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About Fozzyman

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  1. If you drop harpoons down to cruise missiles on QD, you can LWF, plus everything else.
  2. Very few people are running the title on the alphas. Mostly they are running them as cheap as possible with harpoons. And I have yet to see any, other than the list with Kylo as the third ship. And if Kylo is on the table right now, you should be able to win. He just isn’t strong enough. Also, almost all lists are running LRS over Guidance Chips. Additionally, Miranda is the late game ship in most lists that contain her. If flown correctly, she should only really be up against one alpha in the end game at most. I understand your points. But this is a list for a regional. Miranda is the best rebel ship. If you are going to play rebels, playing with Miranda is never a bad choice.
  3. Most of this is solid. But I have no idea what you are talking about concerning List 3. Miranda is probably still the best end game ship in X-Wing. She has bad matchups, like all ships, but harpoons are no more an annoyance to her than most other ships. And she gets to carry them as well.
  4. So, the only Dash I have seen around in ages is Lone Wolf Dash. And two damage per turn is not equal to what HLC can put out. Shedding target locks with Poe and countermeasures make harpoons manageable. The only thing left to reall be concerned about all of the time is bombs. Which, are a huge concern. Flanking from the side and blocking Miranda at any time seem the best options as far as flying. I do also agree that multiple ships with harpoons, Nu’s and Rho’s, should be very viable.
  5. With the genius/ts nerf, I think the playing field just got a little more even. I still think Nymranda is a 9 out of 10 as far as list viability. But now you can actually fly around Nym. How does this change what everyone is going to fly? I am thinking Dash/Poe is a really a good counter now.
  6. Correct. I misspoke above. Fixed now. Thanks for pointing it out.
  7. Right. But I have already barrel rolled at that point.
  8. Naw man, Poe sheds the lock from Miranda with his own barrel roll, then gets to boost with Fenn's ability shedding the second lock. Black one has no limit on how many TLs it can get rid of.
  9. This is the list I am taking to my regionals. And I think it is pretty solid against the “cancer”. Regionals (100) •Fenn Rau (22) - Sheathipede-class Shuttle Veteran Instincts (1), Flight-Assist Astromech (1) •Poe Dameron (39) - T-70 X-Wing Veteran Instincts (1), •BB-8 (2), Advanced Optics (2), •Black One (1), Autothrusters (2) •Norra Wexley (39) - ARC-170 Push The Limit (3), •Nien Nunb (1), •R2-D2 (4), Alliance Overhaul (0), Vectored Thrusters (2) Poe sheds locks, Norra has a bunch of hull and regen, and Fenn makes those harpoons unmodded, while also giving Poe or Norra another action. Not to mention, Poe is the same PS as Nym and Fenn is 1 ahead.
  10. That is a great list. I love the flavor. Sadly, it will immediately lose to Nym bombs and alpha strikes...the two most prevalent lists at the moment. But if you are going for something that could take the opponent of guard, and something that is fun to fly, I think it is a great list.
  11. QD over Soontir by a mile. Soontir just dies to one set of bad green dice against any set of harpoons.
  12. You will have to fly Vader extremely well, as he will not have EU, but here is the best I can put together for an alpha strike with two aces and three sets of harpoons: (99) •Darth Vader (35) - TIE Advanced Veteran Instincts (1), Harpoon Missiles (4), TIE/x1 (0), Guidance Chips (0), Advanced Targeting Computer (5) •"Quickdraw" (40) - TIE/SF Fighter Veteran Instincts (1), Fire Control System (2), Harpoon Missiles (4), Advanced Optics (2), Special Ops Training (0), Lightweight Frame (2) Nu Squadron Veteran (24) - Alpha-class Star Wing Harpoon Missiles (4), OS-1 Arsenal Loadout (2), Long-Range Scanners (0)
  13. I think this decision has to do a lot with how you want to fly that last ship. Is it going to be in formation with the rest of your list for easier focus fire or are you planning on spreading out for flanks and harder attack priority?
  14. I could not agree more with this sentiment. If you are going deadeye, simply make both Rho boats deadeye, harpoon, guidance chips. You can then add the title to Kylo, which will come into play way more often then flechette Torps.
  15. I prefer VI Kylo. Switching PTL to VI let’s you drop Advanced Slam from both boats, put on Long Range Scanners, and up them both to Rho Boats with Crack Shot.
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