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Everything posted by Procastination

  1. Thanks! Jostero can't personally equip the torps - I'm not much of a Scum pilot so I don't know which ships (if any) can use them off the top of my head. It was a fleeting moment of list madness.
  2. Don't be too sad, it'll be nice to see those sexy Starvipers on the mat more.
  3. This is an incredible Ace pack. Scum keeps going strength to strength. Don't see any viable application, but Jostero would activate off Seismic Torpedoes. I like those.
  4. Blue Squadron (22) Adv. Sensors (3) x2 Chewbacca (42) Millenium Falcon (1) C-3PO (3) Leia Organa (4) Your B-Wings are your tough old blockers/flankers. Chewie is a damage sponge, and once per game you may find a chance to action and K-turn your B-Wings stress free!
  5. AutoThrusters and Pattern Analyzer. You'll need to purchase a Starviper Expansion and Heroes of the Resistance for them, respectively. Or Ebay.
  6. Wes I'd fly with VI and R3-A2 (IA), PS10 stress/strip shot can be devastating. Biggs has his cement shoes of R4-D6 and IA. Jess works great with M9-G8, IA or AT. I'd put PA on too. That only weighs in at 90 points though. You could add R2-D2 to Biggs and VT to Wes to up the points a bit. Or really for the extra points swap out Jess with Snap or Nien.
  7. So, you've got a huge pool of resources at your disposal and only the vaguest idea of what you want. Friendly reply, read this thread: https://community.fantasyflightgames.com/topic/243637-are-triple-t70s-viable/ Triple T-70's is fun, diverse and accessible. Grumpy-notenoughcoffee reply: I dislike threads of "here's everything I have, build me a list!" Do it yourself, it's part of the fun of the game.
  8. No. Eight firing arcs isn't exactly nuts, but you'll need to play a few games with a list like that to get it down.
  9. That Snap build is insane. T-Roll into a TL and boost then a focus/evade then, well, another focus I guess! Would love to find the points for VT on him.
  10. When I started out with X-Wing, my regular opponent was a stalwart fan of 4 tactician B's. I had a hard life.
  11. I posted this recently: Different pilots, same ships. Meh, all seem good for casual play.
  12. So at the weekend I found myself at a retailer which unfortunately only had the Auzituck in stock from wave 11. I have to say it's the ship I was least impressed with out of the wave announcement despite the enthusiasm for flying more Wookiees. What the ****, I have money and it's more plastic methamphetamine. Managed to get a few games too, and found myself just loving Wullffwarro. More my opponents surprise at this tiny ships punch (and it is pretty tiny) than my skill as a pilot, but whatever. Wullffwarro (30) Push the Limit (3) Targeting Computer (2) Finn (5) Kanan (3) Ouch. 43 points! So the only respectable thing to do was to load up Han to keep my life easier: Han Solo [Classic] (46) Millenium Falcon (1) Lone Wolf (2) Chewbacca (4) C-3P0 (3) So Han just sort of, you know, Hans around absorbing fire and redistributing pain in equal measure while my new pal Wullffie skirted broadly with his 180 degree arc blasting out 4-5 dice then for 2 (sometimes 3 depending on successful reinforce actions) turns could blast out up to 6 attacks. Looking back, I could have shaved points on Wullff with Lone Wolf on him and something else on Han but that's what the threads for really. So remember, Wookiees may seem like a cute idea for a pet. But they grow up.
  13. That's prime Nien Nunb territory: NN (29) Stay on Target (2) BB-8 (2) Pattern Analyzer (2) Integrated Astromech (0) Black One (1) = 36 OR NN (29) Snap Shot (2) R3-A2 (2) Pattern Analyzer (2) Integrated Astromech (0) Black One (1) = 36 Just two variations. Just such a fun ship to fly. I've been messing around with AT too in some cases.
  14. Truthfully, I always wanted an Obi-Wan Kenobi crew card. Old Ben. Then if you really think about it, Obi-Wan really done nothing aboard the Falcon in ANH. Certainly nothing that helped in terms of flight, combat or navigation.
  15. Taking these boards too seriously is the first step towards insanity. Fly casual.
  16. Maybe tell him to stop being a baby? So the meta is heavily leaning on Scum right now and there's more coming, big deal. The game's still enjoyable.
  17. Happy Friday! A general shout out to the contributors who are positive, helpful and engaging!
  18. Instead of standard 100/6 pitched battles play 75/4, maybe 80/4. (Points/Obstacles).
  19. Ridiculous against TIE Bombers though.
  20. See, this is the fact I love flying Porkins. Yeah, he'll probably die on a couple of turns (or 1!) but fly for the fun of it. Rebels rarely excel at lower points so fly this guy and wait patiently for that one game where he actions to exhaustion, has no stress, no damage and rolls 3-4 damage for a couple of turns, killing your precious Emperor in his smelly shuttle.* *Based on actual X-Wing events.
  21. Superb upcoming release schedule for me personally, with Guns for Hire looking as good as it is, I'll soon be investing in a Most Wanted pack plus a Starviper. (Autothrusters finally!). Couple this with the fact the Scum bomber is dual faction and I'm all set. Can't wait to welcome our new Wookiee overlords.
  22. Porkins (26) PtL (3) R3-A2 (2) VT (2) = 33pts
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