Rakkasan
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Posts posted by Rakkasan
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MorbidDon,
If you are using Fantasy Grounds, range is handled on the map when you link tokens to the map from the combat tracker. The ruleset will have a built in range, in the case of DH it's 3 meters per square. So when targeting you can see the arrow from actor to target and it displays the range.

Oath Unspoken - Dark Heresy
in Dark Heresy General Discussion
Posted
This is based on the grid you set on the image. It measures the diagonals just fine. So, let's say you had a long range encounter in mind with a large map. Set the grid small, and your firefights would have rather long ranges. Set up in a small room that's thirty feet or so.. then set the grid so it's ten squares across the image. Pretty handy, I have never had range issues in my game.
As for tokens, I used token tool and made an awesome set of 250 tokens for use in my games. I use a few different tools for map images. Most of them I use a map maker than layers Space Hulk tiles. For on the fly maps, I have a base floor image, one for outside one for a steel deck, then make terrain tokens to drop them on and create something on the fly.