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Bike Stunts

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  1. Like
    Bike Stunts reacted to Kaptin Krunch in For everyone saying two ship lists are dead...   
    I flew like an abosulte clown all game (tired and drunk) and lost by 7 mov because he pulled a Direct on the last turn.
    I wouldn't put a whole lot of analysis into this event with a sample of 1.
    OTOH, The average IQ of a forum denzien is likely double-digits below 100, so you guys will probably take this win as gospel.
  2. Like
    Bike Stunts reacted to Rakaydos in Take Action - 2.0 article   
    Naw, they just have R3's mechanic as a charge recovery for some actually useful effect.
  3. Haha
    Bike Stunts got a reaction from Ducspeed in If you dont have a smartphone you can no longer play   
    Will the app be VR capable? If not, that will be a big problem for me as after watching Steven Spielberg's excellent film Ready Player One™ (still in theatres!!) I have permanently grafted my HTC Vive™ VR-Capable headset directly to my face and can no longer remove it to look at other devices. Hopefully FFG will be forward thinking enough to accommodate me and create an indepth VR listbuilding experience.
  4. Haha
    Bike Stunts got a reaction from Infinite_Maelstrom in If you dont have a smartphone you can no longer play   
    Will the app be VR capable? If not, that will be a big problem for me as after watching Steven Spielberg's excellent film Ready Player One™ (still in theatres!!) I have permanently grafted my HTC Vive™ VR-Capable headset directly to my face and can no longer remove it to look at other devices. Hopefully FFG will be forward thinking enough to accommodate me and create an indepth VR listbuilding experience.
  5. Like
    Bike Stunts got a reaction from OMGBRICK in At-rt-icle   
    They should have made it that if you shoot it in the rear arc it does not get the armor benefit. The sides are just as unarmored, but the front being the only tough spot would make this thing pretty awful. I guess being armored all around works better, at least for balance purposes
     
  6. Like
    Bike Stunts got a reaction from KCDodger in Is Soontir Alive?   
    I'll never defend egregious borbafett wankery, but Soontir at least was a Baron and not just some pilot. That's actually probably what those later writers were thinking. They probably saw that he was a Baron in the reference materials and were like "Oh alright he'll be the new imperial bloodline 'cause he's like a Baron." Why would sheev bother to instate Baronies across the Empire in the first place? Star Wars reasons I guess.
  7. Like
    Bike Stunts got a reaction from GrandAdmiralCrunch in Why can't EA make a Star Wars Space Sim   
    There are 3 really good SW mods for SOASE that you should try out. In a lot of ways they're more polished than the base game IMO
  8. Like
    Bike Stunts got a reaction from Democratus in Why can't EA make a Star Wars Space Sim   
    There are 3 really good SW mods for SOASE that you should try out. In a lot of ways they're more polished than the base game IMO
  9. Thanks
    Bike Stunts got a reaction from Noosh in Why can't EA make a Star Wars Space Sim   
    There are 3 really good SW mods for SOASE that you should try out. In a lot of ways they're more polished than the base game IMO
  10. Like
    Bike Stunts reacted to Ambaryerno in E-Wing: New Canon/Fixed Design Edition   
    So I'm a 3D modeler, and among the projects I've been working on is Star Wars ships for use in Star Citizen mods whenever it becomes possible to create custom content. One of those models is an E-wing.
    The E-wing and I have a LONG history together, as it's one of the first 3D models I ever made (way way way way WAAAAAAAAAY back in my X-Wing Vs. TIE Fighter / X-Wing Alliance days. If any of you were around those communities, I used to go by The Saxman, and still do when I pop up on the XWAU boards). I actually have a bit of a love/hate relationship with it. I loved the ship, but I really couldn't stand the Essential Guides design that's become "canon." Back when the Expanded Universe was exploding in the middle/late-90s and early-2000s, there was a GLUT of badly-designed and poorly researched material released alongside the various novels and comics (don't even get me STARTED on the K-wing. It's like whoever came up with the specs didn't even READ the friggen books). The EGVV design of the E-wing was one of them.
    To put it mildly, it had problems. A LOT of problems. To start with, at a canon length of 11.2 meters, the hull would have been so narrow that you wouldn't have even been able to fit a pilot in the cockpit (properly scaled, the ship was only 3 feet wide)! Additionally, it ignored several features of the original Dark Empire artwork (for one, it appears in DE that the E-wing had two torpedo launchers in the nose, as in the X-wing). So, as I started working on the E-wing for Star Citizen, I decided to remodel it from scratch.
    As I was getting started, Disney bought Lucasfilm, and The Force Awakens was released and the old Expanded Universe was relegated to "Legends" (it was never truly canon to begin with; LFL kept a clear delineation between what was hard canon, and what was merely "official." It was only under Disney that the new EU became full canon). So I decided, what better time to redesign the E-wing for the new canon? I'm still working on a lot of details, but here is how my new E-wing looks:


    Ignore the funky shading on the main gear doors, that's since been corrected. The model is an amalgamation of a number of sources and ideas. Some of it was inspired by the pencil sketch accompanying the EGVV schematics, which presented  a much sleeker, and more aggressive-looking design. I took some inspiration from the Fate of the Galaxy model, as well. The two torpedo launchers and landing gear boxes come from Dark Empire. Some design elements (particularly the cannon) came from the T-70 X-wing, while a lot of the markings and insignia draw off the T-65 (depicted here is "Red Twelve" with six red double-tabs. Since it's unclear how the ID tabs on the T-70 worked I went with the T-65's). The cooling system dominating the rear flanks, as well as the aft bulkhead (not visible here) is taken from my T-65 model (also in progress).
    I envision a number of fundamental changes beyond just appearance. There's a third engine in the fuselage (Based on incidental artwork in Dark Empire, as well as explicitly established in the Crimson Empire comics) that solves one of the MAJOR flaws of the design: The engines slung below the center of mass would mean the ship was CONSTANTLY going to loop because of how thrust differential would work in space. The third engine nozzle angles slightly downward to counter the torque. The ship would also NOT have an astromech droid. There's simply nowhere it could physically FIT inside the fighter (a BB unit might, but there's still the problem of how you would even access the socket). As a compromise I was considering the idea of it having an astromech logic center integrated directly with the flight computer.
    As for the lore of the design, what I was toying with is:
    After the destruction of the Republic capital and fleet at Hosnian Prime, the remnants of the Republic scrambled to regroup against the First Order (this could explain why the Republic didn't come to Leia's aid in The Last Jedi: they're so occupied with their own survival they were physically incapable of responding). Although dependable machines, the T-85 X-wings were expensive and complex to manufacture. Desperate to replenish a depleted starfighter corps, legendary starfighter pilot Wedge Antilles consulted with Incom-FreiTek on a new design that could match or exceed the X-wing's performance, while at the same time being cheaper and faster to build. The S-foil system was eliminated, as was the astromech socket. The result was a sleek, compact new fighter designed to fill the Space Superiority role abandoned by the X-wing as later models evolved more and more into the multi-role niche formerly occupied by the ancient Y-wing. It was fit with the heaviest cannon that could be mounted on its wings, and in order to bring firepower back up as close to the X-wing as possible, a third cannon on a hinged mount was positioned above the cockpit. Armament was rounded out with two proton torpedo launchers in the forward hull, each with a magazine of eight torpedoes.
    Dubbed the T-95 E-wing, the new starfighter quickly proved superior to the X-wing in numerous respects. It's small, narrow, low-profile hull made it much more difficult to target, and the considerable reductions in mass by reducing its size and eliminating the heavy and complex S-foil system resulted in considerable gains in maneuverability and speed.
    I'm finishing off enough of the mesh that I can modify it for 3D printing as an X-Wing miniature for anyone who loves to play the E-wing, but is dissatisfied with the EGVV design. Once that's been done I'll make sure to make it available here.
    I've also whipped up some custom cards and Maneuvering Dial for it:


    White Squadron is one of the two E-wing squadrons in the original Dark Empire (the other being Knave Squadron).

    Adds Wedge to the Resistance, reflecting my Lore that he's one of the designers. I knocked a few points off his PS because...well...he's old by the time of the Sequel Trilogy, so his skills aren't what they once were. I've left his pilot ability as-is for now.

    Title card that knocks a couple points off the cost by giving it some teething problems to reflect its rushed entry into service.


    To match it with the with the T-70 I gave it the Talon Roll, but off a 2-turn, rather than a 3, to further reflect its greater maneuverability. To clear up space on the dial I added Boost and removed the 5 straight and 4 K-Turn, both of which can be made up for in other ways (IE Advanced Sensors allowing a Boost before a K-Turn). A lot of this is all provisional, and I'd be interested in hearing recommendations for further tweaks on point cost, etc. I'm especially looking for ideas on how to utilize some of my Lore. One thought I'd had was to make the on-board astromech a Tech or System card that adds an astromech slot, with a restriction that it can't be used with Integrated Astromech.
  11. Like
    Bike Stunts reacted to ficklegreendice in Obligatory film ranking thread   
    great, I just lost most of my response to this
    but here's the long and short of it:
    Saving Private Ryan works because you can take the atmosphere seriously and feel the suspense of having everymen trying to survive a horrible situation
    I felt Rogue 1 failed because it fails to do anything I could take seriously, apart from the Deathstar. The imperial military, in spite of killing a few barely established characters, is a complete joke and Rogue 1 does nothing to reverse this opinion. Jyn and Donnie beat up armored stormtroopers with basically a truncheon and a stick, respectively. "Deathtroopers" are complete pushovers with an incredibly stupid name. Star Destroyers and apparently be rammed into one-another at a lazy speed at still someone cut through each other like one's a hot knife and the other is butter. Shots of random rebel pilots going "I can't shake them/AAAHHH!" didn't make ROTJ into a "War movie", even if TIE pilots were always more credible threats than storm troopers. We at least have Vader being a badass, but he doesn't come in until the very **** end after everyone else is already dead!
    Of course, none of this takes into account the other stupid impossible-to-take-seriously stuff, like pointless references to not-war-movies, a random hentai monster, and some of the corniest writing I have ever had to hear. None of these do the film any favors.

    This is why about the only thing I enjoyed was Krennic. Yes, he was a mustache twirling bad guy through and through, but he also cared deeply about his life's work and expected to be rewarded for his due diligence. I felt for him because Tarkin and Vader walked all over him, and he was way too far down on the ladder to ever merit palpatine's attention. His death was the most callous thing I've seen in a while, destroyed by his own life's work by an attack that wiped out an entire planet ordered by somebody who didn't give two ***** about him. He wasn't even directly executed, he just happened to be caught in the initial shot.
    But disregarding Rogue 1's missed opportunities and incompetence, Star Wars needs to establish its outlandish characters because the setting is too **** goofy for a "War movie". Empire Strikes Back takes great pains to make us continue to care about Han/Luke/Leia while thrusting them into actual peril that they do not triumph over, but merely escape from. The characters are what make the Empire Strikes Back such a memorable film.
    but even then Empire puts in a lot of work to have us take the empire more seriously. Storm Troopers are basically not there before Cloud City, and are replaced instead by intimidating AT-ATs (intimidating before Rogue 1 had them all wiped about by a few X-wings) and the briefly shown + cool looking (if also stupidly named) Snow Troopers. We get a massive Imperial fleet dominated by a super star destroyer, and we put Vader in the spotlight, getting **** done and intimating even his allies. We even got Boba Fett (before Return turned him into a joke) and other cool bounty hunters to feature instead of the normally silly Storm Troopers just to further the air of tension.
    All this effort was made to show us a new face, more intimating face of the Empire, one that doesn't do **** like this:

    this allows the audience to invest in the movie and feel suspense for the uncertain fate of the characters we enjoy, even as we excuse some of the sillier, easily parodied scenes
    anyway, that's just Star Wars. Other fantasy properties, such as Lord of the Rings (Fellowship of the Ring if we want to look at a specific film) put in some **** effort to humanize its large cast of broad fantasy archetypes and to make its antagonistic forces feel like a legitimate, credible threat. "War movie" is not a good enough excuse. You are allowed to expect better.
     
    of note: TLJ also failed to make the First Order a more credible threat for very much the same reasons as R1, so there's that.
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    Bike Stunts got a reaction from Arma Quattro in I noticed something interesting about GChips   
    I don't know if this is commonly known or not but I only just noticed that the Aggressor has more natural green maneuvers than any other ship.
  21. Like
    Bike Stunts got a reaction from Punning Pundit in I noticed something interesting about GChips   
    I don't know if this is commonly known or not but I only just noticed that the Aggressor has more natural green maneuvers than any other ship.
  22. Like
    Bike Stunts got a reaction from Sparklelord in I noticed something interesting about GChips   
    If the Punisher had 2 defense dice, the Empire would have exactly as many 2 agility small base ships as they have small base 3 agi ships: 7 and 7. As it stands, the poor Punisher has the dubious distinction of being the Empire's only 1 agi small base ship. The Rebels have six 1 agi ships and six 2 agi ships, with just three having 3 agi, again not counting big bases.  Scum have four 1 agi small bases and four with 2 agi, but again just three with 3 agi.
    Overall, 2 agi small ships are the most common, followed by 3 agi, and finally 1 agi: 16, 13, 11
    What does this mean??? Probably nothing at all, especially since the counts will change with the next revealed wave, but it's funny how the Empire is currently the only faction where all the counts are different. I would have expected that more from Scum. A perfect 7 and 7 for the Empire would fit their uniformed theme, but I guess the Punisher needed some attribute to be a downgrade compared to the Bomber. It's also funny but not at all surprising that the Empire has a reversed flow when it comes to the proportion of 1 agi vs 3 agi. 
     
  23. Like
    Bike Stunts got a reaction from Sparklelord in I noticed something interesting about GChips   
    I don't know if this is commonly known or not but I only just noticed that the Aggressor has more natural green maneuvers than any other ship.
  24. Like
    Bike Stunts got a reaction from KCDodger in What does Dalan Oberos look like?   
    Dalan Oberos is the new face of X-Wing.
  25. Like
    Bike Stunts reacted to The Penguin UK in What does Dalan Oberos look like?   
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