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BlueMusketeer28

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  1. Like
    BlueMusketeer28 got a reaction from LagJanson in Just coming back for first tournament   
    I have two lists built. We will see what happens tomorrow. 
  2. Like
    BlueMusketeer28 got a reaction from impspy in Just coming back for first tournament   
    I have two lists built. We will see what happens tomorrow. 
  3. Like
    BlueMusketeer28 reacted to Stefan in Just coming back for first tournament   
    It's really weird. I always play Armada with the actual cards, even the most casual game. I never use the cards for X-Wing, not even for tournaments, always bringing prinouts and using them for reference.
  4. Like
    BlueMusketeer28 reacted to MegaSilver in Just coming back for first tournament   
    EPTs get a -1 as well.
  5. Like
    BlueMusketeer28 reacted to Magnus Grendel in Any use for ships with less than 8 hp?   
    Yes and no.
    You can make non-ace medium and light fighters that can do work. But the key is to understand that, yes, they can be killed before they do anything and allow for it in your list.
    The moment you're talking about Jostero or Tomax Bren, you're talking about an ~ 30 point ship by the time you've strapped ordnance and other upgrades to it. Which, I'd agree, at the moment is too much because it's not hard to blow them to crud without them getting to fire those (comparatively) expensive missiles.
    That's why I've been a fan of various incarnations of the Heavy Swarm for a couple of years. @FTS Gecko's infamous Five. Cartel. Marauders. pretty much started the ball rolling (although technically 5 Avenger Squadron Pilots was always possible) - yes, you can PS-Kill one and feel all elite and ace-ey, and maybe even arc dodge a second into the bargain. And the result? 3 focused attacks is still enough to cripple or kill a ship.
    Essentially, think of a ship as a heavy swarm 'you get 5', a superheavy 'you get 4' swarm (fairship rebels falls into this category) or 'aces' where you're down to three ships or a support ship and one-to-two aces.  I agree light ships do die easily, but 'fitting in an extra all-up ship' has gotten a lot easier than you think)
    Look at a 20 point bracket (letting you take 5 ships), and you'd be surprised what you can actually fit in.
    Scum & Villainy Cartel Marauder Vaksai XX-23 S-Thread Tracers Contraband Cybernetics Guidance Chips Munitions Failsafe Can trade a focus on one ship for target locks for the entire squad. Pleasingly, if everyone focuses, you can chop and change firing order to let the range 3 ship set up locks for closer attackers. Also, even when the entire squad K-turns, one ship can double-stress itself to focus and still let the squad get modifiers from tracer locks. Cartel Spacer "Heavy Scyk" Mangler Cannon 4 hits and 3 agility, so whilst easy to kill in two hits, very hard to kill in one. No range 3 defence bonus allows you to fight boosting turrets more easily, and automatic criticals means 3-4 of them pounding on a big ship can cripple it with face-up damage cards in pretty short order. Also, pleasingly the same PS and almost identical dial to the Cartel Marauder to allow you to chop and change them as squad members Named Pilot MVP - Sunny Bounder Heavy Scyk Linked Batteries Pulse Ray Shields The best 20 points you can spend on Scum. Because of the way her ability interacts with a native reroll, she's actually more likely to land 3 hits or criticals than a ship which actually has 3 attack dice. Rebel Rookie Pilot Renegade Refit Flight Assist Astromech Integrated Astromech Servomotor S-Foils 6 'hits' means you can suck up a 4-hit harpoon and keep right on rolling, and if a 2-3 ship squad wants to spend essentially its entire arsenal of one-use weapons to kill one ship out of five, it's going to have a bad couple of subsequent turns. Free repositioning is a bit unwieldy but is available to let you set up good positions before the shooting starts, or when trying to disengage. Partisan Renegade Pivot Wing Collision Detector Renegade Refit Agility 2, 8 hit points, and a large base. That's one heck of a chunk of metal your opponent has to avoid, letting you block approaches, get in the way, and deliver nasty range 1 shots. Named Pilot MVP - Pretty Much Any Sheathipede I don't want to like it - because it's so damned ugly - but it is incredibly powerful, and with co-ordinate can influence the battlefield from a 'safe' spot at range 3+ of the enemy. AP-5/Inspiring Recruit is especially nice - letting one ship a turn pull a red move, clear stress and still get an action. He's also cheap enough to let you up the Rookies to Cavern Angel Zealots with Crack Shot, for extra first-round punch. Imperial Scarif Defender Adaptive Ailerons Lightweight Frame Whilst killing one isn't hard, one-shotting one is, and five of them means that you can't afford to concentrate too much on a single target with 12-16 red dice coming in from its wingmen at the same time. Dropping to PS1 imperial trainees lets you upgrade one to an ISB slicer-equipped Reaper for jamming shenanigans. Scimitar Squadron Pilot Unguided Rockets Lightweight Frame 6 hit points, 3 green dice. Even without a stack of tokens, that takes some killing, and like the Cartel Spacer, it can fight at range 3 to full effect because the rockets are a secondary weapon. Scimitar Squadron Pilot Harpoon Missiles Long Range Scanners This thing will draw as much grief as an old-style biggs, because your opponent cannot afford to let a 20 point ship fire off a focus/target locked 4-dice attack with the Harpooned! condition strapped to it. Seinar Test Pilot TIE/v1 Cruise Missiles Guidance Chips Getting a shot off with this ship isn't easy since you need a fast move and a target lock with low pilot skill. But if you manage it, the returns are devastating. More importantly, unlike the scimitar, it's substantially more dangerous after the missiles are gone if for some reason your opponent doesn't go ohgodohgodit'sgotacruisemissileshotonmekillitnow. As part of a 5-ship swarm, it's a lot easier to set up an attack run with this thing coming in from a flank. Omega Squadron Pilot Crack Shot Advanced Optics Focus-and-evade for the opening round - just like a 'lil TIE defender. Plus Crack Shot, so don't mock the 2-dice primary weapons. Especially since a lot of squads these days don't actually have the 3+ agility with stacks of tokens that made 2-dice attacks go away. Nym doesn't. Ghosts don't. Fenn Rau can token-jam two attacks - but unlike against most opponents that's not even half the squad. Named Pilot MVP - Epsilon Ace Advanced Optics Coming in at a point less than the Omegas, this guy has been the backbone of every game I've played with him. A 20 point ship should not be able to out-PS veteran instincts Darth Vader or Poe, but he can, and does.
  6. Like
    BlueMusketeer28 reacted to T70 Driver in Just coming back for first tournament   
    3 T-65s and a blocker you say? Saw this in action last weekend at a local SC. It did pretty well...
    Rexxx, or Rex with 3 X's
    Wedge Antilles with Adaptability, Renegade Refit, FAA, Servomotor S-Foils & Integrated Astromech - 28 points
    Luke Skywalker with VI, Renegade Refit, FAA, Servomotor S-Foils & Integrated Astromech - 28 points
    Wes Janson with VI, Renegade Refit, R3-A2, Servomotor S-Foils & Integrated Astromech - 30 points  
    Captain Rex - 14 points
    Total - 100
    All X-Wings at PS10 plus shenanigans from everybody's favorite clone trooper.
  7. Like
    BlueMusketeer28 got a reaction from impspy in Just coming back for first tournament   
    What about a Fen Rau support ship? 
  8. Like
    BlueMusketeer28 got a reaction from Celestial Lizards in Happy Chanukkah!   
    Ahhh! Thank you for that! Regardless, blessings and Happy Chanukkah!
  9. Like
    BlueMusketeer28 got a reaction from Celestial Lizards in Happy Chanukkah!   
    So dumb question from an ignorant Catholic, is it spelled with a Ch or an H? I've seen both. 
  10. Like
    BlueMusketeer28 reacted to Hobojebus in It's official: the First Order are Space Nazis   
    A champion for free speech unwilling to buckle to the the socialist dogma pushed onto you by the main stream media!
  11. Like
    BlueMusketeer28 got a reaction from sf1raptor in Kylo in TLJ Trailer   
    There's also a matter of Tech. Wedge's X-Wing would have been an older ship that had been in service for some time, held together by whatever pieces the rebellion could stitch together. I know the Resistance doesn't have the full power of the Republic, but they are technologically better off than the Rebellion for sure. 
  12. Like
    BlueMusketeer28 reacted to darkjawa103 in Happy Thanksgiving to a great community   
    Just want to take a second to wish everyone a Happy Thanksgiving. I am thankful for this great game we all love.
  13. Like
    BlueMusketeer28 reacted to Wiredin in who needs red dice anyway?   
    this could work very well... I'm interested to see how it plays. 
  14. Like
    BlueMusketeer28 reacted to SEApocalypse in Resistance Bomber & Sheathipede Unboxed (Spoilers)   
    Nope. Resistance is a sub faction of rebels. And this it refers only to resistance ships, which currently are the T-70, this new bomber, new falcon and that's about it … at least I can't remember any other resistance ships currently in the game. 
  15. Like
    BlueMusketeer28 reacted to Stay On The Leader in Resistance Bomber & Sheathipede Unboxed (Spoilers)   
    The design on Crosswing Formation is EXTREMELY interesting.  I believe it's the first card in the game to reference a Faction (eg. Resistance, Imperial) and that opens up a ton of new design space in future.
  16. Like
    BlueMusketeer28 reacted to Dr Zoidberg in Heroes of Scarif, contact FFG and ask for it!   
    Then title the thread appropriately:  "Let's petition FFG for 'XXX'..." or something similar.  As it stands; the title "Heroes of Scarif!" appears as an announcement.  And I would wager most people are clicking on it expecting as much.
  17. Like
    BlueMusketeer28 reacted to drail14me in Heroes of Scarif, contact FFG and ask for it!   
    Not intended as clickbait. Guess my reply to Phantom was out of line. The point is, we can all sit on here and say we want this or that but unless we bug FFG about it, then we won't get what we're looking for. Yes, I'm sure FFG reads some of or all of these posts, but reading it on a message board vs having your product development inbox filled with requests are two different things.
  18. Like
    BlueMusketeer28 got a reaction from SEApocalypse in The Partisan Obsession   
    Regarding all of the "they're mercenaries" no, they're not. Their services aren't for hire. They are freedom fighters. Let's be real, in an actual battle the Partisans aren't siding with bounty hunters over the Alliance. I admit they aren't Alliance proper, but to put them in a faction with no vested political interest in the GCW, is just silly. 
  19. Like
    BlueMusketeer28 reacted to Admiral Deathrain in The Partisan Obsession   
    Isn't that basicaly the resistance at the moment with the Falcon and T-70? Since subfactions are just flavour anyways this should be fine.
  20. Like
    BlueMusketeer28 got a reaction from sf1raptor in The Partisan Obsession   
    Regarding all of the "they're mercenaries" no, they're not. Their services aren't for hire. They are freedom fighters. Let's be real, in an actual battle the Partisans aren't siding with bounty hunters over the Alliance. I admit they aren't Alliance proper, but to put them in a faction with no vested political interest in the GCW, is just silly. 
  21. Like
    BlueMusketeer28 got a reaction from Darth Meanie in The Partisan Obsession   
    Regarding all of the "they're mercenaries" no, they're not. Their services aren't for hire. They are freedom fighters. Let's be real, in an actual battle the Partisans aren't siding with bounty hunters over the Alliance. I admit they aren't Alliance proper, but to put them in a faction with no vested political interest in the GCW, is just silly. 
  22. Like
    BlueMusketeer28 got a reaction from Odanan in The Partisan Obsession   
    Regarding all of the "they're mercenaries" no, they're not. Their services aren't for hire. They are freedom fighters. Let's be real, in an actual battle the Partisans aren't siding with bounty hunters over the Alliance. I admit they aren't Alliance proper, but to put them in a faction with no vested political interest in the GCW, is just silly. 
  23. Like
    BlueMusketeer28 reacted to theBitterFig in The Partisan Obsession   
    Partisan U-Wing is in a two-part Rebels episode.  It's kinda a pretty paint scheme, fairly "dazzle camo" style.  I'm personally not super into it though.  For X-Wing repaints, I'm greenish Phoenix squadron >>>>> Partisan > Blue Squadron (since the T-70 is a Blue Squadron, otherwise Blue > Partisan).
  24. Like
    BlueMusketeer28 got a reaction from RufusDaMan in The Partisan Obsession   
    What exactly caused this? They are never shown flying anything, they have 1 named character and he doesn't look like much of a flyer, and despite what people claim, they are not Scum. Why do people want this particular paint scheme so badly? I've seen partisan U-Wing requests, they don't even have those! 
  25. Like
    BlueMusketeer28 reacted to FlyingAnchors in [V. Important] What is the Flight Assist Astro plugged into?   
    It’s so the LEGO set can open the wings into attack mode!
    (I think the UCS model had this setup. Maybe the 03-04 kit. Nowadays they put it in the back of the ship.)
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