quite a good market situation for RuneWars to release. Right now, RuneWars' biggest probem might be the brexit and its effect on USD/GBP exchange rates. Outside from the US, the UK might be the most vibrant and important tabletop market and depending on how exchange rates develop in the next few months, RuneWars' price tag may be way less attractive in the UK than in other countries. In the short to medium term Brexit and the cheap pound will benefit GW. After Article 50 is invoked they will likely be in trouble, simply because exporting goods will become far more complicated. Losing access to certain territories altogether is also possible which will weaken GWs pseudo-monopoly even faster than is happening at present. In the UK the loss of luxury spending will hit the hobby in general, as will the brain drain of disposable income having 20-40 year olds leaving the country. However UK gamers will have far less clout in terms of importing other games, so GW will certainly keep trucking along over here at least. For the next year or so, yeah, this possibly isn't the best time to try and bring out a competing miniatures war game. But on the flipside, if Runewars has a solid ruleset, decent release schedule, competitive pricing and tournament support enough to build even a small user base in that time, it will be in a great position to become a major title in the hobby once Brexit really kicks in. Which is a rather gloomy view of brexit. Out of the EU the UK could get a free trade agreement with the US, a situation that would benefit both GW and FFG. Currency rates could return to normal if the UK retains a strong economy after the uncertainty has passed. It's too early to know what the impact will be, we'll just hag to wait an see. The closest thing to a free trade agreement with the US will almost certainly be TTPA (which is Bad in itself, but that's another topic), and even if we are allowed to 'piggyback' onto that with the EU we'll have no clout at all in the terms of the arrangement. If you are holding out hope for a series of magical international trade agreements that don't do long-term damage to the UK to suddenly appear, it might be good to adjust your expectations. I do really hope to be wrong about this but pretending like Brexit hasn't dragged us into extremely dangerous waters is naive.
  2. That looks deeply intriguing to me. How do the companion droids match up with the Imp Assault minis? Like, could I base them up and they wouldn't look too out of place? If you could post a pic of them next to R2D2 or something you would become my favourite poster. Here you can see my bespin scenery painted up. The 3 companion droids and r2d2. http://imgur.com/a/JGQhPhere you can see the rest of the scenery stuff really like there work. Awesome, thanks for that. They are noticeably a bit bigger than R2 but I guess for crappy junkers that kind of works. Definitely a cool alternative to the tokens. Very impressive paint job too btw
  3. That Inquisitor looks great, and I love the lightsaber effect you did for Jeremy Corbyn in the middle there. This might be a stupid question, but does the Bespin terrain set come with the clear plastic rod to hold up the spybot thing?
  4. That looks deeply intriguing to me. How do the companion droids match up with the Imp Assault minis? Like, could I base them up and they wouldn't look too out of place? If you could post a pic of them next to R2D2 or something you would become my favourite poster.
  5. The Imperial Assault releases follow a pretty basic pattern based on moving chronologically through the original trilogy. A New Hope - Big box, the starter set. Small box, Tatooine. Empire Strikes Back - Big box, Hoth. Small box, Bespin. Return of the Jedi - Big box, Jabba's palace. Small box, Endor. So there are a couple of different options for after that, I'd be curious to see which people think will be most likely/most exciting. Force Awakens Pros; It keeps moving chronologically forwards. It keeps the original trilogy aesthetic that all of Imperial Assault has. The movie was crazy popular and models for Rey, Finn etc could possibly bring new people into the game. Cons; Big box is obviously Jakku, but no obvious small box expansion. Once in the new era players might be reluctant to move backwards, which could put FFG in a tricky situation where they have to wait for new movies to develop new content. Details about the state of the galaxy in this era are actually pretty sparse, might be better to work from an era with more details to develop from. Rebels Pros; The Inquisitor has already been released, so FFG are clearly looking at this. Keeps the original trilogy aesthetic. Good collection of villains to use (Agent Kallus, the Inquisitors, Maul, Thrawn) as well as the rebels crew themselves. Lothal would be a good location for a box expansion. Tons of details and ideas to develop from. AHSOKA. Cons; Not as popular with older fans. Moving backwards chronologically. The Prequel Era Pros; Um No but seriously there are tons of cool soldier types and designs as well as fun locations, and the mass war would give FFG infinite possibilities to play with. And the prequels are under rated there I said it. Cons; Would be moving backwards chronologically. Different aesthetic. Difficult to balance against the generally lower power level of the other eras. Could be a huge nerd backlash against it. Sand gets everywhere. I'm not counting Rogue One as an option, just because there isn't enough time for FFG to develop for as their next set of releases after Endor. It does look awesome though and I'd love to see it get some Imperial Assault love down the line. Wild card option, FFG drops the release convention for a year or so Pros; Not limited in what box expansions can be released. Cons; Could lead to a weird mishmash of different timeframes etc. On balance I think a focus on Rebels for two expansions, before moving onto Force Awakens era, would be best. But I'm curious what other people think.
  6. I think FFG can get away with FFG-ing it up with their usual expansion/component release system as long as they have one rule; - A player can get everything they need for their army without buying anything that can't be used in that army. If people have to buy a box of use-in-any-army-mercenaries to get the Dirty Fighting card or whatever, there'll be some griping but they'll do it. If they have to buy a box of Orc axethrowers that can't even be used in their skellingtons army to get the Dirty Fighting card though, that's too far.
  7. Just to provide some additional insight: In Germany, there is a quite well-known portal tabletopturniere.de which is widely used to organize tabletop tournaments. I just looked at it recently and there are: close to zero upcoming WHFB 8th tournaments a little bit more, but still very few upcoming AOS tournaments a few more Kings of War tournaments a whole lot of 9th Age tournaments So I guess here in Germany most of the WHFB flock turned to 9th Age, which is a good thing for Rune Wars: While 9th Age may be an excellent system, its' mainly a fan effort to keep an abandoned system alive. While senior players might be happy with it, thanks to zero marketing it will most likely fail to attract too much new players. My guess is it will slowly die like BattleTech did in the years after FASA's demise. Since most 9th Age players are tabletop veterans, I think they know this from industry experience. That's quite a good market situation for RuneWars to release. Right now, RuneWars' biggest probem might be the brexit and its effect on USD/GBP exchange rates. Outside from the US, the UK might be the most vibrant and important tabletop market and depending on how exchange rates develop in the next few months, RuneWars' price tag may be way less attractive in the UK than in other countries. In the short to medium term Brexit and the cheap pound will benefit GW. After Article 50 is invoked they will likely be in trouble, simply because exporting goods will become far more complicated. Losing access to certain territories altogether is also possible which will weaken GWs pseudo-monopoly even faster than is happening at present. In the UK the loss of luxury spending will hit the hobby in general, as will the brain drain of disposable income having 20-40 year olds leaving the country. However UK gamers will have far less clout in terms of importing other games, so GW will certainly keep trucking along over here at least. For the next year or so, yeah, this possibly isn't the best time to try and bring out a competing miniatures war game. But on the flipside, if Runewars has a solid ruleset, decent release schedule, competitive pricing and tournament support enough to build even a small user base in that time, it will be in a great position to become a major title in the hobby once Brexit really kicks in.
  8. A mass battle Star Wars game would make me very excited for sure, but honestly the more I think about it, the less it appeals. Ground combat in Star Wars is almost always small scale, a small group going for objectives or a very narrative, uninterrupted confrontation between 2 people rather than pitched battles, and that is better represented in Imperial Assault. Even Endor, the closest thing to a mass ground battle, was really more a large number of skirmishes and vignettes due to how dense the terrain was. Like, I think it would be better represented by three forest-y ImpAss skirmishes than a big board with a Stormtrooper firing line and Ewoks in cover or whatever. The only FFG I buy is Star Wars stuff but I think I'll probably get into this too. If the mechanics are as tight as X-Wing, and there's no reason they shouldn't be, then it'll be good times and I always enjoy having more minis to paint.
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