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  1. Hey guys. I'm new to Armada. People only play on Monday evenings at my FLGS, and I'd like to get in a bunch more games. I was hoping to find people to play with on Vassal. Are there any groups out there that I could get in touch with? Anyone up for a game?
  2. I mean sure, the cards are useful, but that's not WHY I bought the core set. I bought the core set because it's a good starting point. Get a few ships to move around. All the necessary components and instructions. I didn't know much about the game or what ships I'd ultimately enjoy using.
  3. I gotta get all the cards. I'm hopelessly addicted. Thing is, I'm not the biggest fan of anything in the core sets. I don't know what to do with Nebulons. CR90s have their uses, but two? A lone VSD might find its way into my lists as a carrier, but that's about it. What do I do with doubles of these three ships if I buy the expansions for the sake of their cards? Any list ideas that incorporate them in pairs to help me justify the purchase?
  4. Really can't complain. My first 400 point game. I got beat pretty bad. My opponent fielded a swarm of bombers. "Hey, those are tiny. They can't hurt a fearsome Demolisher!" Whoops. Lesson learned. Time to bring in a new fleet, this time one capable of tying up enemy squadrons efficiently. Faction: Galactic Empire Points: 398/400 Commander: Admiral Screed Assault Objective: Most Wanted Defense Objective: Hyperspace Assault Navigation Objective: Minefields [ flagship ] Imperial II-Class Star Destroyer (120 points) - Admiral Screed ( 26 points) - Avenger ( 5 points) - Gunnery Team ( 7 points) - Phylon Q7 Tractor Beams ( 6 points) - Electronic Countermeasures ( 7 points) - XI7 Turbolasers ( 6 points) - Leading Shots ( 4 points) Gladiator I-Class Star Destroyer (56 points) - Demolisher ( 10 points) - Veteran Captain ( 3 points) - Ordnance Experts ( 4 points) - Engine Techs ( 8 points) - Assault Concussion Missiles ( 7 points) Raider-II Class Corvette (48 points) - Overload Pulse ( 8 points) 1 Soontir Fel ( 18 points) 1 TIE Interceptor Squadron ( 11 points) 1 "Howlrunner" ( 16 points) 1 TIE Fighter Squadron ( 8 points) 1 Dengar ( 20 points) Thoughts?
  5. 99 points PILOTS Krassis Trelix (43) Firespray-31 (36), Heavy Laser Cannon (7) The Inquisitor (30) TIE Advanced Prototype (25), Juke (2), TIE/v1 (1), Autothrusters (2) “Omega Leader” (26) TIE/fo Fighter (21), Comm Relay (3), Juke (2) Hey guys. I really want to get my Firespray into more lists. Here's an idea I tossed around. What do you think? Have any suggestions? I'm open to pretty much anything, so long as it's Imperial and includes a Firespray. Thanks
  6. Hi. So I'm pretty new. Putting together my first 400 pointer. Right now I've got the core set, ISD, GSD, Raider, and both Imperial squadron packs. I'm trying to slap together a viable list to take to my FLGS that won't leave me utterly embarrassed. Screed ISD II - No Title Wulff Gunnery Team Phylon Q7 Tractor Beam ECM XI7 Turbolaser GSD - Demolisher Ordnance Experts Engine Techs Expanded Launchers Raider 1 - No Title Admiral Monteferrat Assault Concussion Missiles Squadrons Rhymer Dengar Firespray TIE Bomber TIE Interceptor This comes out to 400 points. How bad is it to give up the initiative bid entirely? I'll be honest. I don't know what my strategy is. I'm just too new. I need to get on the table and get my butt kicked a few times first. I wanted a little of everything, and that's what I've got. Should I maybe consider switching the Raider 1 to a 2 for Overload Pulse and giving the ISD Avenger?
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