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NairoD

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About NairoD

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  1. I play MSU list with 2 Raiders II HIEDcap Demo, 2 Raider I EAOE and Gozanti "troll" version on screed. Imperial/MC80 usially vaporise in one turn
  2. I use 2 Raider II with HIE and DC with Screed as my admiral. One turn of shooting make ISD shieldless and ready for Bomber/ISD/Gladiator strike to finising touches 😜
  3. First will test WAB then will try other variants. I dont assume someone will choose OS objective. On paper WAB looks like waste of points but I really want to test them
  4. usually will get 3 balck dices with sato on long range. If played opening salvo initial strike will be 5 rerorable black dice with Intensify firepower this is a lot of damage to distribute had to try this list
  5. If Polish language squadron cards are no trouble for you then there is plenty of them on the market in Poland with a very good price (almost 50% discount)
  6. My another try on Sato. Need to grab some hammerheads and Wide Area Barage Sato swarm Faction: Rebel Alliance Points: 398/400 Commander: Commander Sato Assault Objective: Opening Salvo Defense Objective: Fire Lanes Navigation Objective: Salvage Run Nebulon-B Support Refit (51 points) - Salvation ( 7 points) = 58 total ship cost Modified Pelta-class Command Ship (60 points) - Disposable Capacitors ( 3 points) - Intensify Firepower! ( 6 points) = 69 total ship cost [ flagship ] Hammerhead Torpedo Corvette (36 points) - Commander Sato ( 32 points) - Ordnance Experts ( 4 points) - Disposable Capacitors ( 3 points) - Wide-Area Barrage ( 2 points) = 77 total ship cost Hammerhead Torpedo Corvette (36 points) - Ordnance Experts ( 4 points) - Disposable Capacitors ( 3 points) - Wide-Area Barrage ( 2 points) = 45 total ship cost Hammerhead Torpedo Corvette (36 points) - Ordnance Experts ( 4 points) - Disposable Capacitors ( 3 points) - Wide-Area Barrage ( 2 points) = 45 total ship cost GR-75 Combat Retrofits (24 points) - Disposable Capacitors ( 3 points) - Comms Net ( 2 points) = 29 total ship cost GR-75 Combat Retrofits (24 points) - Disposable Capacitors ( 3 points) - Comms Net ( 2 points) = 29 total ship cost 1 Tycho Celchu ( 16 points) 2 VCX-100 Freighters ( 30 points) = 46 total squadron cost Card view link Fleet created with Armada Warlords
  7. We are starting CC campaign to celebrate 4th
  8. We also start CC campaign today in next 4h in Poland. Cheers and May the 4th be with you
  9. I want to use Sato yes you are right hammerheads will perform better but I dont own them buying them is almost like lotto game - You may try
  10. Make changes (swapped QBT for TRC). Downgraded one flotilla to unarmed version. I'm not convinced with Tycho as I try to use generics. Will test it and them made decision to add him or not. Faction: Rebel Alliance Points: 400/400 Commander: Commander Sato Assault Objective: Targeting Beacons Defense Objective: Capture the VIP Navigation Objective: Solar Corona GR-75 Combat Retrofits (24 points) - Bright Hope ( 2 points) - Jamming Field ( 2 points) = 28 total ship cost Nebulon-B Support Refit (51 points) - Salvation ( 7 points) - Spinal Armament ( 9 points) = 67 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost [ flagship ] CR90 Corvette A (44 points) - Commander Sato ( 32 points) - Turbolaser Reroute Circuits ( 7 points) = 83 total ship cost GR-75 Medium Transports (18 points) - Quantum Storm ( 1 points) - Slicer Tools ( 7 points) = 26 total ship cost CR90 Corvette A (44 points) - Turbolaser Reroute Circuits ( 7 points) = 51 total ship cost 4 YT-2400s ( 64 points) 2 VCX-100 Freighters ( 30 points) = 94 total squadron cost
  11. As I play Empire from early wave 2 I learned not to rush in to the enemy, it is why I put QBT on CRs. Looking on it once more I could drop them to get better bid or swap as you mention for other stuff. Titles on flotillas should be swaped. I made mistake when add last points upgreades on list. Thx for advices
  12. Hi folks As I'm back in business afther long breake I'm trying to play other side of conflict. From the start I never played Rebels. Had few models to play. Here is my first try with them so take your bucket of mud to throw on me. Enjoy (PS. Looking for comments and advice) Faction: Rebel Alliance Points: 400/400 Commander: Commander Sato Assault Objective: Targeting Beacons Defense Objective: Fire Lanes Navigation Objective: Minefields Nebulon-B Support Refit (51 points) - Salvation ( 7 points) - Spinal Armament ( 9 points) = 67 total ship cost [ flagship ] CR90 Corvette A (44 points) - Commander Sato ( 32 points) - Quad Battery Turrets ( 5 points) = 81 total ship cost CR90 Corvette A (44 points) - Quad Battery Turrets ( 5 points) = 49 total ship cost CR90 Corvette A (44 points) - Quad Battery Turrets ( 5 points) = 49 total ship cost GR-75 Combat Retrofits (24 points) - Quantum Storm ( 1 points) - Jamming Field ( 2 points) = 27 total ship cost GR-75 Combat Retrofits (24 points) - Bright Hope ( 2 points) - Slicer Tools ( 7 points) = 33 total ship cost 4 YT-2400s ( 64 points) 2 VCX-100 Freighters ( 30 points) = 94 total squadron cost Card view link Fleet created with Armada Warlords
  13. Signed, cya on euros
  14. Holy words I put it to my bomber swarm only to gather extra points. This objective is still better than CO. I had a game on Nationals tu ta granted me 655 pts on 2 Imperials and demo. When my oponent calculate in First turn how many tokens will farm on him he started to overlap himself to deny tokens... Od he got more luck he will be evean able to table me.
  15. THX for report I didnt have time to check other lists during Nationals. I cannot give my true name as I work in weird place requiring not showing up on internet with my personal data till 2027
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