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LifeGain

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  1. Like
    LifeGain reacted to Raviael in Punishing skill...   
    What makes u think that way? What would stop anyone for opening one deck after another then (except from time)? 
    --
    My opinion:

    People are starting looking for problems when game isn't even out. With 350 cards it isn't very hard to try to balance the whole set to avoid some freaky combos. And if anything will be too broken - it will get banned (and that kind of stuff also happens to single cards in other games). Ok, there will be possibly some decks better than the others but I think that desingers took it into accout - that's what the banning part is all about. They won't ban good deck - only insanely good decks that they didn't foresee. If we theoretically assume that normal deck's strenght is "1.0" and there will be strenght variations let's say from "0.9" - "1.1" with banning decks that are far above, we will have simillar power level. If designers accomplish that - it will be awesome.

    I have read the instructions and Garfield seems to try to remove frustrating issues that can be found in collectible card games. There will be no infinity locks because u can use the same effect only couple of times, there will be no mill decks playing different game cause your discard will go back into your deck if you run out of cards, there will be no mana costs (and thus no problems with two cards with the same effect and different costs), there will be no OTK/FTK because you can only get one key per regardless of number of embers u gathered etc. There will be probalbly more decisions (like choosing color for the turn or sequence of playing your creatures etc) and with pregenerated deck probably not focused on one strategy, so - more decisions implies more skill depending game.

    I think we should take this game as it is - with it's humour and design looks like it has been made for people who want to play and enjoy the game. But it won't suit people that are super combo meta game abusers who would like to break the game itself to win. And I am fine with that. Less toxic people in game - better for whole community.

    Also this model is something new and exciting. Maybe it won't be as good as I assume but it can be improved in future sets or set new directions for designing card games. We live in modern times and yet we cling to medieval card games and the way they work. Let's wait and give something new a try instead of searching for issues from the very beginning.
  2. Like
    LifeGain reacted to phillos in The game is super interesting. I would love to see more Themes attached to it.   
    The competitive LCG model has been noticeably problematic for them as far as longevity is concerned.  They all seem to break down after a while due to natural attrition and have trouble attracting new players after being established.  Netrunner seemed like it was on an up swing though surprisingly before it was cancelled.  So it is possible for a competitive LCG to regain it's momentum.  Though it does feel like you are fighting against the format at that point.
    I think it's a good idea for them to experiment with other formats with competitive card games rather than be locked into the LCG format.  A financial investment of $10 USD for a competitive game is going to be way more attractive for the casually interested than the several $100 USD investment you'll need to get into an established competitive LCG (Even if you do cherry pick your purchases).  Hopefully those starter AGOT decks make an impact.  I'd like to see them to that sort of product for all their competitive LCGs to give people an easy entry point.  The AGOT and L5R core sets are just real poor introductory products.  You can't even make a tournament legal L5R deck with one core set.  that's not a great thing to explain to a new player.  That game needed a starter deck product even more than AGOT did IMO.
  3. Like
    LifeGain reacted to Agis in Agis repaints   
    Heavy Storm Trooper - head from FFGs Imperial Assault, body by Dreamforge
     
    I really like the old look of the Heavy Troopers, very fitting for the Old Republic era IMO.
     

    FFGs Imperial Assault minis with two conversions based on Dreamforge minis.
     
    more: http://www.adpublishing.de/html/star_wars.html
  4. Like
    LifeGain got a reaction from Mauve Leader in Happy Friday - Which Faction?   
    Honestly I am actually most excited for the Resistance faction since I always loved X-Wings and they sound like old school Imperial aces (except these guys can probably take a hit).
  5. Like
    LifeGain reacted to Autosketch in Creating Interceptor art: "Targets of Opportunity" (Updated with Art Card)   
    Hi Folks, 

    With the exciting news about 2.0 I thought I'd turn my attention back to some other projects beyond game mods. I'd like to add to the collection of free alt arts I've been building on, and I thought you might like to see the next one. As soon as I've got information on the statistics of Soontir Fel I'll get this drafted up as a 2.0-compliant alt art card for you all.

    In the meantime, I'll use this thread to walk through the process of painting an alt art. I'll post progress here. I'll put the state of the finished piece at thefront with each major iteration, and post clips and crops below.
    If you're interested in what this will look like when finished, to see some other paintings, please visit https://citrus7workshop.wordpress.com/downloads/
     
    Black and white:

    Colour Blocking: 

    Interceptor first pass:

    Interceptor pass 2:

    Starting to work through the backdrop details like the flameout on the x-wing engines, the smoke trail, debris, and the fields below:

    Tidied up the smoke, the horizon line, and put in the guns and hardware.

    Undercoat layer for the clouds:

    Detailing on the clouds and starting work on the high altitude clouds:

    Blood stripes, more cloud detailing, tidying up edges across the whole image:


    with a test card for 2.0:

  6. Like
    LifeGain reacted to MarekMandalore in I get that Conversation Kits seem expensive....   
    Edition change is part of the gaming hobby. D&D is on fifth edition. The venerable Star Fleet Battles, unless I’m miscounting, is on their fourth edition (Captain’s), selling along side a halfway to fifth (the less crunchy and less rules-dense Federation Commander).  In its short life, B5Wars went through two editions. 
    Not all of these transitions are handled well, but they are inevitable, especially in a game that has a long life. 
    All we can do is decide if we want to keep up with new content and buy in, or if the conversion isn’t worth it from our particular perspectives. 
    In my opinion, FFG has gone down a reasonable path to conversion that neither huge nor tiny collections will be served by.  It’s a compromise option. Otherwise, either people with smaller conversions would be facing a choice to buy a huge box of 75% useless cardboard, or people with big collections would be facing even more undersized boxes and have to buy a lot more. More packaging, of course, would up the per unit cost. 
    Likely, the conversion kits are optimized for good but somewhat diverse list building from day one. Maybe you can’t do a full 8 TIE swarm, but the 6 from the starter plus conversion will not be insignificant, and leaves room for a centerpiece squad leader of some kind. 
    Under the circumstances, I think FFG handled this well enough that we can put away our pitchforks and torches. 
  7. Like
    LifeGain reacted to ScummyRebel in How much does it really cost to convert 1st edition; actual arithmetic, not just my collection (and crying about how many ships I have)   
    I honestly don’t understand all The complaints on the forum, with very limited and targeted exception. I’ll call them maybe 1% of xwing players I understand their argument.
    Way more than 1% are complaining though.
    This is a bargain to bring everything over. I am pretty darn happy with how ffg is caring for the folks who have invested in 1.0 rather than saying good luck, buy new ships. 
  8. Like
    LifeGain got a reaction from player2072913 in Man people are really nasty on here if you arent converting   
    My critiques and changes are in bold.
  9. Like
    LifeGain reacted to Slash Macbain in Man people are really nasty on here if you arent converting   
    Yes ALL companies are at fault, i wasn't saying this is limited to FFG
  10. Like
    LifeGain reacted to Sasajak in Man people are really nasty on here if you arent converting   
    @Vontoothskie I’ve suggested to @Darth Meanie that he set up a 1.0 continuation community and you obviously feel strongly about 1.0 as the sith lord does so maybe you two could start working together.  
    What you need to refrain from is trying to convince everyone they are stupid for investing in 2.0... by saying FFG is ripping us off you are telling us we are all chumps.  And I’m not saying the responses you’ve had are defensible either but please try and understand you are also making inflammatory statements, intentionally or not.
    May the Force by with you ✌️ 
  11. Like
    LifeGain got a reaction from LordFajubi in Why do people quit because of the conversion set cost?   
    How is that rich? I am pointing out what both games are and what each entails. The two are not really comparable. And even if you are merely pointing out that WH40K started small and went big, that does not mean that X-Wing will. Also, Epic was a whole another scale compared to Rogue Trader so that is essentially starting a new game. X-Wing is the same scale throughout and Epic is an optional add-on. 
    I am excited for 2.0 also  
  12. Like
    LifeGain reacted to LordFajubi in Any explanation for the price increase in regular ships?   
    Empire all the way baby. I will have some rebels too got to have 2 sides ya know ? Empire is the only thing I will consider day 1 though. In this new regime I can afford to wait for everything else.
  13. Like
    LifeGain got a reaction from LordFajubi in Any explanation for the price increase in regular ships?   
    I realized that I bought into Scum mainly for the upgrades. I don't even like flying big ships. I am tempted to make Empire and Rebel Alliance my primary factions because I can buy the ships cheap and then just get a conversion kit (Empire definitely since that is what I played before). But, Resistance sounds like it will be more my style (aces) so I may end up going Empire, Resistance, First Order. Of course, I want to see the Wave 2 announcement before making that decision for certain, but that is the way I am leaning. 
  14. Like
    LifeGain reacted to LordFajubi in Any explanation for the price increase in regular ships?   
    The easy answer to this is just buy what you need, not everything. Treat v2 like a normal mini game and I gurantee you’ll spend less. It’s this “I have to buy everything” mentality that makes it more expensive. Now that I don’t “have” to buy crap I don’t want for stuff I do, my purchases will be smaller but far more satisfying. I literally have scum ships still in plastic because I wanted cards in the box not the ships. Self control is your friend and I know personally I learned in v1 too, I don’t need everything and will not buy everything.
  15. Like
    LifeGain reacted to Dosiere in Why do people quit because of the conversion set cost?   
    Having thought about it, and the 22 years ive been playing warhammer, I think its incredibly difficult to make direct comparisons.  There are just too many variables especially with GW games to take into account.  
    The only real fact I'd feel comfortable asserting is that X Wing is cheaper to get into, but both entail a large maintenance fee if you will.  Neither id consider cheap either as a casual or conpetitive player.
    That said, and as a lifetime player of various miniature games, I expected there to be a cost associated with a second edition of x wing.  I think that's the real difference in why I am for now totally OK with how FFG is handling the switch.  That and the fact that I felt like the game needed it.  
    The worst thing they could have done was try to force everyone to start completely over with no conversions at all, followed by the bleak future of continuing to limp forward with an ever growing number of errata and expensive (not to mention very noob unfriendly) fixes.
  16. Like
    LifeGain reacted to BigBadAndy in Why do people quit because of the conversion set cost?   
    I'm not sure that the comparisons to 40K are necessarily helping anyone at this point.  I think the ballpark numbers for buying a new codex and rulebook for 40 K as a minimum requirement and a new core and one faction conversion kit for Xwing are approximately the same.  I'm sure FFG is well aware of that.  But the problem with parsing out the "true cost" is that the games are very very different.  Xwing collectors have enormous numbers of ships compared to the number you use in a single battle.  40K players tend to use huge numbers of minis in a single battle but only have one or two actual armies with a few variants.  And the whole way the games behave are different.  So the nitpicky details are just too different to be useful.
    If you are going to upgrade Xwing and require new cardboard and new pilot and upgrade cards for each ship and each faction, then it's tough to argue that FFG is really gouging for what they are doing.  I think the debatable issue is whether we needed all new cardboard to move Xwing forward.  If you think yes, then I think (again) that it's tough to argue FFG is gouging anyone - even though the total cost for many people is going to be high.  If you think no, then I think there's no realistic cost for the current upgrade method that is going to make you happy.
  17. Like
    LifeGain got a reaction from OnlyOneCannolo in 2.0 Did Me a Favor   
    I was excited to see that they announced that they were making a 2.0, but then I saw the conversion packs and their cost. I thought to myself...crap, this is gonna be expensive. I have been thinking about it since the announcement and I have fluctuated between jumping in and not (and my posts reflect that). Keep in mind, I think 2.0 was the correct move. Recently, I have been thinking that the price of the conversion is a blessing in disguise. I used to buy all 3 factions and that was a considerable amount of money. With the conversion kits, it has made me rethink this and I have now begun to think of just playing one or two factions. I have come to realize that I do not need to convert EVERY ship to 2.0 since the conversion kits will cover the max amount. Plus, I can sell off the faction I will decide to not main and put that towards 2.0. In the long run, this will also keep me from having to have every ship released for each faction, and even some waves will likely be breaks. These are interesting times. 
    Plus, its Star Wars daggonit. It's hard to stay away.
  18. Like
    LifeGain got a reaction from SabineKey in Are the conversion kits a scam?   
    @madquest8 You still didn't answer the question (you just did a sad emoji). If you can point to one then I would give your side more consideration, but so far you have mainly made comments without any substance. 
  19. Like
    LifeGain got a reaction from SabineKey in Are the conversion kits a scam?   
    Well, they are a business. Is there a company that has a successful miniatures line that is as widespread as X-Wing and is less of "cash grab"? Yes, the way they distributed cards in 1.0 was dumb, but they have addressed that. Also, you don't have to buy the new ships... I fully expect there to be new cards and new upgrades,  but they have commented they are trying to figure out a way to get those to players who already have the ships. 
    Yes, I have heard of MTG, but they are a ccg and that is what a ccg does. They constantly rotate cards and come out with new sets.
  20. Sad
    LifeGain got a reaction from madquest8 in Are the conversion kits a scam?   
    @madquest8 You still didn't answer the question (you just did a sad emoji). If you can point to one then I would give your side more consideration, but so far you have mainly made comments without any substance. 
  21. Sad
    LifeGain got a reaction from madquest8 in Are the conversion kits a scam?   
    Well, they are a business. Is there a company that has a successful miniatures line that is as widespread as X-Wing and is less of "cash grab"? Yes, the way they distributed cards in 1.0 was dumb, but they have addressed that. Also, you don't have to buy the new ships... I fully expect there to be new cards and new upgrades,  but they have commented they are trying to figure out a way to get those to players who already have the ships. 
    Yes, I have heard of MTG, but they are a ccg and that is what a ccg does. They constantly rotate cards and come out with new sets.
  22. Like
    LifeGain reacted to ficklegreendice in New TC 2nd Edition Designer Interview video   
    They're skilled like imp aces, but their ships aren't rickety death traps
    ...movie bombers excepted 
  23. Like
    LifeGain got a reaction from JanW in Why do people quit because of the conversion set cost?   
    Simple. The cost (both financial and opportunity) of staying in is greater than the cost of getting out. For me personally, I took up L5R and jumped into other hobbies since I last played X-Wing competitively (summer 2017). I was thinking about getting back into X-Wing over the summer, but with this announcement, I realized I would have to shell out a great deal of cash if I wanted to play competitively. I realized with the amount I would put in, I could use those funds elsewhere (such as L5R and my other hobbies) and get a greater value than I could by staying in. Plus, the increase of small ships to $20 likely means an overall increase in the cost of X-Wing products in the future, and I was already spending a great deal on X-Wing before 2.0. Furthermore, when people get out they will likely sell their ships so that gives them more income to put into other hobbies. 
    *Again, this is my opinion.*
  24. Like
    LifeGain reacted to ficklegreendice in What factions are you going to main and a quick cry for help   
    WAY too soon to tell
    But I like 2.0 feroph (I got one die and it's ALWAYS evade) and I like 2.0 Palp not coming in a raider 
  25. Like
    LifeGain got a reaction from Vonn7777 in Why do people quit because of the conversion set cost?   
    Simple. The cost (both financial and opportunity) of staying in is greater than the cost of getting out. For me personally, I took up L5R and jumped into other hobbies since I last played X-Wing competitively (summer 2017). I was thinking about getting back into X-Wing over the summer, but with this announcement, I realized I would have to shell out a great deal of cash if I wanted to play competitively. I realized with the amount I would put in, I could use those funds elsewhere (such as L5R and my other hobbies) and get a greater value than I could by staying in. Plus, the increase of small ships to $20 likely means an overall increase in the cost of X-Wing products in the future, and I was already spending a great deal on X-Wing before 2.0. Furthermore, when people get out they will likely sell their ships so that gives them more income to put into other hobbies. 
    *Again, this is my opinion.*
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