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  1. Ridge363


    I was thinking of a simple dice attack upgrade for 2 dice ships or pilots with a secondary weapon skill. Having a TL requirement would keep it balanced away from a straight atk upgrade. That is my general idea. This could just be end up being an auto-include that locks out other upgrades. Not too sure.
  2. I forgot about Barrage Rockets. This would make an interesting flanker. Swarm tactics on a high initiative ship would make him more effective. (31) "Double Edge" [TIE/ag Aggressor] (8) Barrage Rockets (3) Dorsal Turret (7) Hotshot Gunner (1) Crack Shot Points: 50 Total points: 50
  3. Ridge363


    I've pondered the idea of a generic missle. Something like 3 dice, 2-3 range, 3 charges, and no special ability. Basically a cheap missle whose only purpose is to grant a three dice attack that denies a range bonus to the target.
  4. The aggressor, in second edition, is missing some of the tools that made it viable in first edition. Sync-turret, TLT, Intensity, unguided rockets, and light weight frame, all made the aggressor playable. New missles, turrets, pilot skills would go a long way to boost this ship.
  5. I was wondering the same thing. Perhaps there is a native obstruction affect into the rules. Maybe large ships add one die rules to a small ship when obstructing. If not then it would and additional design space, as others have suggested.
  6. On a Lok Revenant, with TLT. So you can, most likely, shot last, after your other ships have stripped the target of its shields.
  7. Since we are already discussing errata. An exemption could be made for huge ships.
  8. That and Yoda burning down the tree library. The Jedi really are a bunch of trolls
  9. Ok, PTL Kylo will be thing
  10. For 3 points more, i agree, PTL is more versatile. Still, Blackouts pilot ability turns trickshot into a penalty, free bonus red dice. Throw in advanced optics to bank a focus token and you can have a powerful flanker.
  11. Blackout + trickshot looks like a winning combination.
  12. Back on the topic. There have been flops in the past. The u-wing for example just never found its place. It's priced OK, descent stats, and can do a 180 pivot. None of that worked in its favor, and it ended up underwhelming. The Kimogila looks far from underwhelming. Reload action and and bullseye firing arch look promising. However, that is no guarantee. Once it hits the tables, people will figure out its place in the game.
  13. Slightly off topic, however, it is important. We may need to come up I think a different single letter abbreviations. 'K' is used for the kihraxz. Maybe 'G' since some people are calling it Gila monster. Or change the Kihraxz to 'V' since it will only be run with the Vaksia title.
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