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About Villakarvarousku

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  1. I wonder what the thinking there was, because a lot of people were relying on them a lot for linking sources and stuff. What a weird thing to cut. The board game youtuber JonGetsGames uses the Klingon subtitles to add corrections after publishing. It works well, but I guess you do have to tell people to turn them on every time so it's not ideal either.
  2. Someone posted pictures of the RitR rulebook and there was a separate section on moving obstacles in general. I'm pretty sure it said that they can't overlap ships, squads, obstacles or tokens in their final position (but can move through them). I really appreciate these objective articles by the way! The new objectives are probably the most exciting part of RitR for me but they've been kind of hard to wrap my head around, so that was a great read.
  3. New objectives! Everything else in the campaign box looks pretty cool too, and while I don't personally care for the SSD I recognise that it's going to make a lot of people happy, but NEW OBJECTIVES
  4. Look more closely at the crit effect: it assigns one to the defender (after first removing them from other enemy ships just so that there can only be one per side). So you can mark your opponent' ships and try the get the purrgils to eat them and give you points as thanks for the lovely snacks.
  5. None, basically. We know that two of the four SSD variants are meant for (I believe the phrasing was) "bigger games", and that's about it as far as I know.
  6. Pelta, by far. Such a gorgeous ship. Second place goes to the Assault Frigate Mk II (yes, genuinely). All of the Mon Cals apart from H1 look pretty cool too. I'm not a huge fan of the Imperial aesthetic, but there's something about Gozantis that I find really pleasing to the eye.
  7. @webv vs. Villakarvarousku webv: 296 Villakarvarousku: 188 MOV: 108 (7/4) First player: Villakarvarousku Objective: Solar Corona webv's Victory Raddus'd in on turn 3, but got fairly quickly destroyed by an MC30 double arc, a Decimator, and some long range fire from the Arquitens and CR90. However, the Torpedo Frigate ended up double arced and swiftly blown up by the MC75 while webv's squads burned through both of my Arquitens and most of my squadrons. My Decimators and CR90 managed to finish off the Quasar on the final turn. Thanks to webv for a great game!
  8. This is correct. FAQ: "If the ship that General Rieekan is equipped to leaves the play area, a ship or squadron already affected by this ability remains in the play area until the end of the Status Phase."
  9. It's looking promising in Helsinki, Finland as well. Last year, I played one proper game with someone who also collects Armada (i.e. not counting the handful of times I managed to coax my brother or a friend into playing with me). Since about April/May, I've found two people to play regular weekly games with, and through that we've sparked the interest of at least two newcomers and had a few people walk up to us with "oh cool, I've been trying to find other Armada players around here".
  10. @JJs Juggernaut You can put commanders in the sideboard, right? edit: I'm going to assume so and submit my fleet. If not, there isn't really anything else I could / would want to put in its place anyway.
  11. Finally got myself a Pelta! This is easily my favourite ship model in the game, so I was a bit nervous about doing it justice, but honestly I'm rather happy with how it turned out. I just realised that I totally forgot to do the windows at the very front though, so I'll probably fix that later at some point. On the other hand I kind of like them dark, so maybe I'll just black out the tower one too. Anyway, can't wait to get it on the table in a couple of days! I also bought a second CR90 a month or two back, pictured here on the right with the old one on the left:
  12. Except that over here, Father's Day is in November... ? I fully agree with your point though.
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