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naitsirk

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Everything posted by naitsirk

  1. I hope tomorrow we can see a preview with at least another skirmish fix for iconic
  2. There will be a command card that allow you to move 5 spaces or similar "force jump", so i think the emperor unique command card must be something more special.
  3. I always forget the inspirational luke too haha... Vader forget his new attack reroll, and in the minute 45:00 when han uses "steal tactics" he rolls 2 evades, that means 2 blocks cause his "cunning". Poor Han he was cheated haha i enjoyed the match and the imperial leia.
  4. @theaficionado Really good job. Community need this kind of list. I would love another one based on the command cards, as it is a big part of skirmish games.
  5. You can't remove battle discipline cause his command cards is built in. I think the better way is improve battle discipline with some blast and damage. Perhaps need a built in damage losing another one, like weaken. Adding a special action flamethrower that allow him to gain 3 movement points and cause damage all in the same action. You have action economy and good damage per attack. He can move 3, cause 1 or 2 damage and then attack with better surges. I think free flamethrower isn't op for a 13 point figure. We have vader with his free chocke that causes more damage without range limitations.
  6. Perhaps he was... Until he is an old man with a friedface. Like the idea of improve or change him with a command.
  7. If only have Empire`'s cards would be a little disgusting since the mercs have one fix, empire will had and rebels won't see nothing until the nex wave chewie and han (chewie mostly) are currentry too overcosted, can't wait 2 waves to use this iconic heroes
  8. How do you think this card will be? My thoughs are the card improves his "emperor" rule. Perhaps extending the radious to "choose another figure in the game" instead in 4 spaces and adding some extra attack bonus (a surge or damage). Another option i though is allowing him to choose more than 1 figure. The no restriction about friendly and hostile figure here makes me think that the command card can use this, perhaps gaining points while attacking one of your guys with an enemy model. Come on let's speculate!
  9. yeah, really sounds too recherche... too many points to do one possible attack
  10. Perhaps you want to do this in order to use " order hit" with jabba at the very first turns of the match... it seems too risky but perhaps.
  11. Just here: https://docs.google.com/document/d/1tSo0jH4u_q1OZitrGSj_m_IH-rGe1gieuVCjngVdgMk/edit?usp=sharing The igg 88 fix looks very similar too (in mechanics) The guy is in this forum, named cnemmick. I also like the idea of improve the command card "lord of the sith" that is a little overcosted by the bonus actually gives to vader, more since he can't brutality to gain 2 actions per 1.
  12. Ok thanks for the aclaration ! I never stop to learn to play imperial assault
  13. Hi guys! What is the differemce between a regular attachment and an elite one? I mean cards like "feeding frenzy" or "cross training". Another question about elites: i saw in the rulebook that some game effect that only affect regular cards don't take effect on elite cards but... can you tell me some of this effects in an example? Thanks!
  14. @Theaficionado really enjoy your review! Can't wait for the part II. I'm too excited about driven by hatred and the other 2 upgrades in heart of the empire.. What do you think about the other 2 upgrades? Han and chewie? Han and boba? Han-chewie together and boba?¿ not boba hahaha can't wait
  15. in wich tier do you put vader with Driven by Hatred?
  16. I just read some rumours about heart of empire skirmish upgrade. One of the three we know is vader fix, some people says other would be a han and chewie fix together, with negative value, and adding some scum to rebel list. What do you thinking about? I don't know if i prefer a han fix and a chewie fix alone... Perhaps is only a fake rumour
  17. I think the new cards like force jump will be a must in this type of list. I put unshakable cause if people centre his effort in stun vader you lose an important part of the list. Coming again to "SET A TRAP", what would be the order to play it with driven by hatred? First 2 spaces + attack or chocke and then the other attack for the trap??
  18. I need some help, but i want a list like this one...but all effective as possible! What command cards you put here? DEPLOYMENT Darth Vader 18 + Driven by Hatred -5 Palpatine 8 2x officers 4 eRoyal Guard 12 Zillo 1 Unshakable 1 advanced com system 1 COMMAND Lord of the sith 3 Force lighting 3 Parting bow 2 Advance warning 0 Element of surprise 0 To the limit 0 Field tactician 1 Fleet footed 0 Force rush 0 Force surge 2 Grisly contest 2 Looking for a fight 0 Negation 1 Reposition 1 Take initiative 0 Obviously i don't see the emperor command card yet, but "parting bow" can get out if the emperor command likes me (or even lord of the sith). I don't know if "SET A TRAP" will be a good adition cause in a round, Vader could attack, chocke, move 2 and attack 2 if you use set a trap and officers correctly (well, he could attack another time if you use the emperor). What do you think?
  19. So... if i go with vader (driven by hatred) and one of his best friends with this upgrade (bt, 000, probedroid...) he can reroll two attack dies, recover 1 each round or make him no worried about stuns. Like it.
  20. Oh yes was you! i saw this some time ago and when finally FFG spoiled Vader upgrade, i remember your list, cause the close you was in the changes. I can't wait to see your new chewie and han changes, if you was close in the two previous, perhaps we must pay attention! EDIT: What do you think about vader upgrade? and the IGG 88?
  21. perhaps only affect his points when he is defeated, reducing 5 to the total... but FFG must specifies this case cause there aren't other examples in the game until this one. Yes , only one attachmnent per figure or group. So Vader can't use another attachment. For lucky, Zillo and unshakable aren't attachments
  22. yeah, but there are a lot of ways to fight with. Unshakable, command cards, zillo (reducing pierce and damage can negate the harmful)... And in the worst case that he finally get stunned, he can force choke. I don't know if "motivation" can be used against Vader now. If his figure cost is 13 cause the upgrade -5, potentially the RGC or Weiss can use this upgrade. Other thing has me worried is the command card "lord of the sith", this card isn't too usefull now (except if you combo with a lot of force user command card) but with the upgrade vader loses brutality (-1 potential action) and he can already do all in one round, he doesn't need this card any thoughts??
  23. Can't wait to see the other two mystery skirmish upgrades
  24. It's time to get the most iconic character back on the table! this is the best thing. I was bored of swarm lists and repetitive combos!
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