pstalker

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  1. But what if the other character you defeated was also Obi-Wan, the 2nd Obi-Wan ALSO played "My Ally is the Force" and did damage back to the 1st Obi-Wan...who wins NOW?
  2. My FLGS ordered around 80 boxes and is getting 25 for tomorrow and told by his distributor to expect another wave in 2 weeks.
  3. This is FFG we are talking about here. I am sure that the new core sets will contain reprints of 28 existing cards and a single copy of 2 new cards requiring those of us that have been following the game all along will need to buy 2 copies of these "new core sets" just to get our hands on a full playset of 2 new cards...
  4. You should be claiming way faster than your opponent. Really all you care about is resolving your Palp dice. And if they claim early in the round just to move it to your TIE pilot then you have a full round of damage you can dish out. You shouldnt be putting to many upgrades in the deck for TIE Pilot so I dont think there is an issue of you needing to overwrite something.
  5. I will be pairing Palp with a Tie Pilot and Cargo Hold. Play Training on Tie Pilot then use Cargo Hold to move Training to Palp making him elite. Then use Tie Pilot die to protect your Palp damage dice from being mitigated.
  6. What if I have training on a FO Trooper with Training attached and both the FO die are in the pool? Does the extra die still get to stay in the pool if I move training to another character?
  7. You're right. Gencon was at the first week of August, Destiny released in December. So right around October/November they needed to decide if what they had ordered of Awakenings was enough to satisfy the demand. Based on the low pre-order numbers to that point and the fact that they ordered more for this game than any other game they produced, they decided that what they had ordered was enough and decided to order SoR. I'm sure if the pre-orders numbers were very large they would have instead delayed SoR and ordered more Awakenings instead.
  8. This right here is a user with listening comprehension skills. Unlike others on this thread he is able to not only HEAR what is said but actually LISTEN to what is being said allowing him to form logical conclusions.
  9. The initial massive print run was done well before any pre-orders took place -- remember there is a 6 month lead time from order product from the printers to getting into distributors hands. Since the pre-orders were abysmal this led to FFG not ordering MORE awakenings in NOV when they had the chance -- instead they began printing SoR. Basically they thought their initial print run would be enough to satisfy the demand based on the intial poor pre-order numbers.
  10. What the low pre-order numbers did was make them not pull the trigger right away and order more Awakenings which they would have needed to do since they stated there is about a 6 month lead time from ordering product to getting it out to people.
  11. According to what was said at the GAMA trade show, the Awakenings original print run was the largest print run of a game in FFG history....so it seems to me like they are treating as something entirely new to them which it is...
  12. For those of you that had Audio issues / don't feel like listening to it, here are the highlights: -Awakenings was in production since June, with heavy production issues. Awakenings would've shipped around October or so to reach stores in Dec 1 (assume production continued up to Nov or so before shifting to SoR). -Awakenings original print run was the largest print run of a game in FFG history -Pre-orders were abysmal. It sounds like one store (guessing Team Covenant) pre-ordered more boxes than all but one of the DISTRIBUTORS did. FFG thought the game was DOA. -SoR went into production in Nov/Dec. -After game took off, production team was working with China factories 24/7 to increase production lines and multiply the amount of production they could do -Reprint of Awakenings is NOT a small reprint. It's a "huge leap of faith" and a gigantic print. Will it satisfy demand? They don't know, due to the game being a "runaway train" -SoR print run was also increased big time due to the demand for Awakenings -You will be able to play with just SoR cards -SoR releases in waves, just one print run (assuming they are still printing more SoR for later waves of SoR) -Set 3 will be available in early fall -Holiday = Base set. Always will be in print in both starters and expansions to get people into the game -Preview event for set 2 didn't go how they wanted, they planned not to do it due to logistics. When product was being loaded on ships, they realized they had a brief window to air ship a tiny amount of product for preview events. They decided some product will be better than none. They weren't able to do the preview event to their standards and FFG apologies for it and says it's the last time something like that will happen. -Starters in store on March 30th - they were headed for mid April, but they managed. New reprint of starters already happening and starters will be printed until Base Set (Set 4) comes out -SoR was going to be smaller at first, but they have ramped it up and is significantly bigger than Awakenings -1-time reprint of Awakenings is because demand caught everyone off guard. Numbers in November was a pathetic -SoR Preview Kits are being re-printed and will be allocated so stores can host "launch" events with the promo cards and their Wave 1 allotments of SoR -FFG says Set 2 is very balanced and it's a good entry point -Only 160 / 162 cards in SoR -SoR shipping in 2 /3 waves -Future starters may be tournament legal (30 decks) and they may evaluate not incentivizing players to buy 2 of each (hello Force Throw / Mind Probe) -SoR print run "dramatically" bigger than Awakenings (which itself was the largest print run that FFG has ever done) -FFG does have rights to Episode VIII and plans to exploit those rights -Customer service on messed up dice / cards / mis collation will be changing. Announcement coming soon, tons of product being sent over for that purpose -More quarterly kits coming --- store championships, nationals and regionals coming soon too
  13. If you run the event you are not obligated to hand out full sets to 12 people. If 36 players show up then easy -- everybody gets one card. That is how I will be running it at my LGS. The idea behind the event is casual play NOT competing for prizes.
  14. Simple solution -- if you are running the event you control how the promos are handed out, not the players. If 36 people show up guess what, everybody gets 1 promo card. If only 12 people show up there is enough for everybody to get a full set.
  15. I have played eJango / 2x FO Trooper, eJango / eVeers, and eBala, Jango, Trooper extensively and in my experience eJango / 2x FO Trooper is the best Jango deck out there. Any worth while opponent should be targeting Jango first -- with his low health of 10 he can be burned out pretty quickly. Using 2x FO Trooper helps to keep Jango alive on the board with cards like Flank, Cannon Fodder, and The Best Defense...