First-time poster here. Just ran my first ever role-playing session a few days ago with the EotE Beginner Game. Had a blast! Ran into an odd situation though, and wanted to see how other GMs might have handled it.
During the final encounter, the PCs we're fighting the Nemesis of the mission, a Trandoshan named Captain Trex. They were trying to steal his starship to get off planet. In the midst of the fight, one of the PCs instead of attacking decided to negotiate with Trex to get him to give up the starship. I was definitely surprised, but checked the PC's negotiate against Trex's vigilance and threw in two setback dice, but the PC succeeded so Trex gave up the ship.
Not exactly how I expected the climax of the adventure to go. Obviously I want to be flexible with the PC's decisions, but is this how more tenured GM's would have handled it?