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About pella91

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  1. I agree with that. After years of TI 3.2 always played with all options activated I found TI4 almost perfect. The only things I really need are a "less farmville" objective deck and an improvement of choices in the tecnology tree wich is quite streamlined as it is. Obviusly I would like to see new races too but i rather have a balaced eight hours supergame than a "runewars: banners of war" with sci-fi falvour
  2. Goodmorning everybody, do anyone know if theres some rumors, information or hint that an expansion is actually on development? What if TI4 was designed as a standalone game? Seems to me quite strange that we didn see any news about ti4 in almost an year.. maybe it did not sell well?
  3. So, this mean no eight player expansion.. or no expansion at all?
  4. In our play, everybody achieve every objective, ( the match ended with one player at 10 points, three players at 9 and one at 8) . The winner had three planet with tecnology discount adiacent to his home system and that was his way to achieve victory with the stage one objective " i control three planets with tecnology discount" . Thing is that that objective was not easy or hard but luck related only! I know that building galaxy is actually an important part.. but it's kinda strange to arrive at the end of six hour plays and thinking " oh yeah, did everything almost perfect.. but I did not draw the right planets at the beginning and now i'm out of the game.." I really love how this game works and how the different parts of the game work togheter in the costruction of the empire, however seems to me that the objective system is too disconected from the game, too aleatory and too abastract.
  5. Dont you find that the new public objectives are quite too easy to achieve? We did our first play yesterday and we find that the game has been very weel refined and streamlined, fact is that the objectives are too easy eveyone can achieve them and is very difficoult to stop them.. Hope they soon release a new objective deck like they do with shattered Empire... Harder, more esclusive or war related. Maybe also some.. Win the game objective like in "fall of the empire" scenario...
  6. In the third edition of TI they actually pay less.. Maybe is a print error? I doubt it because i do not find anything on the web related to a cheap dreadnought in the 4th ed.
  7. In the most recent new on ffg homepage in which they present some of TI races talking about the L1z1x they say "The L1ZIX’s signature ship is their Super Dreadnought, which not only costs less to build than a regular dreadnought, but is enhanced by other abilities. " Looking at the race's sheet seems to me that nothing suggest a lesser cost for the dreadnought, it costs 4 as for the other races...
  8. Are you going to update valkyr for the new stuff from "streets of arkham" ? It's a shame that this topic remain hidden in the second page..
  9. Do anyone got a chance to take a view of the lorebook compendium at gencon? Im pretty curious to see what is inside since the history of the Galaxy is already in the learn to play and the lore of the various races behind each race sheet.
  10. Maybe is possible to use the distant suns tokens from third edition in this one.. rules seem similari enough to avoid unbalancement
  11. All of this is great, maybe a little tutorial for the editor would make easier to make new scenarios.. Many peoples are not used to events, trigger etc. Would be great if this app was more popular, did you try to spam it over facebook fun club? More players , more scenarios, more fun. If you write any kind of tutorial I could traslate it in italian
  12. I know there are some problems with the italian publisher. ( So che ci sono alcuni problemi con il distributore italiano)
  13. They are definetly bigger than descent minis. They do fit well in the squares of descent tiles though so you can use them if you are not upset by differences beetween scales.
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