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Everything posted by Procastination

  1. This, or with a Dagger Squadron B-Wing.
  2. I say we change Biggs to: "Once per round, you may change a friendly ship's die result to any other result. That die result cannot be modified again."
  3. Considering a generic B-Wing is only 22 points I don't think anything is required for the ship. Yeah AGI 1 is lousy especially when looking at TLT's but it's still a tough ship that packs a wallop. I will learn to effectively fly one someday. For now I will continue sucking with them. Badly.
  4. Happy Friday indeed! This week on the forums has been sadly hilarious. Like a sick clown. Ten years? Hope so - teaching my children how to play. (I don't have kids yet but the way life's going it won't be long).
  5. Ashamedly, missing with torpedoes is the one thing I get really salty about. 4 points, an action and no results my way every time takes its toll. I don't run them anymore. Not even seismic. Point being I think any upgrade (viable or not) would have to add them to the X-Wing load-out for a reduced cost.
  6. I can just imagine the absolute **** storm post-faq with Imperial and Scum nerfs alongside Rebel buffs. Actually I think the boards would have been even MORE entertaining if that had happened.
  7. Kyle Katarn. The undisputed champion of all Jedi.
  8. I'll give you that Palpatine was ok and didn't really need thrown down the reactor shaft THAT badly, but come on. You can't throw a thread up (at least, you shouldn't throw a thread up) pointing the finger at moaners and whiners when all you're doing is, you know, moaning and whining. At least do us all a favour and put the resulting fist fight from Poland up on YouTube.
  9. If I could say one thing about this FAQ, it's that FFG want to steer away from easy-mode token gains and dice modifications to focus on tighter flying and better planning. Personally, I think Zuckuss is warranted; Palpatine is overkill; Manaroo could have been range 3 and x-7 is a good compromise (I was a fan of that card). I forsee a big shift towards Kylo and the Upsilon shuttle. Which is perfect as First Order is my bag at the moment!
  10. Porkins. Then maybe like Han or something.
  11. FFG focusing on the Epic side of the game, and rightly so. I hope this gives epic more of a boost.
  12. Procastination

    77 Plus!

    Placing bets on TLT thug?
  13. That's a very good list but I'm not sure Black One is legal on Snap with Adaptability, due to PS not changing until after deployment.
  14. He was always good. You guys just suck at flying him.
  15. That's a good alternative. U-Wing + TJ = 24 points leaving an initiative bid. Although, if Heroes hasn't made it to Italy yet I doubt any of Wave 10 has. Sadface.
  16. A bit of remodel from me, but here goes. I'd drop the Z-95, it's role would be as a chaff type blocker, which the A-Wing can do even better. Get the R3 Astro off Luke, it's pretty useless at the moment. Give him R2-D2 instead. Instead of VI, give Luke Predator. (Luke now = 35 points). For Poe, I'd swap Sensor Cluster for Pattern Analyzer - this will give Poe ridiculously good action economy even off Talon-Rolls. BB-8 if fine, but consider R5-P9 for regen. Finally, give him the Black One title for target lock shenanigans. (Poe = 41 points w/ BB-8). Promote the A-Wing to a Green Squadron test pilot with refit, Push the Limit, Daredevil and Autothrusters. (25 points). [i THINK I've got my points correct here]
  17. Honestly, you'd think an X-Wing was difficult to destroy. Mind you, they are manoeuvrable. With lots of actions. Wait - they're too good!
  18. I had a great list ready, but my dog ate it. Sorry. If you still have your proof of purchase slips/tokens it couldn't hurt to ask. BAD dog.
  19. Way ahead of that. As a bonus with finally getting a U-Wing, I've splurged on a Striker too. What a fantastic model. This year I'll be playing more Imperials and may even branch out to Scum as well. X-Wing. Although he still is, Wedge was far more of a threat way back when. (I'm sure that was Wave 1).
  20. The Upsilon will complete my First Order ambitions. I love the FO TIEs and this is the icing on the cake.
  21. Sad to see no one has given you any feedback. Anyway, if you're struglging to keep a lone B-Wing alive, drop Jake for Biggs. Biggs + R4-D6 + Integrated Astromech = 26pts. Not only does flying Biggs next to your B-Wing keep it safe for a couple of rounds, it frees up two points, which I personally would use on Poe's PS9 card. I don't know if it's a casual group you're playing with or what, but the B and X can be easily outmanoeuvred so you'd need to put in some practice - but that goes for any list. Fly Biggs close to the B, flank/perimeter with Poe for a powerful end game ship. Happy flying!
  22. Impressive. The mindlink lists intrigue me. I've played against one before and despite coming out on top, it was clear to see the potential. Really digging the Kanan build too. I can't be bothered to check for the details of the Norra/Nera list, but that's an encouraging sight to see a named B-Wing.
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