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bahourmat

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  1. bahourmat

    Hyperspace Strikers and Reapers and TIEs, oh my!

    After seeing that match over on GSP, I gave it a go. Unfortunately, I continue to be hopeless flying a Reaper, for some reason. So played around with it, and have the Vader/Sabacc/Countdown/Wampa version. It's really fun to fly, although haven't had that many reps with it (this week's HS trial here in the UK will definitely change that). Seems like a decent change of pace from just "I'll take a Swarm then" when thinking about HS and Empire...
  2. bahourmat

    Decimator + Shuttle List: Oicunn + Sai + Soontir

    I'm very curious at giving this a spin. Didn't really fly the Decimator in 1.0, so I'll probably struggle with it, but I like the look of these three ships on paper. Plus it'll help me get better at the noble art of the annoying bump.
  3. bahourmat

    First FO List thoughts

    So, where is it stated that card abilities trigger in the End Phase? In that sequence? Sorry, probably missing something...
  4. Playing at a Yavin event myself this weekend, so planning to bring a bunch of TIEs as well. I started playing around with Inferno + Soontir a while back (the whole team), but then tried a few variations and ended up with Iden/Del/Wampa/Howlrunner. Except when beinf blown apart by TrajSim bomvs, it's loads of fun For the Yavin thing, I thought I could try Kagi, on account of all the rebel torps that might find their way there. Still not sure though. This is where I'm at Yavin List (48) Captain Kagi (3) Tractor Beam Points 51 (40) "Howlrunner" (3) Swarm Tactics Points 43 (40) Iden Versio (1) Crack Shot Points 41 (30) "Wampa" Points 30 (30) Gideon Hask (1) Crackshot Points 31 Total points: 196 Good luck with yours!
  5. bahourmat

    Soontir's Inferno

    In my current version, I've only got Predator on Soontir, particularly since I tweaked the original list quite a bit (after some discussions with a friend of mine). Although, I'd say a Shield Upgrade can be handy, particularly to dodge that one sneaky Proton Bomb. This is the current iteration: Howlrunner w/ Swarm Tactics Wampa Iden Version w/ Crackshot Del Meeko w/ Crackshot Soontir w/ Predator So, only two Infernos but Wampa shooting at I5 is fun. Plus people seem to prefer to take him out first and that saves Iden and/or Howlrunner for another turn or so. Unfortunately, with the amount of Punishers flying around in my local area I'm putting these on ice for a bit. Did a small tournament where I went up against double Punisher + Lambda, Bomber mini Swarm and a Boba/Palob/Teroch. Lost against the first two (although I'd like to think I put up a good fight...) and won against the last. But it's a bit of an uphill struggle. I'm going back to my beloved Triple Aces for the next comp or two. A
  6. bahourmat

    Inferno Squadron

    I've been playing around with similar concept, particularly in terms of Ace+Mini-Swarm. The current iteration is Howlrunner w/ Swarm Tactics, Wampa, Iden w/ Crackshot, Del Meeko w/ Crackshot and Soontir w/ Predator (199 pts) I've been going back and forth in terms of pilots. Had Seyn at some point which was fun, but then Wampa at I5 is pretty cool. Hask can also be annoying, but Del Meeko's rerolls have also been pretty effective, as have been Howlrunner's. Unfortunately, the last few games have been tough, due to a spike in the number of Punishers flying around. I was interested in trying out a Sloane version (Howlrunnner, Whisper w/ Sloane, 2 Obsidians and 2 Academies). As I didn't often fly more than 3 ships back in 1.0, it's been an interesting change of pace for me.
  7. bahourmat

    Soontir's Inferno

    Yeah that's the one I'm going for as well. Howlie is just to good to not bring along
  8. bahourmat

    Soontir's Inferno

    *Update* Currently 5-2 with this. Last week managed to put them up against 2 Punishers and Soontir and it was a bit of a mess. There were some unforgiving devices being thrown around. And after that it was up against Boba/Guri, where was able to squeeze out the win by some fancy blocks on Boba. Even so those Boba re-rolls were a pain to overcome. *Pictured above - My "This is fine" moment of that particular game* There's a small tournament this week I'm probably going to, but since they're going for the "2nd Edition" format, Soontir will be having a day off and I'm bringing a Reaper to help out a slightly adjusted Inferno mini-Swarm. I think the 4 TIEs+Ace/Support ship might not have the competitive punch of a full blown Swarm but, at least for me, it's been a really cool squad to try and get the hang of.
  9. Great work! Flying the exact same thing and have been loving every game. Sadly still only have three games under my belt (currently 2-1), but this is the list I'm sticking to for the time being. It's super fun.
  10. bahourmat

    Soontir's Inferno

    Sadly, only managed to squeeze a single game this past Sunday. Sadly, Inferno blew up against Wedge/Luke/Thane but it was such a cool, nail-biting and really close match! Luke can really take a beating and just refuse to die. It was the wrong ship to leave for the end game, so a rather big mistake on my part. I think Howlrunner definitelly is a must, much more so than Hask. Does mean it's another Init5 pilot there, which seems like quite a crowded slot at the moment, plus with such a low bid, I' will probably be getting initiative often. In any case, having a chance to shoot first was actually not that bad, although I missed some of the repositioning element, I'm used to when flying aces. Deal with it, I guess I'm sticking with this semi-Inferno+Soontir for a bit and keep at it. At the moment, I'm only 3 games in, so it'll be good to have a bit more practice with formation flying, breaking formation, reforming, etc.
  11. bahourmat

    The problem with X-wing on Brazil

    I thought of doing a separate topic but I remembered there was at least another one of these discussing Xwing in Brazil. I'm close to moving there (to S. Paulo to be more exact) for an extended period of time, so was keen on taking my hobby along with me Was wondering if there had been any changes to the situation there towards the end of 1.0, or if things still relied on the player community there. Would be good if 2.0 helped set things straight now.
  12. bahourmat

    Soontir's Inferno

    So I'm using 2.0 to try my hand at flying a mini swarm. I really wanted to give the Inferno Squad a go, so tried it this week. Original list was: Soontir's Inferno (52) Soontir Fel (7) Hull Upgrade (2) Predator Points 61 (40) Iden Versio (1) Crack Shot Points 41 (30) Del Meeko (1) Crack Shot Points 31 (30) Seyn Marana (1) Marksmanship Points 31 (30) Gideon Hask (1) Crack Shot Points 31 Total points: 195 Have only played with it twice and it's been really fun. The synergies between the Infernos are really cool and Soontir is his usual awesome self. Have been thinking, though, if this could be somewhat improved with Howlrunner, in place of Hask. Dropping Hask and Hull from Soontir would do it, for 197 pts (Howl w/ crackshot). Planning to give it a go over the weekend and see if it is markedly better. Happy to hear from the hive mind, though
  13. I'll be travelling to Riga for work next week and have been trying to find any local players for a game or two. I managed to find a local store but haven't been ableto get from them any regular days for when X-wing is played. Might get lucky here...
  14. bahourmat

    European Championship

    Top 4 was Palp Aces (Yorr,QD, Inquisitor), Nym Miranda, Ghost Fenn and Chiraneau/Quickdraw
  15. Don't suppose it'll be the comp in Woking, this coming bank holiday, here in the UK? Seems to fit that description Looking at the attendees, seems like he'll be meeting a friendly bunch of people that will be more than happy to bring him into the community and give plenty of tips and advice (myself included).
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