Villakarvarousku

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About Villakarvarousku

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  1. It's phrased a bit weirdly for sure, but I think what they mean is "then it finishes the rest of its activation". It's strange that they only used that phrasing ("the rest of") in the Move X to Engage example and not the others, but that's what makes the most sense to me at least. Anyway, I'm super excited for this! I really like the exploration aspect and the fact that they can do more interesting and varied stuff with crates. Moving armor and accessories to mission rewards so they don't have to compete with weapons seems like a smart decision. I was also never a fan of saving for the 4 xp cards first, even though it's often the smartest thing to do, so the more gradual class deck system sounds good.
  2. Since you brought up co-ops, I can very much recommend Robinson Crusoe: Adventures on the Cursed Island. Sure, it'll crush your will to live every now and then when a storm comes and washes away all the sticks and bananas you spent all day gathering, or when you risk your life searching for treasure only to find a chest full of useless, inedible gold when all you wanted was some old clothes to keep you warm for the night, but that's half the fun of co-ops, right? An excellent, super thematic and absolutely gorgeous game. As for me, I couldn't afford wave 7 at the moment anyway, so it works out. If I did have the money, I'd be seriously looking at Gloomhaven because from the reviews I've seen it sounds amazing. I haven't been able to get an IA campaign group together for a long while, but since this one doesn't need someone to be the baddie it works better for two players so I could play it with my girlfriend. Too bad it's like 140 €.
  3. I think you mean plauge.
  4. I just remembered that I actually took a log file in case anyone's interested. Fun, close game, and plenty of carnage to go around even when I was mostly trying to avoid Avenger. Also, I was not expecting to see my CR90B one-shot a Raider. Probably took me more by surprise than it did Dorrin.
  5. There was a side discussion about this in the Leia thread, starting from this post. I don't have time to read through it in detail right now, but I'm pretty sure the consensus was that you get both dials.
  6. This might be fun to try out. Cracken / Mon Mothma Raiders, Ozzel MC30s, maybe Vic Is with Sato, lots of cool stuff. ...on second thought, there's also Raddus BTvenger and Ackbar Gozantis. Please no.
  7. Pursuant specifically reads "When you reveal a command other than a squadron command", so it doesn't trigger at all.
  8. YES PLEASE.
  9. I'm glad I happened to check this thread out at the right time, this sounds amazing! I trust it's ok to come and spectate the AOA?
  10. I'm very intrigued by the unique Weapons Team. Happy to see a few other titles as well. I had a bad feeling this was going to be a Phoenix Home / Interdictor case, but I'm glad it's not. I was just about to write pretty much these exact things. I'm ok with the tokens – it'll drop the price a little, at the very least, which I like, but I could also see a title that buffs the double contain in some way. Maybe lets you burn a contain to flip/discard a crit you already have or something? I don't know.
  11. I was thinking along the same lines, maybe something like this: Faction: Rebel Alliance Points: 275/400 Commander: Admiral Raddus MC80 Star Cruiser (96 points) - Mon Karren ( 8 points) - Gunnery Team ( 7 points) - Dual Turbolaser Turrets ( 5 points) - SW 7 Ion Batteries ( 5 points) = 121 total ship cost CR90 Corvette B (39 points) - Admiral Raddus ( 26 points) - Engine Techs ( 8 points) - SW 7 Ion Batteries ( 5 points) = 78 total ship cost GR-75 Medium Transports (18 points) - Quantum Storm ( 1 points) - Slicer Tools ( 7 points) = 26 total ship cost 1 Shara Bey ( 17 points) 3 A-Wing Squadrons ( 33 points) That leaves 125 points for the MC75 (which would be the real flagship) plus upgrades/bid. You could drop Slicers if necessary. You've got two possible delivery options (if only this was the Empire so you could call them Pizza Delivery Guys ) in case one gets blown up too early. The MC75, provided it's fast/manoeuvrable enough, queues up navs to block the escape route and catch what the Liberty can't. Not sure if this is competitive at all, but it definitely sounds like a whole truckload of fun. Or you could go with just the Liberty and a bunch of corvettes. I think if you want to have both Raddus and Profundity, it's probably best to downgrade the Raddus drop to something a bit cheaper than a Liberty. Admo seems like it'd fit the role.
  12. I'd love to see this fleet in action. I've been on the fence about Cracken Hammerheads, but I'm super glad someone's making them work.
  13. I just realised that starting from my very first Vassal game, I've played every single one (only about ten so far though) from the top side. I've never even tried bottom setup. Hasn't been a problem at all, apart from occasionally setting the manoeuvre tool on the wrong side by accident.
  14. Right, yeah, makes sense. I shouldn't have assumed. Let's keep it what it was: 7:30 GMT, 8:30 Ireland time, 10:30 Finland time.
  15. And Intensify Firepower!, I'm hoping.