rafcpl6868

Members
  • Content count

    236
  • Joined

  • Last visited

Everything posted by rafcpl6868

  1. Team covenant interview a few days ago says that with Biggs nerf they are freed up to fix the 65
  2. Alex Davey interview suggests a hard x wing fix is inbound.
  3. So I'm **** near certain that it's because it's a last Jedi spoiler. I would bet that either Kylo turns good or Rey turns evil and the ship in question is something like kylo in an a wing or Rey in an imperial shuttle or some bull. That or the card reads "Rey solo/kenobi/skywalker"
  4. Stygian particle accelerator+ debris gambit m can mean 3 evades on one phantom
  5. I think that although they is a slightly better combo, it's a slightly better combo that locks down his ept and costs 3 points more than just taking advanced optics. I think that lone wolf, snap shot, and ptl generally give Poe more for the points as lone wolf makes him nearly as evasive as the intensity evade for less points. Poe with intensity is always focused on defensive actions. Poe with advanced optics can take target locks and boost focusing more on offense. My personal playstyle relies more on maneuvering than token loading for defense because eventually you will have your green dice fail you and you will die if RNJesus doesn't like you that particular match. Red dice on the other hand will go through much more often so having those target locks is more valuable for me most games.
  6. Advanced optics is good on anything that is fast or relies on alpha striking without lrs available. Come relay is good for 2 points and borderline bad for 3. This is because taking an evade with tech is almost restricted to the tie fo. Yes intensity and Jan ors could mitigate this. But, on the T70s, tie sf's, and the resistance bomber, the lower agility means that you will be spending them as fast as you gain them. The real question is Poe. I personally would rather spend 2 points to make Poe strictly better than 5 to make him more evasive every other round or so and sacrificing his focus some rounds.
  7. Soooo, Poe buff and 2 point title for the bomber that sorta makes it 2 defense. Yup. I love this ship. I think that that the title makes its frame very balanced as It requires a focus and another ship to make it dodge well. I think all the pilots are cool but cobalt leader is the one that I am most likely to field at any given point. That -1 Agi gives him some fun tricks with trajectory simulator. I only think that deflective plating will be flown on the specialist, but we'll see. I think this expansion is super fun and thematic. Advanced optics tho. Poe with advanced optics becomes **** brutal and I love it. He will most certainly work his way further up in the meta with this card. I think the meta will really like jess pava to hang around these guys for some mutually beneficial ability combinations with cross frame. Wait....I think this might just be the biggs replacement. Jess+Cobalt+(T70/ BSF)
  8. I misread the card amidst my hype for this pack.
  9. Never mind. Cobalt isn't good. BUT! Are ya ready for this one kiddos? Trajectory cobalt plus a snap juke a wing mini-swarm. One list makes this viable. Sorta
  10. I was referring to the -agi with cobalt
  11. I think that cross formation and cobalt will end up being the strongest combo in this box with some t70s or another bomber. I think Poe/Jess pava/Cobalt leader will end up being the replacement to Biggs/Corran builds. Those boosted shots from the bomber and jess would be really solid. I also believe that use of black one could for once be very helpful to the survival of poe's formation. With the recent FAQ, I think that the meta is pretty open and this seems at least fun and viable for now.
  12. This is where you break out the tie punisher. No seriously. Decimators hate cluster missiles and Ryad almost always K turns, meaning bombs can lock that fantastic ability down.
  13. Its ok E wings I still believe in you. *Cries on tie punisher's shoulder
  14. "White knuckles" could be the name with a Lowe ps restrictions
  15. Scum faction getting the droids? Absolutely not. They should just add republic/separatist factions. If they won't do that than it should all come in as rebel salvaged stuff. If you couldn't tell I really don't like how in a game about the galactic civil war the faction that doesn't participate in it has ruled the meta with most of the cool stuff from waves 8-12.
  16. The non FO ties in the background give me doubt that this means something.
  17. Who likes killing Dengar/ Nym/ or miranda in 1 round? I do. I have a new favorite list: Quickdraw" — TIE/sf Fighter Swarm Leader Fire-Control System Sensor Cluster Lightweight Frame Special Ops Training Ship Total: 38 Imperial Trainee — TIE Striker Twin Ion Engine Mk. II Adaptive Ailerons Ship Total: 18 Academy Pilot — TIE Fighter x2 Ship Total: 12 Howlrunner" — TIE Fighter Elusiveness Ship Total: 20 Basically, you have all of quickdraw's friends take evade and get x2 5 die shots if your opponent shoots you, which he/she will probably want to do rather than eat through ties with evades whilst also dealing with your ace. LWF and Sensor Cluster are nice to making that obnoxious as well.
  18. I can actually see the E wing with both revealed astromechs being much better than they were previously. Flight Assist: The E wing already has a pretty **** good dial and for a single point more you can get these things into pretty solid spots. If bombs drop off in the way they were predicted too and the death of jm5k ordinance carriers, their 3 agility and evade might make them better carriers than the t65 or dare I say the t70. The T70 has a similarly good dial, worse action bar, more health, and less agility for a difference of 5 points. Is this worth it? I remain undecided here. Hit and run corran will still be better with R2D2, but shooting twice, and then doing a 5 straight with boost then barrel roll will get you out of firing range on at least the first pass or two. Chopper: E wings can take a few 0-1pt systems, cheap modifications are an option for everyone, and a 2pt torpedo could work well with him. I don't really see too many situations that I want to field chopper in, but a knave squadron pilot with collision detector, guidance chips, and flechettes is 3 shields for 2 points and some actions, Personally, I'm a fan. The real merits of chopper on an E- wing is that the E wing is fast enough to hit and run, taking those actions that it needs to for shields
  19. Hey! You forgot the - sign for the two. Unless it is free or better it isn't a fix! No deal.
  20. "I wouldn't have been opposed to having him be huge ship only. " That's what I would have said before he released. Now Palp definitely doesn't need another errata since he has been printed played for a while and nerfed.
  21. Discipline ept: empire only 0pts If you would receive a stress token from any effect on an opponent's upgrades or pilot ability discard that stress token instead of you are at range 1-2 of another friendly ship. I think the empire needs some more faction specifics since it has almost none compared to the other two factions. This is an imperial counterpart to selflessness and fearlessness as the title suggests.
  22. This card just preemptively shuts down a swarm meta. Yaaaay...... now imperials can't fly the most imperial list. Fun. It's ok guys we have gunboats now.
  23. All acts of ruthlessness are done on pretty large scales. The imperial navy is thematically based thematically in throwing generics at a wal until it breaks the wall or itself. The imperials infighting is almost always among the highest ranking officers which is for armada not x wing. Ruthlessness is a great armada card and a bad card for x wing.
  24. B wing Bullseye arc only attack with 4 red die?
  25. Thats fine except it is 3 points meaning that it is only worth taking on decimators and tieD's. Fearlessness and Selflessness are always worth their points and serve a specific play style that reflects the factions' strengths. Ruthlessness is almost never worth its points and does not reflect its faction at all.