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About Schu81

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  1. Is regen / repairing really such a big problem in your local community?
  2. Good point! I agree that Supernatural Reflexes should have worked in the system phase. That seems to be a good solution. Apart from that... this upgrade would be cheaper then, so I could still use it
  3. Hello Community! What do you think about "Supernatural Reflexes"? Could it be the best Force Upgrade so far? Personally, I used to put this on Luke Skywalker sometimes, when the costs were still much lower. Honestly, 12 points for "Supernatural Reflexes" seemed okay to me, but this was still far from being an auto-include for me. Nowadays it costs 24 points for Luke... but it doesn't feel remotely powerful enough to use it for this price. Isn't it just a worse version of the step any Phantom can do regularly? Apart from that, Luke is getting to expensive... Do you think the pricing for "Supernatural Reflexes" is okay and do you still use it for 24 points?
  4. Thank you! Actually I thought it would be different... more like when the attack is over and damage has been dealt already, THEN you'd take another shield marker (if possible). But you guys seem to be quite certain, that a shield has to go first, right? Greetings!
  5. Plasma Torpedoes! From what I have read so far, they do the following: Attack (Target Lock): Spend 1 Charge. During the Neutralize Results step, Crit results are cancelled before Hit results. After the attack hits, the defender loses 1 shield. So, when exactly does the defender strip a shield token? Do you roll dice, neutralize results and deal damage first... and THEN the defender takes away one additional shield token?
  6. Schu81

    Tie Interceptor

    Hello community! Honestly, I am a rebel player and I care much more about XWings and Awings than any Imperial ships. But I have noticed that the Tie Interceptor is not present in the XWing game anymore. I haven't seen any Interceptors for months in my local gaming community. Even though I am 100% rebel, I think the Tie Interceptor is a very beautiful and iconic ship. It should be a good option to put on the table. So, what could be done, to bring back the Interceptor? What are it's main problems? From what I have heard, it dies very quickly....
  7. Hello there! Are Plasma Torpedoes available already? I really want some
  8. High 5 (62) Luke Skywalker [T-65 X-wing] (0) Servomotor S-foils Points: 62 (80) Lando Calrissian [Modified YT-1300 Light Freighter] (4) Chewbacca (5) Nien Nunb Points: 89 (48) Thane Kyrell [T-65 X-wing] (0) Servomotor S-foils Points: 48 Total points: 199 Hello community! I played this on a casual tournament. Worked well! All pilots are PS 5, so you can choose which to move first. Thats really good to prevent bumping in close combat situations. Lando has got his copilot from episode 6. This gives him more blue options to use his free action. The idea is: XWings move in to brawl. The Falcon circles all around the action and fires sideways. Lando can also grant one free action to one of the XWings, if needed. Chewbacca will repair the Falcon if needed. Otherwise the ship might receive multiple bad crits. The Falcon should be working weil to support the others. What do you think? How could I improve the list?
  9. So Benthic with perceptive Co could be a good support ship without his brother?
  10. Thanks for the info, everyone! This is really helpful.
  11. Thanks, good info!
  12. Hello community! Does anyone actually play the Two Tubes Brothers? Are they viable? I like the look of their ships and the interaction between them quite a lot, but honestly... the pilot skill of 2 is pretty low. They will be flying last most of the time. These two ships cost about half the points of your list. What do you think?
  13. Schu81

    Anti Rebel Agenda

    Unfortunately A-Wings are pretty weak and / or overpriced for what they do. 2 attack dice don't work, unless they're coming in large swarms. There could be one good A-Wing, if Jake was a least a 5, maybe better a 6. Why? Because his ship will explode within seconds, as soon as he gets into heavy fire. An Arc dodger needs to dodge arcs. That won't work if any other pilot moves after him.
  14. Schu81

    Anti Rebel Agenda

    Thanks. I am already trying to create some new lists right now. It's just pretty difficult now, because it feels like any good ship or pilot is more expensive or worse now. Can't switch to another faction. I am "the rebel guy" in my local community Apart from that, I have got tons of rebel ships but hardly any other factions ships.
  15. Schu81

    Anti Rebel Agenda

    Hello Community! I certainly know, that FFG doesn't support any Anti Rebel Agendas, but the newest point update feels like one. Somehow all the good ships, all the fun pilots.. everything got more expensive or lost features. I have always loved flying Wedge. And Dutch. And some others. Am I supposed to fly EWings, HWKs and K-Wings now? These ships didn't even appear in any of the movies.
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